Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Patriot Jun 4, 2024 @ 5:51am
New starter tips?
Coming from BG3 primarily.
Seeking tips on building a character/party. recommended difficulty to start and any sources for profile pictures for characters if the ones in-game don't strike me as something I like?

-edit.

Thank you everyone's who's posted, read all your messages.
Last edited by Patriot; Jun 4, 2024 @ 10:27am
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Showing 1-15 of 17 comments
Helios_One Jun 4, 2024 @ 6:16am 
Originally posted by Patriot:
Coming from BG3 primarly.
Seeking tips on building a character/party. recommended differculty to start and any sources
All you have to do is read what the stats do. There is plenty within the in-game guides and within the pathfinder 1e rulebooks. There is a pfsrd site with the rules. Keep in mind however that this game allows stacking of certain bonuses where there shouldn't be and copes by adding arbitrary bonuses to enemies rather than just fixing the stack.

Given that pf1e is built on D&D 3e, a good portion of the logic from D&D 5e crosses over into the game. If you know any 3e, then you shouldn't have a problem here. If you don't, it's fairly easy to adjust to the differences between 3e and 5e.

Just start the game on normal or lower if you don't feel confident enough with however everything works. If you got the Treasure of the Midnight Isles DLC, that's a good place to experiment with things with minimum to interrupt it.

tl;dr Just play the game

for profile pictures for characters if the ones ingame dont strike me as something I like?

Look on nexus mods for portrait packs.
Mugiwara Jun 4, 2024 @ 6:35am 
Recommended Difficulty would be either normal or core depending on how adventurous you are feeling. You can always tweak mid-game and even customise the difficulty to your preferences.

With regards for starting build if its a first playthrough and you are more used to D&D I'd stick to the more traditional classes. But you get a Paladin at the start of the game, something to consider. This game rewards specialisation so whatever you go stack it as much as possible,ie wizard enchanter stack dc or barbarian to hit & damage.

As for profile pics there are mods on Nexus that has thousands of pics:

https://www.nexusmods.com/pathfinderwrathoftherighteous/mods/trendingalltime/?BH=52
Vertigo Jun 4, 2024 @ 7:14am 
I would say start out on normal ad adjust accordingly. The game has its share of spikes in certain areas, and normal is a good way to get a feel for the classes. Unlike BG3 (which is based on 5e), you may have to do more bookkeeping when it comes to class abilities and skills. You can build mercenaries from scratch if you feel your party is lacking, but you should be able to manage with the preset companions.

It also is worth looking at feat trees (or using the search function) to see the prerequisites for later feats/abilities.

And as for pictures. Nexusmods has a ton (in addition to a program that lets you convert anything to one).
Chronocide Jun 4, 2024 @ 8:05am 
Originally posted by Patriot:
Coming from BG3 primarly.
Seeking tips on building a character/party. recommended differculty to start and any sources for profile pictures for characters if the ones ingame dont strike me as something I like?
Personally, I recommend story difficulty. There's a lot to keep track of and just having fun is hard when there's too many things you don't understand.

On story difficulty, it's somewhat hard to fail, but I've still lost ironman mode on story difficulty before.

You can change the difficulty mid-game, so you can always make things harder. But this game, is especially "swingy" in it's difficulty.
Last edited by Chronocide; Jun 4, 2024 @ 8:06am
Chronocide Jun 4, 2024 @ 8:40am 
Oh, one more beginner thing. So when you leave an area, especially a random encounter, there's a box to check for "destroy uncollected loot".

The key here is that the game will save where loot is, even when it's in a location like a random encounter that you can't get back to. This information will make your save file really big and often result in loading issues.

Always destroy uncollected loot, unless you have something specific in mind.

PS: this might just be an issue with earlier versions of the game.
Invisible Jun 4, 2024 @ 9:20am 
I like to add that you start out as "fumbling clowns" that hit more their own foot than the enemy. But you know this if you come from BG3.

Casters have a hard time early on and need weird feats like "point blank"and "precise shot" for any ranged touch attack to not suffer -4 penalty "shooting into combat".

You have very low hit points, so you should quick save a lot. I use 25 quicksave slots.

Finallly BEWARE centipedes and spiders. Posion is bad ass in this game, as it pemanently reduces your attributes! You need specifc means to remove this (e.g lesser restoration).
Last edited by Invisible; Jun 4, 2024 @ 9:21am
Cursed Life Jun 4, 2024 @ 9:48am 
Playing at Core is the only logical choice.
Deo Jun 4, 2024 @ 9:53am 
Originally posted by Patriot:
New starter tips? Coming from BG3 primarly.
Be prepared to read. A LOT. Very few dialogues are voiced, and WoTR has TONS of text.

