Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Suislide Sep 30, 2023 @ 3:28am
Powerful Melee and RPG Builds for Core Rules - Good Website?
Hi Everyone,

Just looking to make some sort of overpowered build, maybe melee or magic. Is there a good site out there to browse builds? What are some favorites?

Does anyone have a build they recommend which just absolutely trounces the game? Or a build which allows me to just devastate anything from the roleplaying/storywise?

Thank's everyone
Last edited by Suislide; Sep 30, 2023 @ 4:09am
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Showing 1-15 of 16 comments
Drake Sep 30, 2023 @ 3:47am 
You mean for the story mode difficulty ? Just make a fighter, choose a weapon type and pick all of the feats related to your weapon type. You'll oneshot everything.
if you like mounts, do the same but with a cavalier instead.
Story mode is made to be really easy, you can build whatever you want and be OP.
A melee wizard would work in story mode.
Last edited by Drake; Sep 30, 2023 @ 3:48am
Suislide Sep 30, 2023 @ 4:09am 
Originally posted by Drake:
You mean for the story mode difficulty ? Just make a fighter, choose a weapon type and pick all of the feats related to your weapon type. You'll oneshot everything.
if you like mounts, do the same but with a cavalier instead.
Story mode is made to be really easy, you can build whatever you want and be OP.
A melee wizard would work in story mode.
No no, not for story mode, I'm playing on Core rules. I mean something that lets me win all the best stat checks during the story such as trying to open the Codex.
Deo Sep 30, 2023 @ 4:20am 
Depends on your Mythic. Wotr is not BG3, so you won't have universal best-at-all build.

You also have to keep in mind, that casters are bad and worthless liability early game, so you will need party members to do damage, to carry you. Melee builds usually strong from early to late (if they can hit), that's just how the game designed.

If you are playing caster - you make party around yourself - few party members with Allied Spellcaster, Court Poet instead of Skald etc. etc.

If you are playing melee - you make party around yourself - few melee party members with Outflank, Seize the Moment, Skald instead of Court Poet etc. etc.

You can look for topic here, named "easy unfair" - it has companion builds which are very strong. Especially Seelah one can totally destroy all game long, from start to finish, on any mythic (except Evil ones, coz she leaves). My favorite.

As to main character - many builds are outdated, and some things will not work as you expect them (nerfed or fixed, you name it). Mounted builds usually superior, because you have both reach and mobility, to kill many enemies in 1 round - and Mythic Power Attack on top of that. And tanky mount. Cons - mounted character cannot tank, enemies will ignore his mount - that's how AI designed (recent patch at least).
Suislide Sep 30, 2023 @ 4:48am 
Originally posted by Deo:
Depends on your Mythic. Wotr is not BG3, so you won't have universal best-at-all build.

You also have to keep in mind, that casters are bad and worthless liability early game, so you will need party members to do damage, to carry you. Melee builds usually strong from early to late (if they can hit), that's just how the game designed.

If you are playing caster - you make party around yourself - few party members with Allied Spellcaster, Court Poet instead of Skald etc. etc.

If you are playing melee - you make party around yourself - few melee party members with Outflank, Seize the Moment, Skald instead of Court Poet etc. etc.

You can look for topic here, named "easy unfair" - it has companion builds which are very strong. Especially Seelah one can totally destroy all game long, from start to finish, on any mythic (except Evil ones, coz she leaves). My favorite.

As to main character - many builds are outdated, and some things will not work as you expect them (nerfed or fixed, you name it). Mounted builds usually superior, because you have both reach and mobility, to kill many enemies in 1 round - and Mythic Power Attack on top of that. And tanky mount. Cons - mounted character cannot tank, enemies will ignore his mount - that's how AI designed (recent patch at least).

Ok I don't need general advice on Pathfinder, I've been playing for a while, I just want to see some OP builds that people have put together.
Vertigo Sep 30, 2023 @ 6:38am 
Originally posted by Suislide:
Originally posted by Deo:
Depends on your Mythic. Wotr is not BG3, so you won't have universal best-at-all build.

You also have to keep in mind, that casters are bad and worthless liability early game, so you will need party members to do damage, to carry you. Melee builds usually strong from early to late (if they can hit), that's just how the game designed.

If you are playing caster - you make party around yourself - few party members with Allied Spellcaster, Court Poet instead of Skald etc. etc.

If you are playing melee - you make party around yourself - few melee party members with Outflank, Seize the Moment, Skald instead of Court Poet etc. etc.

You can look for topic here, named "easy unfair" - it has companion builds which are very strong. Especially Seelah one can totally destroy all game long, from start to finish, on any mythic (except Evil ones, coz she leaves). My favorite.

As to main character - many builds are outdated, and some things will not work as you expect them (nerfed or fixed, you name it). Mounted builds usually superior, because you have both reach and mobility, to kill many enemies in 1 round - and Mythic Power Attack on top of that. And tanky mount. Cons - mounted character cannot tank, enemies will ignore his mount - that's how AI designed (recent patch at least).

