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The game does get better afterwards though, as Tam says it largely returns to the quality it had previously. Everyone hates chapter 4 to the point where I am perplexed it made it in to the game.
Also yes, the thing you think about the Queen is true. It's actually kind of annoying as she just gets away with it. There's no way to have her be punished for what she has done, the closest you get is reanimating her as a lich and on other paths you either let her off with a slap on the wrist (Aeon) or don't even do that much. And the fact that her incompetence is almost certainly the reason why the crusades have been going on for a century, and the way she's politicked her way into immortality despite being absolutely useless, just never gets adressed. It's kind of wierd to be honest. And after you give her the boot and regain control and end up winning the crusades no one appreciates it because "You're a spooky skeleton!". Yeah, I am a lich but the queen wasted the lives of tens of millions of people so she could grow a personality cult and bully a religion into giving her immortality juice. I am better than what came before.
The queen messing everything up is what caused me to quit my first playthrough and not play for a long, long time.
And then there's the Threshold Fortress. It doesn't even feel like a proper last dungeon, more like one of the stepping stones to a longer final dungeon. Areelu's True Lab felt more like a final dungeon in theming, length and sense of finality. Plus, the fight with the companions outside the fortress feels like a BS move.
To say nothing of how poor the lategame Mythic Paths feel. Yes, I am still upset over Gold Dragon's execution, and from what I've heard the evil ones certainly suffered. At least the early game Mythic Paths continue on well for the most part.
But overall, I'd say the game feels really great in the 1st half, then kinda peters out through the second half.