Set difficulty to Story mode. If you will feel like it is too easy, increase the difficulty step by step.

Play in "Turn-based" mode only. Pathing of characters and many abilities (even boss abilities) are optimized towards Turn-based mode. Looking at your party not being able to enter doorway in "Realtime with pause" mode is very painful and depressing.

Search on Youtube "wotr AB stacking", "wotr AC stacking" - this will give you some grasp on core game mechanic.

Character and party builds are all over Youtube. Game received huge amounts of patches last year, so some things might work differently (or not work at all).
Immortal Reaver Jun 4, 2024 @ 11:02am 
Rays/Ranged Touch attacks (Scroching Ray etc.) work like Bows, meaning they need DEX to hit.
Melee Touch (Touch of Fatigue etc.) work like melee weapon, they need STR to hit.
You can also choose Weapon Focus for both of them.

You will play primarily againts demons from the end of act 1, and demons are immune to Lighting damage, you can pick Mythic ability bypass elemental immunities and resistances but only after final boss fight of act 1 (cca lvl 5). Demons also have Spell Resistance which is like AC for spells, and most Conjuration spells are not affected by Spell Resistance so it is great to use them early on.

First 2 Mythics are Mythic Hero, 3rd Mythic choice is for Mythic path.

You can switch between TB mode and Realt Time with Pause at any time.
Outlaw Jun 4, 2024 @ 1:40pm 
Dowload "Bubbles Ultimate Buff Bot Lite Extra Simple (BUBBLES)" mod. WOTR unplayable without this mod.
lmkBEAST Jun 4, 2024 @ 2:18pm 
Everyone that attacks one way or another with a weapon will need outflank, as many guys on your team should be able to do buffs as possible preferably different kinds. Sneak attack is OP easy way to boost damage, but only get it from either your class or sense vitals spell. BFT and Skald are super cheese but not necessary if you already have 100 pages of buffs already on your guys. Get delay poison as soon as possible or dretches rip you anus haha. Most OP mythics must be angel with divine caster, lich with arcane caster, they become super OP very early when other paths need some time to start rolling but everything becomes good in the end... except gold dragon and aeon devil
Outlaw Jun 4, 2024 @ 2:53pm 
Originally posted by lmkBEAST:
except gold dragon and aeon devil
Gold dragon dont lose angel merged spell book and get + 8-10 BAB. Good choise for melee Oracle/Priest/Shaman
The Rain King Jun 4, 2024 @ 4:41pm 
I would look at some build guides. I generally prefer CRPGBro to Ineffect builds, but you really can't go wrong either way. Your builds are very important in this game.

A side comment, but it is interesting how BG3, and the new D&D rules I suppose, have eliminated the need, or even the ability, to engage in pre-battle buff cycles.
Last edited by The Rain King; Jun 4, 2024 @ 4:42pm
Chronocide Jun 4, 2024 @ 4:51pm 
Originally posted by The Rain King:
I would look at some build guides. I generally prefer CRPGBro to Ineffect builds, but you really can't go wrong either way. Your builds are very important in this game.

A side comment, but it is interesting how BG3, and the new D&D rules I suppose, have eliminated the need, or even the ability, to engage in pre-battle buff cycles.
You can always lower the difficulty settings and just not bother with buffs....D&D 5e is just easy mode pathfinder...
Last edited by Chronocide; Jun 4, 2024 @ 4:52pm
Nyx Jun 4, 2024 @ 4:56pm 
Originally posted by The Rain King:
A side comment, but it is interesting how BG3, and the new D&D rules I suppose, have eliminated the need, or even the ability, to engage in pre-battle buff cycles.

DnD5e and PF1e are very different games lol. There are some buffs in 5e that last a long time and can greatly benefit the party, i.e. heroes feast and pass without trace, but the existence of concentration as a mechanic makes it hard to stack buffs, while tons of PF1e buffs have a duration of 1 minute per level which is enough time to clear a map at 20th even without greater enduring spells.

With that said I've played a bit of PF1e as a tabletop game, mainly as a healer, and it definitely isn't as viable to stack buffs there than it is in the crpgs. Generally if you sit there and try to stack buffs in front of someone they're gonna get suspicious and may even engage combat before you have a chance to cast it all. Plus it's not like in WotR where you can click three buttons with the bubble buffs mod and get everything out, it takes a lot of time to cast those spells. Plus combat in a ttrpg is always less inevitable than in a crpg, since there's MUCH more options like diplomacy or stealth, so the buffs may not even matter.
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Date Posted: Jun 4, 2024 @ 5:51am
Posts: 17