Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

View Stats:
Duder May 17, 2023 @ 3:34pm
Teamwork Feats for Casters and Ranged in the rear
I've been torn about this since Kingmaker. Thought I'd see what you all think.
Usually teamwork feats I use on my melee characters because they tend to be close together more often
Ranged characters move around for various reasons
Just wondering if you use these feats on ranged and casters in the rear in combat
< >
Showing 1-10 of 10 comments
pete3great May 17, 2023 @ 3:41pm 
There are some that are useful for back of the line: Shake it Off is always a good choice, Allied Spellcaster is extremely helpful for overcoming spell resistance, and Outflank works with ranged attacks.
forkofspite May 17, 2023 @ 3:53pm 
If you're concerned about being close enough together to be effective, it'll depend on your style.

For me, shake it off didn't do much initially because my party was too spread out. Later in the game though, this no longer seems to be an issue - possibly because my party consistently has one gargantuan, three huge, three large, and two medium-sized creatures. Also, it turns out that eventually I wouldn't need to worry about spell resistance due to allied spellcaster (although, at the time I took them, spell pen, greater spell pen, and mythic spell pen certainly helped Ember).
Raikon May 17, 2023 @ 3:55pm 
I dont
Duder May 17, 2023 @ 7:16pm 
Going to have to be a lot more careful with my builds this time around since playing on hard.
I experimented a bit with Core.
I wonder how Hard hard actually stays. I know core got a little easy but still had plenty of spikes.
In any case I'll have to take a look at how I use said characters for a bit to justify it to myself.
Shake It Off is the only one I use.
Edstyles May 18, 2023 @ 4:12am 
not many good ranged team feats outflank is really the only ok 1 . I find shake it off to be a waste of a feat but thats me. I know some people like the feat but not me. In addition casters are for the most so feat starved that I rather give them feats that are more consistant.
Last edited by Edstyles; May 18, 2023 @ 4:15am
Gracey Face May 18, 2023 @ 6:45am 
Shake it off and the +2 spell pen one are useful if your caster has a mount since the mount will allow them to be functionally permanent without requiring you to bunch up, but otherwise they're not really worth taking.

When you get higher levelled enough that you can just punch through spell pen reliably anyway though the +2 spell pen one becomes outmoded.
Last edited by Gracey Face; May 18, 2023 @ 6:50am
Happyscientist May 18, 2023 @ 12:42pm 
I have back to back on pretty much everyone thanks to touch spells.
fox5s May 18, 2023 @ 2:51pm 
I haven't tested it, but getting Outflank on an archer has been reported to allow their crits to trigger attacks from others with Outflank provided they are flanking the archer's target.
Duder May 18, 2023 @ 8:10pm 
Sometimes I just feel if every single character had them they'd be more effective feats as a whole
At least some of the better teamwork feats - more universal ones
Last edited by Duder; May 18, 2023 @ 8:11pm
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: May 17, 2023 @ 3:34pm
Posts: 10