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Also does she keep the levels and builds you gave her or does she have her own "NPC build"?
Also since I did not make a safe file I did not test for the respective lower versions of the spell.
Wow that is cool - I wonder if this works on late game Lann too if you go Wendy early on?
No, this is not a bug.
Doom to Servitude can be used on Wendu in this particular fight because she is considered an enemy creature here. So the spell works exactly as it's supposed to, because the spell description says: "If the target dies during the effect, it is revived after death as an undead creature under your command."
Since the spell effects are still active before she dies, she dies DURING the spell effect, resulting in her respawning as an undead under your command. :)
The bug is that she sticks with you permanently from there. Normally when you repurpose things they only last for that one map and then vanish. Unless owlcat has changed that since I last played.
I just tried it in the first encounter you have with salamalaikum and at least in that fight she just had blanket immunity to all repurpose spells (I assume because she isn't meant to permanently die). After the fight did you try to fight her again because she betrayed you or did you keep her in your party?
I ask as I'd like to replicate this bug as I think it is quite flavorful for the Lich.
Er, how many other creatures can you move between areas?
They don't vanish, FYI - if you revist that map, they will spawn in again.
I never knew, thanks for the info. Though other than grey garrison I can't think of any maps you go to more than once that aren't "city hubs" or whatever you'd call them. If you go to an area and repurpose things and then go to the "same" area later on but which is technically a different map (I can't think of any instances of this off of the top of my head, but I assume there's some) do you know if they spawn in the new map?
Normally... but Wendu is anything but normal. She has legend powers. And she has the powers of Savamelekh. It would only be logical if the developers preferred role playing here. Wendu has always wanted to fight... all her life. After the betrayal, this wish is now "fulfilled" by the commander, who lets her fight at his side for all eternity. From a lich's point of view, it's logical anyway. In my opinion, this fits perfectly into Wendu's backstory.
It's not a bug, it's a gimmick. :)
You say that as a joke but I am fairly sure Owlcat genuinely used this line to explain how they built Staunton for a build which uses feats they forgot to put in the game. lmao.
Actually wait a minute, even though she takes up a party slot she's not actually controllable which reduces the utility of this. Still weird though. Going to test if it works on other companions now.
I would be interested to know if Wendu also occupies a slot in the thread creator's scenario described above. (From a purely logical point of view, that should actually be the case.)
I tested it with the other companions and it works the same with them, you repurpose them and then kill them they get revived, take up a party slot, but are no longer controllable.
There is a difference however, I am not able to talk to them in the hub area (though I am currently in chapter 4 so my hub area isn't Drezen) while the OP could talk to Wend in the hub area.
It's a shame, I was hoping this might be a way to get actual undead companions that dont have 15 wasted levels without needing to mod them in.
Yes she occupies a slot.
I have been visiting the bladesmiths workshop afterwards with her, no problems.