Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
EDIT: If you want easy mode get the animal companion over divine bond. I shy away from animal companions myself because they are too strong.
An easier game the first run would be nice but I think I like the divine bond more for roleplay purposes. Thank you.
Playing without Divine Grace is not fun, because when you have high saves it's very good feeling. So Martyr is OUT.
That leave you with base Paladin, Divine Guardian, and Warrior of the Holy Light. Last one clearly is a support, and supporting is not fun, so WotHL is OUT.
See, devs made such hard of a decision process for you - pick between base Paladin and Divine Guardian. First one is versatile and can cast few spells, second one is a good tank due to Divine Troth (+4 AC for the cost of one of your AoOs per round).
It's just a tragedy Owlcat didn't gave them shorty'dins their rightful, ever growing Earth Elemental sidekick. Who needs a mount anyway if a walking mountain has your back.