Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can usea slot for melee, another for ranged. A mace or hammer against constructs.
They're just slots, you do whatever you want with them.
In other, similar games, one melee + one range, as you say. BG games? Web, entangle, arrows from a distance. Pathfinder? Selective spell + melee.
just in case you didnt notice it.... on the action bar to the far right you should see an icon with the weapon your currently using.... clicking on the expand icon will bring up all 4 weapon slots and from there you can select and switch active weapon without having to do so from the inventory....