Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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ChompyRiley 13 FEB 2024 a las 2:17 p. m.
Official Unofficial Yaker Respect Thread
My boy Yaker the Hellknight deserves a lot more credit and screentime. This guy fought off a bunch of gargoyles, ran miles and miles, and swam across a river when he wasn't even sure he'd find anyone, to bring help to his brothers and sisters in arms. And then, without any rest or healing or time for recovery, he IMMEDIATELY runs back to his unit and, without any weapons or armor, proceeds to throw hands with powerful half-fiend gargoyle hunters and clerics. This hellknight is so ♥♥♥♥♥♥♥ manly that he deserves his own theme music and a Scorsese-directed biopic.
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Mostrando 16-30 de 36 comentarios
ChompyRiley 14 FEB 2024 a las 11:53 a. m. 
Even on my Azata runs, Regill is always a fixture of my party and his decisions feature heavily in my council decisions. Lawful Evil and Chaotic Good. Members of the 'getting ♥♥♥♥ done' club.
dataseer21 14 FEB 2024 a las 12:24 p. m. 
Publicado originalmente por ChompyRiley:
Publicado originalmente por Vertigo:

I was trying to avoid bringing real world countries into this because of the implications and the feelings carried with the mention of them. A certain country in the Middle East is very polarizing, and they may have been a better example.

Again, I feel Regill is reasonable on the council. He pointed out to Daeran that he cannot stop him from calling in his associates during a war council. He also never raises a fit when you do not select his options. His counter points are often reasonable and grounded.

Like you said, they do overstep their bounds when they try you. That and the initial "test" definitely go into "stupid evil" territory. It would make more sense for them to withdraw if they thought you could not be trusted. Like you, I think they work in a fantasy setting, so I am judging their merits there.
Whereas Lady "The Fox-♥♥♥♥♥" Konomi is the least diplomatic diplomat in the history of anything ever, and whines constantly if you so much as *question* her choices.
I must confess that I went along with her ideas because I thought that there would be some kind of consequence to ignoring her. I only played on crusade mode once so I didn't get a playthrough telling her off.
Vertigo 14 FEB 2024 a las 1:21 p. m. 
Publicado originalmente por Heinz Pepperoni:

Alright, my bad. Was the simplest example I could think of and maybe I (we?) went too much on pointless tangents to elaborate on a point that did not need it.

But anyway I even agree with you that Regil was the more grounded member of the council and the one with the better options most of the times. God knows what the others were doing there. I've just seen the hellknights likened to real world entities many times over in discussions and this was the first time I challenged this view outloud. They're a fun caricature of our ideal of lawful-evil and applied macchiavellian thought, that's it, and they're fine for it.

No worries. My original point was a person can do the right thing and still get punished in the real world (like a soldier abandoning their post to do something good). The lashings seem to fit this kind of world (since it is more medieval fantasy, and the dark ages had all kinds of crazy stuff).

You are absolutely right that a real world military would implode if they did everything exactly like the hellknights. Even countries that have to do more extreme things would probably not go as far as they do. I like how the knights were portrayed, but they definitely had some stupid evil moments.

I feel like a lot in WotR gets a pass. We have a serial killer that we somehow cannot call out until Act 3, a "for science!" person who faces next to no consequences despite everyone they agitate, and a queen who sabotages her own crusade by sending the person who is winning her crusade to the abyss. I feel like the game has lots of "suspension of disbelief" moments that the player has to roll with for an entertaining story.
Heinz Pepperoni 14 FEB 2024 a las 1:57 p. m. 
Publicado originalmente por Vertigo:
I feel like a lot in WotR gets a pass. We have a serial killer that we somehow cannot call out until Act 3, a "for science!" person who faces next to no consequences despite everyone they agitate, and a queen who sabotages her own crusade by sending the person who is winning her crusade to the abyss. I feel like the game has lots of "suspension of disbelief" moments that the player has to roll with for an entertaining story.

The pursue of political power has brought many to ignore the military realities even in our world and we are full of examples of that, even today.
Also I roleplayed as a more emotionally-available Nenio once in another game and got the same consequences-free experience as her. At one point, people just assume you're stupid and let you go freely. I look back to those monty python-esque moments fondly.
pete3great 14 FEB 2024 a las 2:36 p. m. 
Publicado originalmente por Vertigo:
I feel like a lot in WotR gets a pass. We have a serial killer that we somehow cannot call out until Act 3, a "for science!" person who faces next to no consequences despite everyone they agitate, and a queen who sabotages her own crusade by sending the person who is winning her crusade to the abyss. I feel like the game has lots of "suspension of disbelief" moments that the player has to roll with for an entertaining story.

