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No worries. My original point was a person can do the right thing and still get punished in the real world (like a soldier abandoning their post to do something good). The lashings seem to fit this kind of world (since it is more medieval fantasy, and the dark ages had all kinds of crazy stuff).
You are absolutely right that a real world military would implode if they did everything exactly like the hellknights. Even countries that have to do more extreme things would probably not go as far as they do. I like how the knights were portrayed, but they definitely had some stupid evil moments.
I feel like a lot in WotR gets a pass. We have a serial killer that we somehow cannot call out until Act 3, a "for science!" person who faces next to no consequences despite everyone they agitate, and a queen who sabotages her own crusade by sending the person who is winning her crusade to the abyss. I feel like the game has lots of "suspension of disbelief" moments that the player has to roll with for an entertaining story.
The pursue of political power has brought many to ignore the military realities even in our world and we are full of examples of that, even today.
Also I roleplayed as a more emotionally-available Nenio once in another game and got the same consequences-free experience as her. At one point, people just assume you're stupid and let you go freely. I look back to those monty python-esque moments fondly.
I feel the exact opposite. If anything, the incompetence and maliciousness of the various NPC in WotR are almost too immersive because that's what the real world is like. I think you'd be on stronger ground if you made the argument more like "this is too real for me. I play games to escape the horrors of the world, not revel in them."
Well, we don't find out for sure that she is a serial killer UNTIL chapter 3. And even then, Nevi makes a point that she is (potentially) part of your crew and full of mythic power to help fight the demons. Better a couple dozen soldiers and nobles than sacrificing the best chance the crusade has had so far.
Nenio is IRRITATING, but is little more than that. There are some mental gymnastics that Galfrey has to go through, but even that has SOME justification, even if it's ♥♥♥♥.
I would actually say the real worlds is worse in some ways and better in others. Like I was discussing with the other person, a real world version of the hellknights would implode. Still, I understand this is my opinion.
I feel like there are so many red flags she is a sociopath before that. Her amulet hides her alignment, and in the Grey Garrison encounter with Minhago, she is more concerned about damaged scenery than dead people. Parts of her house is locked, and there is a room full of torture supplies. She also claims the spirits make her do things, so it isn't a stretch to think the spirits could make her amurder hobo. She is definitely more than a stuck up noble with talent.
Yes, she was helpful, but let's look at it from a non meta standpoint. it is pretty clear she would inevitably attempt to kill the player with enough time. What happens if she decided to kill another useful party member? Or an important general/official? If someone continues to kill soldiers, it would inevitably shake morale internally. She would be too much of a liability, mythic power or not.
I found Nenio amusing the first run, but I replaced her with a merc every run after that. She is amusing from a story standpoint, but someone like that would drive even her supporters crazy at some point. Were it not for plot armor, someone would have bodied her long ago. It's a shame they didn't do her character development better. I thought her reveal was actually a cool idea.
Nenio is the linzi of wotr. Better written but still a very long way from any well fleshed out char
Cam on the other hand... I think it was fairly obvious to the player that she's suspicious from the moment you met her. It was more a case of "we don't have time to deal with this while we're trying to get back to the surface"
Also irl, somebody as insane and rich as Camelia would probably be a politician or other influential public figure. Horgus' money would silence a lot of people one way or the other. Probably a popular figure for years until at some point somebody manages to escape her and blows the whistle.
I think I put elsewhere that I think I made myself look the other direction because she actually was the only person that did trickery. I accidentally skipped over woljif's return. You can actually leave the area thinking it was just a weird trap encounter and never realize that you missed him. I think I distrusted Arueshale at first but then after a certain point I booted Camelia then I used Arueshale if memory serves. I don't think that I used mercs on the first play through.
The queen was "sabotaging" the crusade, because she didn't actually believed, that someone, who use dubious methods (like Lich/Demon Path, and all the other acts, which could earn her disapproval) could get Iomedae's blessing. She whishes to win the war the "morally right way" - the queen just forget, that for the last century it didn't work. (If you go Angel, Aeon or a similarly not Evil Path, then she only temporarily send you there, and you get back your rank after returned. Except if you "messed up" as an Azata - Galfrey REALLY against the idea, that anyone could do a better work against the Demons than her, except an actual Angel or the cosmic Judge...)
My lich path enjoying friend, this discussion is from a year ago.
So, back to my earlier statements: the game requires a HUMONGOUS suspension of disbelief to work.
The queen is willing to trust her crusade to this person who happened to win a significant battle in a besieged city. Despite her little to no background on this person, she willingly hands her 5th crusade (and the lives of thousands if not hundreds of thousands of people) to this person. Despite being a queen with firecely loyal generals, advisors, and outside voices, none of them stop to tell her, "hey, maybe it isn't a good idea to give this random person control of your armies." Instead, she let the KC run wild and free before changing her mind and stripping them of their position (and only letting them keep it when she has to admit that she has little to no actual grievance against you).
On top of that, while it may be true that the KC has the ability to survive the abyss, there are a lot of risks sending her only capable general to an uncertain realm. After all, there is the risk that the KC may disappear for months leaving her to have to manage the crusades (when she has obviously failed all her other ones). I also have to suspend disbelief that NOBODY in her circles ever thought to caution her against such a bad idea.