Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Uzkin Mar 26, 2024 @ 2:26am
Concentrated Corrupted Jungle Poison bug
I used Delay Poison Communal to protect my party from Concentrated Corrupted Jungle Poison in the DLC Storasta zone. During the zone quests, everything worked correctly and no one got the Poison debuff icon. However, after finishing and leaving the zone, everyone in my party suddenly got the debuff icon. The debuff is permanent *and* cannot be removed via three successive saves (even though it should, according to the description). Eventually my entire party dies to the debuff.

Has someone else encountered this bug, and is there a way around it?

https://steamcommunity.com/sharedfiles/filedetails/?id=3201415392
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Uzkin Mar 26, 2024 @ 3:04am 
Paladin Mercy - Remove Poison does not work either.

This looks like a game breaking bug, ending this run.
hilburnashua Mar 26, 2024 @ 9:13am 
Have you tried Neutralize Poison spell? Weird, I remember doing that section and I am pretty sure I had communal delay poison running and didn't run into that bug, but it was more then a few months ago. Are you using any mods?

Funny thing is, this is kind of how the spell should actually work. Once the duration end, any poisons you failed your save against are active again. Delay poison makes it so the party has time to try to help cure the effects/boost the character's saves (heal checks,anti-toxin, neutralize poison). But Owlcat made it so delay poison just makes you immune to poison for simplicity.
Last edited by hilburnashua; Mar 26, 2024 @ 9:17am
Uzkin Mar 26, 2024 @ 10:54am 
No mods. I didn't have Neutralize Poison available so I couldn't try that. But I doubt it'd work since the paladin mercy didn't either.

I wouldn't mind if Delay Poison worked the way it does in PnP. But here it was obviously bugged, it made my party poison-immune during the quest line -- no debuffs, no ill effects visible on char portraits -- then once the map was done everyone suddenly gained the debuff.

And the poison debuff itself is bugged, it doesn't get removed upon fort saves. Though it's not as bad as what I initially thought: the bugged debuff only ticks when I teleport between certain zones, such as the tavern and the frost realm, and even then it only seems to affect my mercenaries (even though my story companions have the poison icon on their portraits as well).

I'm now simply reloading when I teleport from one zone to another, until my mercenaries make their fort save (the saves do not remove the debuff, but at least those prevent the CON damage).
Last edited by Uzkin; Mar 26, 2024 @ 10:55am
Deo Mar 26, 2024 @ 11:36am 
Originally posted by Uzkin:
the bugged debuff only ticks when I teleport between certain zones
There was a bug with Alchemist's Cognatogen (maybe still is). If you had mercenary alchemist, and he drank Cognatogen - debuff (ability damage post effect) would not clear on resting, and every zone you transitioned would add ability damage. This resulted in death of this alchemist mercenary on zone load (because his attribute went to 0), which was extremely annoying. This bug persisted in Kingmaker also.

Maybe it's the same stuff with this poison.
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Date Posted: Mar 26, 2024 @ 2:26am
Posts: 4