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That said, Iv seen a lot of monsters with extra damage reduction, regeneration and permanent abilities. But do keep in mind that not all benefical effects come from spells. Some are supernatural abilities (magical, but not spells), others are extraordinary abilities (not magical at all).
The thing is, this is a relatively recent change, because I distinctly remember being able to dispel Freedom of Movement from at least some of these bosses before. Especially Playful Darkness.
And here's the proof from a different character:
https://steamcommunity.com/sharedfiles/filedetails/?id=2966604956
Is the dispelled Freedom of Movement on Playful Darkness on a lower difficulty setting?
I think nearly every single effect can be dispelled (aside from things like "Gather Power" and whatnot).
Ah, take a look at the "Permanent" list some of those monster's have. Power Attack is not in any way dispellable. Dispel magic only works on spells so it is not impossible that they have given creatures permanent effects that mimic spells that are not removable, and the simplest way to do that and give players information was to use a spell description such as Freedom of Movement.