Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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uwfsam2000 Dec 4, 2023 @ 11:26am
Anyone favorite Mythic path Trickster?
I haven't tried this MP yet and I'm curious. I've been avoiding it because I'm not sure if story if good or poor.

Just curious if it's anyone's favorite.
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Showing 1-9 of 9 comments
reidj062 Dec 4, 2023 @ 11:52am 
It's insane. I'm running a mythic trickster bard right now. I took the azata ray as my first mythic power, then went on to go mythic trickster focused on persuasion. At rank 1, almost every enemy in sight is shaken because of you- and you don't even have to spend an action to demoralize them! Rank 2: They are paralyzed at the sight of you if they fail. Rank 3- they kill themselves rather than fight you!

Knowledge arcana, perception, and knowledge nature are also worth putting trick points into.

Story wise it's silly, but that's to be expected.
uwfsam2000 Dec 4, 2023 @ 12:08pm 
Originally posted by reidj062:
It's insane. I'm running a mythic trickster bard right now. I took the azata ray as my first mythic power, then went on to go mythic trickster focused on persuasion. At rank 1, almost every enemy in sight is shaken because of you- and you don't even have to spend an action to demoralize them! Rank 2: They are paralyzed at the sight of you if they fail. Rank 3- they kill themselves rather than fight you!

Knowledge arcana, perception, and knowledge nature are also worth putting trick points into.

Story wise it's silly, but that's to be expected.

So mechanic wise it's super powerful but story wise it's rather silly and entertaining?
mayrc Dec 4, 2023 @ 12:10pm 
Originally posted by uwfsam2000:
Originally posted by reidj062:
It's insane. I'm running a mythic trickster bard right now. I took the azata ray as my first mythic power, then went on to go mythic trickster focused on persuasion. At rank 1, almost every enemy in sight is shaken because of you- and you don't even have to spend an action to demoralize them! Rank 2: They are paralyzed at the sight of you if they fail. Rank 3- they kill themselves rather than fight you!

Knowledge arcana, perception, and knowledge nature are also worth putting trick points into.

Story wise it's silly, but that's to be expected.

So mechanic wise it's super powerful but story wise it's rather silly and entertaining?


yep trickster are supposed to be jokers of the universe and bending all rules to their liking

Basically the can cheat on die rols
Last edited by mayrc; Dec 4, 2023 @ 12:11pm
Cursed Life Dec 4, 2023 @ 1:11pm 
Finished with that, the trickster is op, but i was not fully sadisfied with the finale.
reidj062 Dec 4, 2023 @ 2:00pm 
Originally posted by uwfsam2000:
Originally posted by reidj062:
It's insane. I'm running a mythic trickster bard right now. I took the azata ray as my first mythic power, then went on to go mythic trickster focused on persuasion. At rank 1, almost every enemy in sight is shaken because of you- and you don't even have to spend an action to demoralize them! Rank 2: They are paralyzed at the sight of you if they fail. Rank 3- they kill themselves rather than fight you!

Knowledge arcana, perception, and knowledge nature are also worth putting trick points into.

Story wise it's silly, but that's to be expected.

So mechanic wise it's super powerful but story wise it's rather silly and entertaining?

Pretty much. Oh, and Crusade wise you get options to earn extra gold and increase generals' XP. The one thing you should be aware of is one of the Crusade abilities lets spells not function as intended occasionaly.

You can also choose to not indulge in some of the story-driven silliness if you so choose. The Act V showdown at Drezen is hilarious if you indulge it, though. Oh, and when you do the Greybor Act V companion quest, there is a dialogue option that lets you make Hepzamirah or whatever nauseated for the fight.
Deo Dec 4, 2023 @ 2:15pm 
It's very OP and broken in many ways, and I think it's the least nerfed mythic path.
Makes casters better, makes melees better, most Chaotic-aligned answers are fun and well written, the story is goofy and funny, removes some enemies from the game entirely.
Shadow Dec 4, 2023 @ 2:44pm 
Basically Q from Star Trek, but more silly.
Steffan Dec 4, 2023 @ 4:20pm 
Yes, my favourite mythic paths are Trickster and Demon. This is a personal thing so no way to know until you try it. The Trickster shines in the Abyss where that path has the most interractions.

Storywise, the Trickster features a certain character from the Kingmaker campaign (but not the one that first comes into your mind). It also has the best paybacks and these retributions sometimes go over the top. I generally speaking like it, though the most satisfying ending is achieving Ascension. It is not as stupid or buffoonish as some people claim. I think some of the jokes can go quite dark. Towards the end of the game, I had the feeling my character had lost much of his sanity.

Mechanically wise, I played as a dhampir dirge bard. I did not get anything major in the early game but towards the end, I almost felt like a god. Trickster is one of the two mythic paths where you can fight a particularly powerful demon lord that is otherwise unavailable for a fight. Some of the bosses have been made immune towards a certain instant death ability of the trickster, so yes, the path has been nerfed slightly.

For later levels, after the mythic persuasion trick, I strongly advise "completely normal spell" metamagic feat that would allow you to use the other nuke in the Trickster's arsenal called "trick fate" spell also with a 5th level spell slot.
Last edited by Steffan; Dec 4, 2023 @ 4:27pm
GunStarX Dec 4, 2023 @ 4:54pm 
Yeah trickster is very op and fun as far as mechanics go. Perception 2 lets all of your companions take a special line of feats that increase your critical threat range two steps further than normal and increase the crit multiplier. Give all of your melee characters a high threat range weapon, outflank and mythic ability ever ready, one character gets a crit and then the whole screen basically explodes from a chain reaction of crits off of attacks of opportunity. You can also add knowledge world 2 to turn all of the nat 1 rolls into crits for extra flavor. You also get the strongest mythic spell in the game, trick fate for auto crits over multiple rounds. I sense a theme here.
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Date Posted: Dec 4, 2023 @ 11:26am
Posts: 9