I feel the exact opposite. If anything, the incompetence and maliciousness of the various NPC in WotR are almost too immersive because that's what the real world is like. I think you'd be on stronger ground if you made the argument more like "this is too real for me. I play games to escape the horrors of the world, not revel in them."
ChompyRiley 14 FEB 2024 a las 3:32 p. m. 
Publicado originalmente por dataseer21:
Publicado originalmente por ChompyRiley:
Whereas Lady "The Fox-♥♥♥♥♥" Konomi is the least diplomatic diplomat in the history of anything ever, and whines constantly if you so much as *question* her choices.
I must confess that I went along with her ideas because I thought that there would be some kind of consequence to ignoring her. I only played on crusade mode once so I didn't get a playthrough telling her off.
Crusade mode is worth it, if occasionally irritating. There's a lot of benefits to the main game and the teleports are REALLY handy.



Publicado originalmente por Vertigo:
Publicado originalmente por Heinz Pepperoni:

Alright, my bad. Was the simplest example I could think of and maybe I (we?) went too much on pointless tangents to elaborate on a point that did not need it.

But anyway I even agree with you that Regil was the more grounded member of the council and the one with the better options most of the times. God knows what the others were doing there. I've just seen the hellknights likened to real world entities many times over in discussions and this was the first time I challenged this view outloud. They're a fun caricature of our ideal of lawful-evil and applied macchiavellian thought, that's it, and they're fine for it.

No worries. My original point was a person can do the right thing and still get punished in the real world (like a soldier abandoning their post to do something good). The lashings seem to fit this kind of world (since it is more medieval fantasy, and the dark ages had all kinds of crazy stuff).

You are absolutely right that a real world military would implode if they did everything exactly like the hellknights. Even countries that have to do more extreme things would probably not go as far as they do. I like how the knights were portrayed, but they definitely had some stupid evil moments.

I feel like a lot in WotR gets a pass. We have a serial killer that we somehow cannot call out until Act 3, a "for science!" person who faces next to no consequences despite everyone they agitate, and a queen who sabotages her own crusade by sending the person who is winning her crusade to the abyss. I feel like the game has lots of "suspension of disbelief" moments that the player has to roll with for an entertaining story.

Well, we don't find out for sure that she is a serial killer UNTIL chapter 3. And even then, Nevi makes a point that she is (potentially) part of your crew and full of mythic power to help fight the demons. Better a couple dozen soldiers and nobles than sacrificing the best chance the crusade has had so far.

Nenio is IRRITATING, but is little more than that. There are some mental gymnastics that Galfrey has to go through, but even that has SOME justification, even if it's ♥♥♥♥.
dataseer21 14 FEB 2024 a las 6:02 p. m. 
I know chompy I beat it on campaign mode. It didn't give me an achievement for it if there is one. I think I played the crusade on the easiest difficulty. Crusade mode is not for me. I don't like it.
Última edición por dataseer21; 14 FEB 2024 a las 6:17 p. m.
Vertigo 14 FEB 2024 a las 8:18 p. m. 
Publicado originalmente por pete3great:
I feel the exact opposite. If anything, the incompetence and maliciousness of the various NPC in WotR are almost too immersive because that's what the real world is like. I think you'd be on stronger ground if you made the argument more like "this is too real for me. I play games to escape the horrors of the world, not revel in them."

I would actually say the real worlds is worse in some ways and better in others. Like I was discussing with the other person, a real world version of the hellknights would implode. Still, I understand this is my opinion.
Vertigo 14 FEB 2024 a las 9:24 p. m. 
Publicado originalmente por ChompyRiley:
Well, we don't find out for sure that she is a serial killer UNTIL chapter 3. And even then, Nevi makes a point that she is (potentially) part of your crew and full of mythic power to help fight the demons. Better a couple dozen soldiers and nobles than sacrificing the best chance the crusade has had so far.

Nenio is IRRITATING, but is little more than that. There are some mental gymnastics that Galfrey has to go through, but even that has SOME justification, even if it's ♥♥♥♥.

I feel like there are so many red flags she is a sociopath before that. Her amulet hides her alignment, and in the Grey Garrison encounter with Minhago, she is more concerned about damaged scenery than dead people. Parts of her house is locked, and there is a room full of torture supplies. She also claims the spirits make her do things, so it isn't a stretch to think the spirits could make her amurder hobo. She is definitely more than a stuck up noble with talent.

Yes, she was helpful, but let's look at it from a non meta standpoint. it is pretty clear she would inevitably attempt to kill the player with enough time. What happens if she decided to kill another useful party member? Or an important general/official? If someone continues to kill soldiers, it would inevitably shake morale internally. She would be too much of a liability, mythic power or not.

I found Nenio amusing the first run, but I replaced her with a merc every run after that. She is amusing from a story standpoint, but someone like that would drive even her supporters crazy at some point. Were it not for plot armor, someone would have bodied her long ago. It's a shame they didn't do her character development better. I thought her reveal was actually a cool idea.
Última edición por Vertigo; 15 FEB 2024 a las 5:30 a. m.
Fuinril 15 FEB 2024 a las 1:33 a. m. 
Publicado originalmente por Vertigo:
I found Nenio amusing the first run, but I replaced her with a merc every run after that. She is amusing from a story standpoint, but someone like that would drive even her supporters crazy at some point. Were it not for plot armor, someone would have bodied her long ago. It's a shame they didn't do her character development better. I thought her reveal was actually a cool idea.