Ok I don't need general advice on Pathfinder, I've been playing for a while, I just want to see some OP builds that people have put together.

I can give a build that is not in any way optimized but still easily had over 70 AC for a mercenary (I know people have done far greater). This was a straight 20 class so someone does not have to worry about dipping into other classes.

Pick a scaled fist if you want resistances/breath and elemental attacks . Kitsune because the mythic shapeshifter's stat bonuses apply when they shift to human form. I also recommend mythic dodge for the +10 AC, mythic mage armor (since drinking a mage armor potion procs the affect), and then the crane fears. With the amulet of agile strikes you should be hitting hard and consistently. You want crane riposte along with combat reflexes due to the extra hits you get to make, and then combat expertise for additional AC. Tearmwork feats such as outflank and precise strike are also good.

I recommend LG or LE since both have good robes (though the game showers you with bracers of armor). The stronger a monk gets, the stronger their unarmed attacks get. They will not be hitting the hardest, but with their flurry of blows and piranha strike, they will do good and consistent damage. They can off tank well, and I am sure a more optimized build would main tank fine.

I am sure a more stat based player would recommend a pally dip for extra saves, but I think a straight monk is a great offtank.
Last edited by Vertigo; Sep 30, 2023 @ 6:40am
Deo Sep 30, 2023 @ 7:10am 
Originally posted by Suislide:
Ok I don't need general advice on Pathfinder, I've been playing for a while, I just want to see some OP builds that people have put together.
Then you can already make your own OP build! Don't forget to share with us!
Immortal Reaver Sep 30, 2023 @ 7:24am 
19 lvl Mutation Warrior. 20STR, 13 DEX, 12 CON, 13 INT, rest 10 (or less if Tiefling with penality). Martial Disciple background. Human/Orc/Half Elf/Aasimar with STR/Tiefling with STR
Skill UMD 20 (use scrolls for self only buffs like Mirror Image/Frightful Aspect/Seamantle), Mobility at least 3. Rest your choice.
For lvl 20 :
- If you want 5 more AC go Witch with Iceplant Hex, Lizard animal and Icy Protector.
- If you want +2 AB and damage go Demonslayer.

Pick any one handed weapon, go greater focus, weapon training, greater specialization buy Gloves of Dueling. Best Heavy Armor + Shield (even Tower Shield if you need more AC), pick all focus feats, Dodge, Crane Style line. Combat Expertise, Power Attack Blind Fight. You will have cca 6 feats left over so either cleave line or Cornugon Smash feat line
For Mutagen - Feral and Wing, then Greater and Grand Mutagen.
Turn on/off Combat Expertise and FD depending on situation.

Mythic Path - Any
Mythic feats/abilities
Magic Immunity (for pesky caster enemies, like Zacharius and Sarkorian Druid Ghost it is easy way to negaste everything they do, if you do not plan to fight them then you do not need to pick it, Mutagen is not dispelled)
Weapon Focus Mythic
Last Stand
Weapon Specilazition Mythic
Leading Strike/Ever Ready
Power Attack Mythic/Flawless Attack
Leading Strike/Ever Ready
Power Attack Mythic/Flawless Attack
Whatever
Whatever
ProestUnicorn Sep 30, 2023 @ 7:57am 
Youtube basically. If melee, then probably trickster build with two scimitars or grave singer greataxe 2h build, all trickster-exclusive improved critical options on a str character, seen similar build based on vital strike critting for something like 3.5k dmg and having ''splash' on it as well.
pckirk Sep 30, 2023 @ 8:02am 
cRPGBro is who you want for op builds

on You Tube, check out his WotR OP builds

https://www.youtube.com/@cRPGBro

I have played some of his OP builds, and they are way OP
Last edited by pckirk; Sep 30, 2023 @ 8:05am
Suislide Sep 30, 2023 @ 8:36am 
Originally posted by Deo:
Originally posted by Suislide:
Ok I don't need general advice on Pathfinder, I've been playing for a while, I just want to see some OP builds that people have put together.
Then you can already make your own OP build! Don't forget to share with us!
My man I'm looking for ideas lol
Suislide Sep 30, 2023 @ 8:37am 
Originally posted by pckirk:
cRPGBro is who you want for op builds

on You Tube, check out his WotR OP builds

https://www.youtube.com/@cRPGBro

I have played some of his OP builds, and they are way OP

Maybe I'll crank up the difficulty even higher, thanks man
Suislide Sep 30, 2023 @ 8:38am 
Originally posted by Immortal Reaver:
19 lvl Mutation Warrior. 20STR, 13 DEX, 12 CON, 13 INT, rest 10 (or less if Tiefling with penality). Martial Disciple background. Human/Orc/Half Elf/Aasimar with STR/Tiefling with STR
Skill UMD 20 (use scrolls for self only buffs like Mirror Image/Frightful Aspect/Seamantle), Mobility at least 3. Rest your choice.
For lvl 20 :
- If you want 5 more AC go Witch with Iceplant Hex, Lizard animal and Icy Protector.
- If you want +2 AB and damage go Demonslayer.

