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Personnaly, i'm glad we have some hardcore dudes out there who still write hardcore rules such as Pathfinder 1e or 2e. DnD 5e is a real joke, dumbed down to the lowest possible level. It can't get any simplier than this. It's a good intro to the P&P world but it gets boooring as F real quick.
There is 2nd Edition of Pathfinder, it is how to say it, DnD 5E hybrid with little bit of 4E.
Basically, all the creative folks at D&D left for pathfinder when it emerged and that bland, tasteless D&D 4e was released.
Pathfinder was basically a compatible revamp of 3.5 d&d, which they got permission to use with their alternative setting (and in 1e, I hear they were paying D&D for that permission).
Wrath of the righteous is one of the later adventure paths for 1e pathfinder
https://paizo.com/wrathOfTheRighteous
PS: RPGs aren't board games. You can play with miniatures and boards, but that's optional components. Board games is stuff like chess or risk.
I wasn't sure how faithful the CRPG was to the PnP rules. I started looking at the Paizo website and got confused on 1e vs 2e and then Player Core, Player Core 2, Advanced Player Core, Advanced Players Guide, Core Rulebook, etc. That's a lot of books so I wasn't even sure where to start.
The fewer skills come from Unchained rules. Kingmaker came out before 2nd edition and had the same rules for flanking so I think it was what they decided to do when Kingmaker was RTWP only since getting proper positioning for flanking would be a nightmare in RTWP. Same for most of the other physical interaction rules like when AOOs get triggered from moving.
It isn't worth it to get the printed versions unless you want to play tabletop. However this link is Paizo's site where they have all the core rulebooks archived. I use it all the time as a player and GM.
http://legacy.aonprd.com/unchained/classes/index.html
Kingmaker and WotR are based on Pathfinder 1st edition using a lot of the rules from Unchained (monk, barbarian, rogue classes as well as the modified skill system).
I wouldn't buy the books either unless you want to play IRL. Personally, I'd use the d20PFSRD. It has pretty much everything correct.
https://www.d20pfsrd.com/
I use it as a major resource for almost everything. There are still differences between WotR and the PFSRD but most of those are just limitations from translating the ruleset to computer. And many times you can figure out the intent behind what they did in WotR from the PFSRD.
Only thing it would be missing is the Mythic things that WotR is using since those are completely custom. EDIT: and the custom Owlcat class archtypes.