Nenio is the linzi of wotr. Better written but still a very long way from any well fleshed out char
.O. 15 FEB 2024 a las 6:49 a. m. 
Nenio is great, just like I always have Linzi in my party in KM, I always have Nenio in my party in WotR.

Cam on the other hand... I think it was fairly obvious to the player that she's suspicious from the moment you met her. It was more a case of "we don't have time to deal with this while we're trying to get back to the surface"

Also irl, somebody as insane and rich as Camelia would probably be a politician or other influential public figure. Horgus' money would silence a lot of people one way or the other. Probably a popular figure for years until at some point somebody manages to escape her and blows the whistle.
ChompyRiley 15 FEB 2024 a las 8:00 a. m. 
Publicado originalmente por .O.:
Nenio is great, just like I always have Linzi in my party in KM, I always have Nenio in my party in WotR.

Cam on the other hand... I think it was fairly obvious to the player that she's suspicious from the moment you met her. It was more a case of "we don't have time to deal with this while we're trying to get back to the surface"

Also irl, somebody as insane and rich as Camelia would probably be a politician or other influential public figure. Horgus' money would silence a lot of people one way or the other. Probably a popular figure for years until at some point somebody manages to escape her and blows the whistle.
Camellia Epstein
dataseer21 15 FEB 2024 a las 10:59 a. m. 
I have personal reasons why I don't like camelia. But I remember on my first playthrough thinking that something was off. I told myself maybe she wasn't bad because I thought I figured out a different alignment from a spell. I guess the spell just wasn't working properly or something. That is my fault I played too much pen and paper to realize that you don't just trust the alignment that people put on paper as a rule.

I think I put elsewhere that I think I made myself look the other direction because she actually was the only person that did trickery. I accidentally skipped over woljif's return. You can actually leave the area thinking it was just a weird trap encounter and never realize that you missed him. I think I distrusted Arueshale at first but then after a certain point I booted Camelia then I used Arueshale if memory serves. I don't think that I used mercs on the first play through.
Última edición por dataseer21; 15 FEB 2024 a las 11:03 a. m.
Senok el Tirun 30 ENE a las 7:31 a. m. 
Publicado originalmente por Vertigo:

I feel like a lot in WotR gets a pass. We have a serial killer that we somehow cannot call out until Act 3, a "for science!" person who faces next to no consequences despite everyone they agitate, and a queen who sabotages her own crusade by sending the person who is winning her crusade to the abyss. I feel like the game has lots of "suspension of disbelief" moments that the player has to roll with for an entertaining story.

The queen was "sabotaging" the crusade, because she didn't actually believed, that someone, who use dubious methods (like Lich/Demon Path, and all the other acts, which could earn her disapproval) could get Iomedae's blessing. She whishes to win the war the "morally right way" - the queen just forget, that for the last century it didn't work. (If you go Angel, Aeon or a similarly not Evil Path, then she only temporarily send you there, and you get back your rank after returned. Except if you "messed up" as an Azata - Galfrey REALLY against the idea, that anyone could do a better work against the Demons than her, except an actual Angel or the cosmic Judge...)
Vertigo 30 ENE a las 9:38 a. m. 
Publicado originalmente por Senok el Tirun:
The queen was "sabotaging" the crusade, because she didn't actually believed, that someone, who use dubious methods (like Lich/Demon Path, and all the other acts, which could earn her disapproval) could get Iomedae's blessing. She whishes to win the war the "morally right way" - the queen just forget, that for the last century it didn't work. (If you go Angel, Aeon or a similarly not Evil Path, then she only temporarily send you there, and you get back your rank after returned. Except if you "messed up" as an Azata - Galfrey REALLY against the idea, that anyone could do a better work against the Demons than her, except an actual Angel or the cosmic Judge...)

My lich path enjoying friend, this discussion is from a year ago.

So, back to my earlier statements: the game requires a HUMONGOUS suspension of disbelief to work.

The queen is willing to trust her crusade to this person who happened to win a significant battle in a besieged city. Despite her little to no background on this person, she willingly hands her 5th crusade (and the lives of thousands if not hundreds of thousands of people) to this person. Despite being a queen with firecely loyal generals, advisors, and outside voices, none of them stop to tell her, "hey, maybe it isn't a good idea to give this random person control of your armies." Instead, she let the KC run wild and free before changing her mind and stripping them of their position (and only letting them keep it when she has to admit that she has little to no actual grievance against you).

On top of that, while it may be true that the KC has the ability to survive the abyss, there are a lot of risks sending her only capable general to an uncertain realm. After all, there is the risk that the KC may disappear for months leaving her to have to manage the crusades (when she has obviously failed all her other ones). I also have to suspend disbelief that NOBODY in her circles ever thought to caution her against such a bad idea.
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Publicado el: 13 FEB 2024 a las 2:17 p. m.
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