Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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sbudy 2023 年 4 月 19 日 下午 4:45
Rugdur the cold blooded cheater (core difficulty rant)
This is getting tiresome. I'm playing in core difficulty, but only I seems to obey Pathfinder core roles. My enemies, on the other hand, teleport en mass from nowhere with superior initiative rolls or have gazillion permanent buffs (i.e. Rugdur, which is, BTW, a bloodrager, so he can't cast half of these buffs (seamantle? legendary proportions? Really?). He's taking half damage from magical weapons and almost no damage from spells due to resistances. Just because, not because a KC bloodrager would.

I've probably came too early to this fight. I'm still in level 10, approaching 11, but I can't see how level 6 spells are going to change anything. Dispel magic never works on him, there's no reason greater dispel would. He's immune to fire so hellfire bolt won't be as effective as usual. I really don't see how I'm supposed to kill him untill maybe level 15-16.
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sbudy 2023 年 4 月 21 日 上午 5:07 
The answer was a combination of Necromancy and Illusion, the two prohibited schools of my KC wizard. No mythical feat was strictly required. I'm level 11 and Mythic level 3. No ascendant element.
Rugdur was killed from Nenio's phantasmal killer spell, not from any elemental damage. The trick was lowering his fortitude save. His will save is low enough, but his original fortitude save (26) was actually higher than Nenio's DC (25) even with her school bonuses.
In order to decrease it you need to use either hexes, bestow curse or cloudkill. Cloudkill is the best option here because there are no saves from its constitution damage.

- Protect all your party and living summons with life bubble (KC + Sosiel)
- Start the fight with casting cloudkill on Rugdur and cast cloudkill again and again every time he gets out of the cloud. The cloudkill would drain his constitution and lower his fortitude save to a degree it would be passable. The summons would prevent him from killing your party in the meantime.
- Phantasmal kill him again and again until he finally fails the fortitude save.

Fighters and archers are useless in this fight, at least in core difficulty. Ember and Camellia, the two companions that have relevant spells for this solution are usually out of my rotation due to personal dislike.

https://steamcommunity.com/sharedfiles/filedetails/?id=2965178316
edivdrone 2023 年 9 月 29 日 下午 4:03 
Point that was not addressed in this: In order for (Greater) Dispel Magic to work a caster level check must be passed. In Rugdur's case specifically, the result required is a 31, which means a 10th level caster can't dispel the effects on him. A level 11 caster would need a natural 20 on the check. So coming back at a higher level and save scumming would be the best way to allow combat oriented characters a useful role in the fight.
hilburnashua 2023 年 9 月 29 日 下午 7:58 
So, a few things. As a bloodrager he has access to the UMD skill and probably has a decent charisma so could have cast all those spells from scrolls.

Taking half damage makes it sound like he is incorporeal. There is a ring "Bane of Spirit" you can have Storyteller craft right after the Drezen fight that allows you to target any ally (including the wearer) and all their attacks are force attacks until the ring wearer's next turn. Force attack inflict full damage vs incorporeal creatures. Also, ghost touch weapons ignore damage reduction from incorporeal.

So far as dispel magic, there is a set of goggles you can buy from the innkeeper in Drezen that gives you +1 to your caster level to dispel and once per day you can use them to auto 20 the results of the next dispel/greater magic. It's a standard action to use them but you can just click them when you enter the map and the effect remains active until you cast a dispel magic.

Immune to fire. Ascend Element mythic power specifically so you can bypass resistances and immunites.

High spell resistance. I generally suggest picking up greater spell penetration+ mythic asap on any offensive caster.

It does sound like you hit this encounter at too low of a level.
Shahadem 2023 年 9 月 30 日 上午 6:12 
Yes the devs are massive cheaters. This is a well known fact.