Pick any one handed weapon, go greater focus, weapon training, greater specialization buy Gloves of Dueling. Best Heavy Armor + Shield (even Tower Shield if you need more AC), pick all focus feats, Dodge, Crane Style line. Combat Expertise, Power Attack Blind Fight. You will have cca 6 feats left over so either cleave line or Cornugon Smash feat line
For Mutagen - Feral and Wing, then Greater and Grand Mutagen.
Turn on/off Combat Expertise and FD depending on situation.

Mythic Path - Any
Mythic feats/abilities
Magic Immunity (for pesky caster enemies, like Zacharius and Sarkorian Druid Ghost it is easy way to negaste everything they do, if you do not plan to fight them then you do not need to pick it, Mutagen is not dispelled)
Weapon Focus Mythic
Last Stand
Weapon Specilazition Mythic
Leading Strike/Ever Ready
Power Attack Mythic/Flawless Attack
Leading Strike/Ever Ready
Power Attack Mythic/Flawless Attack
Whatever
Whatever

So what's the base class just a fighter? And then you put 1 in either demon slayer or Witch?

Derp didn't realize Mutation Fighter was a class
Last edited by Suislide; Sep 30, 2023 @ 2:48pm
Immortal Reaver Sep 30, 2023 @ 9:32am 
Yeah Fighter. At least on Hard or lower it is easy poweful build, that is hit on Nat20. It lacks damage compared to other OP builds but also reliably hits on high AC enemies. I think I was on like 82 AB in act 5.
Devarra and Playful Darkness will probably be only things that will be hard to hit. But for Darkness I have MW use Heal scrolls (another use of UMD skill) on him.
AnemoneMeer Sep 30, 2023 @ 9:33am 
Half Elf Nature Oracle. Go Angel. Grab Monk (probably Scaled Fist) at some point. Make sure you pick up animal companion. Class change EVERYONE you intend to use into something that gives an animal friend. Feel free to use any of the backgrounds that give persuasion

You want to go Oracle 16, then splash around 4 levels with Boon Companion active. The overall build goal is to stick your butt on a mount and run everything down with 6 mythical beast animal friends who have the most irrationally disgusting saves you could possibly imagine. Animal companions already get some absurd AC values, so giving them impossibly high saves and Oracle's giant list of buff spells creates a solid wall of unkillable fuzzy friends.

Everyone else in the party should be ranged damage, because you're not going to have any space left in melee. Given WotR's plethora of excellent potential archers, this is very easy to accomplish.
GunStarX Sep 30, 2023 @ 9:41am 
This is one that I'm currently working through. Extremely high damage and surviveability. A 2h fighter based build that doesnt need a reach weapon.

Human
Background - anything you want to put skill points into

str - 19
dex - 16
con - 14
int - 11
wis - 10
cha - 7

1- 2h fighter (1) - power attack, cleave, cleaving finish
2 - Witch (1) - iceplant hex, lizard familiar, mage armor spell
3 - 2h fighter (2) - dodge (if you want ac, or combat reflexes), great cleave
4 - 2h fighter (3) (overhand chop)
5 - 2h fighter (4) - weapon focus, weapon specialization (pick your fav 2h weapon, I like falchion)
6 - 2h fighter (5) (weapon training)
7 - 2h fighter (6) - outflank, improved cleaving finish
8 - 2h fighter (7) (backswing)
9 - 2h fighter (8) - greater weapon focus, improved critical
10 - instinctual barb (1) - (fast movement, focused rage, fervent reflexes)
11 - instinctual barb (2) - (cunning elusion, uncanny dodge), lunge
12 - instinctual barb (3)
13 - instinctual barb (4) - (rage power lethal stance, cunning elusion)
14 - 2h fighter (9) (weapon training)
15 - 2h fighter (10) dazzling display, shatter defenses
16 - 2h fighter (11) (piledriver)
17 - 2h fighter (12) greater weapon specialization, critical focus
18 - 2h fighter (13) (weapon training)
19 - 2h fighter (14) blinding critical, dealers choice for last feat
20 - 2h fighter (15) (greater power attack)

Mythic - Demon
1 - close to abyss - If you want max durability last stand, otherwise unrelenting assault
2 - power attack
3 - limitless rage
4 - improved critical, aspect of incubus
5 - ever ready, aspect of schir
6 - weapon specialization, aspect of succubus, aspect of vavakia
7 - archmage armor, aspect of shadow demon, any minor aspect rest of the way
8 - weapon focus,
9 - master shapeshifter (if you have someone to cast polymorph buff spell on you), aspect of pazuzu
10 - Any mythic feat/ability you want, aspect of nocticula

Gear and abilities to pump wis boost your ac and initiative from act 3. Broken trickster mask from the first set of midnight isles is top of the list.
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Date Posted: Sep 30, 2023 @ 3:28am
Posts: 16