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Miasma only needs you to stand close to an enemy to work. And Plaguebearer only comes online if you take damage from non-manufactured weapons. Death domain nets you more offensive necromantic prowess. Destruction domain is nice if you want to go into melee.
Remaining as either a Lich or going Swarm both work as a Blight Druid. As a Swarm you can tank massively via Swarm Form and let Plaguebearer and Miasma do their magic. As a Lich you get the most out of your spells. Plus you still can tank via Indestructible Bones.
The downside is that both of these constant AoE effects also hurt allies. This CAN be very effective since there's a mythic ability called Enforced Discipline or something, which gives bonuses whenever you do friendly fire. I've never taken it, but I've long thought Blight Druid's little AoE that hurts friends could be an intriguing application of it.
But then can you confirm me thata full caster will eventually bloom on later levels ? As I'm playing in "normal", everything's very easy so far so I believe I can achieve it.
I think I've also read somewhere that the spell list of druid isn't good. Maybe it's better with the necromancy ones ?
If you intend to go caster and focus on necromancy, you should aim for the Lich mythic path. It adds a bunch more necromancy spells that are Lich-exclusive, and many of them are quite good from what I hear.
Sucks for poison though, I didn't know demons are immune to it, and I just started the attack of the Grey garrison.. My only offensive spell so far is poison lmao
The new expansion gave us several different version of Entangle with extra effects that I really want to use. But they are all annoying to place due to the WotR range limitations.
That does not mean that Druids aren't powerful. They have access to quite a few strong spells. Cave Fangs is OP. Polar Midnight, Foresight, Seamantle, Legendary Proportions, Animal Growth, and all the Summons are still good. Yeah, Summon Monster is better than Summon Nature's Ally. But the Elemental Summons are still solid and it's not like the Summon Nature's Ally are useless.
I'll try to remember the other good spells you're recommending.
Also I took some sommons bonuses too as they looked much better than the rest of my spells so far. As I said it's my first character, I'm trying sutff, and I think I can reset my points so I might as well
But then ... I went for a human with gebbite necromancer, with death domain and focus + greater focus on Necromancy as a starter. I feel like I went too far before knowing how few necromancy spells would be available to me ahahaha. Might become good in a few levels then, i'll keep experimenting in the meantime.
Any suggestions on spells or feat to look out for ?
https://pathfinderwrathoftherighteous.wiki.fextralife.com/Druid+Spells
If you end up going Lich, there's quite a host of Necromancy spells available with a few Conjurations as well.
Here's a fun tip. If you want to specialize in a specific spell School, don't get Spell Focus in it. Get Spell Focus in something else. Then, when you get your second Mythic Rank, you'll get access to the Mythic Feat Expanded Arsenal. Choose that for the school you want and all your Spell Focus Feats will apply to it. Yes, this means you can stack Spell Focus bonuses higher than +2.
Here's an example Enchanter/Conjurer build for Nenio that I stole from someone here on the forums that takes advantage of it:
https://pastebin.com/RbdQQSqx
It even has some notes including an option for including Selective Metamagic.