Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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MjKorz Apr 24, 2023 @ 1:21am
[BUG?] - Freedom of Movement cannot be dispelled
I have been playing an Evoker Lich Wizard and have noticed a pattern I'm encountering more and more often: Freedom of Movement on certain enemies cannot be dispelled. Why do I assume this is a bug? Because when killed these enemies do not drop any items that impart them a permanent, undispellable FoM effect. I also thought this may be difficulty related and tried changing difficulties between unfair and core to see if this is a matter of difficulty scaling, but it isn't. Checking the creature racial/inherent abilities also explains nothing, their FoM cannot be dispelled because... reasons.

Some examples of the cases I have encountered:
https://steamcommunity.com/sharedfiles/filedetails/?id=2965350560
https://steamcommunity.com/sharedfiles/filedetails/?id=2966588906
https://steamcommunity.com/sharedfiles/filedetails/?id=2966589021
https://steamcommunity.com/sharedfiles/filedetails/?id=2966589311
https://steamcommunity.com/sharedfiles/filedetails/?id=2966589419

Making a new character in Inevitable Excess produces the same result:
https://steamcommunity.com/sharedfiles/filedetails/?id=2966589477
https://steamcommunity.com/sharedfiles/filedetails/?id=2966589544

Interestingly enough, FoM can be dispelled from Vrock Votaries:
https://steamcommunity.com/sharedfiles/filedetails/?id=2966589159

Now, this is not a game-breaking bug for me, because Icy Prison is just one tool in my arsenal of spells and I can stun these enemies with (Greater) Shout, but it's still annoying that I cannot paralyze and Coup de Grace bosses, because they are pulling an illegal FoM out of the area below their spine.
Last edited by MjKorz; Apr 24, 2023 @ 1:23am
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Showing 1-9 of 9 comments
shadow_kras Apr 24, 2023 @ 1:55am 
I dont think most monster sheets in this game are RAW. I see a lot of abilities that are not in the bestiaries. Specially mythic abilities that we can pick in this game.
That said, Iv seen a lot of monsters with extra damage reduction, regeneration and permanent abilities. But do keep in mind that not all benefical effects come from spells. Some are supernatural abilities (magical, but not spells), others are extraordinary abilities (not magical at all).
MjKorz Apr 24, 2023 @ 2:07am 
Originally posted by shadow_kras:
I dont think most monster sheets in this game are RAW. I see a lot of abilities that are not in the bestiaries. Specially mythic abilities that we can pick in this game.
That said, Iv seen a lot of monsters with extra damage reduction, regeneration and permanent abilities. But do keep in mind that not all benefical effects come from spells. Some are supernatural abilities (magical, but not spells), others are extraordinary abilities (not magical at all).

The thing is, this is a relatively recent change, because I distinctly remember being able to dispel Freedom of Movement from at least some of these bosses before. Especially Playful Darkness.

And here's the proof from a different character:
https://steamcommunity.com/sharedfiles/filedetails/?id=2966604956
Last edited by MjKorz; Apr 24, 2023 @ 2:17am
hilburnashua Apr 24, 2023 @ 5:32am 
From what I remember of game notes, effects that are listed as "Permanent" aren't dispellable.

Is the dispelled Freedom of Movement on Playful Darkness on a lower difficulty setting?
Last edited by hilburnashua; Apr 24, 2023 @ 5:34am
Orion Invictus Apr 24, 2023 @ 6:15am 
Originally posted by hilburnashua:
From what I remember of game notes, effects that are listed as "Permanent" aren't dispellable.

Is the dispelled Freedom of Movement on Playful Darkness on a lower difficulty setting?
It's literally the opposite: "permanent" just means it doesn't have a fixed duration, but it can still be dispelled. Even buffs from items can be dispelled (or "suppressed", if you prefer) by casting a debuff that does the opposite.

I think nearly every single effect can be dispelled (aside from things like "Gather Power" and whatnot).
hilburnashua Apr 24, 2023 @ 6:58am 
Originally posted by Orion Invictus:
Originally posted by hilburnashua:
From what I remember of game notes, effects that are listed as "Permanent" aren't dispellable.

Is the dispelled Freedom of Movement on Playful Darkness on a lower difficulty setting?
It's literally the opposite: "permanent" just means it doesn't have a fixed duration, but it can still be dispelled. Even buffs from items can be dispelled (or "suppressed", if you prefer) by casting a debuff that does the opposite.

I think nearly every single effect can be dispelled (aside from things like "Gather Power" and whatnot).

Ah, take a look at the "Permanent" list some of those monster's have. Power Attack is not in any way dispellable. Dispel magic only works on spells so it is not impossible that they have given creatures permanent effects that mimic spells that are not removable, and the simplest way to do that and give players information was to use a spell description such as Freedom of Movement.
MjKorz Apr 24, 2023 @ 7:06am 
Originally posted by hilburnashua:
Ah, take a look at the "Permanent" list some of those monster's have. Power Attack is not in any way dispellable. Dispel magic only works on spells so it is not impossible that they have given creatures permanent effects that mimic spells that are not removable, and the simplest way to do that and give players information was to use a spell description such as Freedom of Movement.
The problem with this is that they could have just given creatures immunities to status effects directly, if they wanted to make them immune. When a creature gets a spell effect, one would assume that it's dispellable or at least comes from a wearable item that'd drop as loot, but none of the enemies with perma-FoM drop stuff like Boots of Free Rein or anything of the sort.
forkofspite Apr 24, 2023 @ 7:27am 
Originally posted by hilburnashua:
Power Attack is not in any way dispellable.
I've dispelled power attack on targets whenever I used aeon bane. That was over a year ago though - hopefully it's been fixed since then.
Orion Invictus Apr 24, 2023 @ 7:56am 
Originally posted by hilburnashua:
Originally posted by Orion Invictus:
It's literally the opposite: "permanent" just means it doesn't have a fixed duration, but it can still be dispelled. Even buffs from items can be dispelled (or "suppressed", if you prefer) by casting a debuff that does the opposite.

I think nearly every single effect can be dispelled (aside from things like "Gather Power" and whatnot).

Ah, take a look at the "Permanent" list some of those monster's have. Power Attack is not in any way dispellable. Dispel magic only works on spells so it is not impossible that they have given creatures permanent effects that mimic spells that are not removable, and the simplest way to do that and give players information was to use a spell description such as Freedom of Movement.
Ah, take a look at my comment:

Originally posted by Orion Invictus:
Originally posted by hilburnashua:
From what I remember of game notes, effects that are listed as "Permanent" aren't dispellable.

Is the dispelled Freedom of Movement on Playful Darkness on a lower difficulty setting?
It's literally the opposite: "permanent" just means it doesn't have a fixed duration, but it can still be dispelled. Even buffs from items can be dispelled (or "suppressed", if you prefer) by casting a debuff that does the opposite.

I think nearly every single effect can be dispelled (aside from things like "Gather Power" and whatnot).
MjKorz Apr 25, 2023 @ 6:13am 
Reported it as a bug just in case. We'll see if they fix it.
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Date Posted: Apr 24, 2023 @ 1:21am
Posts: 9