They deny you the benefit of playing as a demigod by giving every mob the stats of a greater demigod no matter how much they makes no sense and ruins immersion.
最後修改者:Shahadem; 2023 年 9 月 30 日 上午 6:14
Pecka' 2024 年 3 月 21 日 下午 12:57 
In case someone comes here like I did and finds no help pertaining to his situation, here's how I did it at lvl 11 on Core.

Ember casts slumber, Ulrich rolls Coup De Grace and instakills him.
Savescummed until it worked.
Outlaw 2024 年 3 月 21 日 下午 2:24 
Beat him on hard with rightclick after standard boss killer combo: mark of justice + guarded hearth + Enervation
My advise; just drop the difficulty or customize it to suit your tastes.
I've never played Wrath on a difficulty that wasn't custom simply due to the fact I'm playing the game for fun and for its story so I don't want to be destroyed by RNG as it ruins my immersion.
General rule if I want a challenge I'll play a game that is hard by design like Elden Ring or Dwarf Fortress, any game where the difficulty is entirely at the whims of RNG becomes not fun for me because well its not my skills that are the problem its just plain old bad luck screwing me over and I don't find that fun I find it rage inducing.
General rule play the game on a difficulty that you find fair and reasonable and also ask yourself what do you want to play the game for are you here for a challenge that is dependent entirely on your RNG rather then your skills as a game or do you want to have fun and enjoy the game, if its not enjoyable because you hate bad RNG then drop the difficulty its not wrong to do so and anyone that thinks otherwise is either a fool or a masochist that enjoys the pain of getting stomped by bad RNG
sbudy 2024 年 3 月 22 日 上午 11:48 
引用自 Outlaw
Beat him on hard with rightclick after standard boss killer combo: mark of justice + guarded hearth + Enervation
Yeah, Guarded Hearth, Mark of Justice and Greater Dispel Combo would get you through any boss fight. I wasn't aware of them at the time I've posted the original post (Guarded Hearth and Mark of Justice, that is, I was aware of Greater Dispel).
MMJ 2024 年 3 月 23 日 上午 5:14 
If you hit the bloodrager with a ray of exhaustion before the combat start, he cannot activate his rage (because you can't rage when fatigued). It helps a lot.
Inconnu 2024 年 7 月 5 日 下午 9:07 
Necro'ing this thread with a really easy way to kill him because I was very frustrated at level 10 on Core. Stealth or go invisible, cast Haunting Mists so that it hits him but not the spirit catchers, leave your game unpaused and walk away for a bit. The wisdom drain will kill him eventually. If the game's gonna cheese with overpowered ♥♥♥♥♥♥♥♥, so am I.
dataseer21 2024 年 7 月 5 日 下午 9:23 
I remember that I beat him on core because I accidentally got lucky with a baleful polymorph. That was all. The others in the fight aren't that much of a threat if you cast the spells to be resistant to cold damage. Other than the breath weapon the dragon just has high AC that is it.
dataseer21 2024 年 8 月 16 日 下午 12:17 
Just realized after I fought him that he was the guy in the dlc add on. Recently when I beat him it was on normal but I just hit him with a reach persistant bestow curse. -4 to attack rolls and -6 to strength and dexterity. He was much easier to beat after that went off. I remember because it kept bothering me one who you were talking about. I forgot about him but then I remembered this thread.
Nosferatu 2024 年 8 月 16 日 下午 12:24 
Rugdur really was ♥♥♥♥♥♥♥♥, but it turns out that Angel spells are even more so. I gave up when I initially fought him, after several deaths that were particularly frustrating because I didn't really even manage to scratch him or to slow him down. I came back one level and one Mythic rank later, bound Rugdur with Solar Chains and spammed Bolt of Justice until he went down. It wasn't exactly sportsmanlike, but neither was the way that encounter was designed.
Korriban 2024 年 8 月 17 日 上午 12:23 
If I remember right he was vulnerable to some enchantment spells, so my Sylvan Sorcerer azata made the fight a breeze compared to the first time I fought him as a fighter in my Aeon run.

Anyone without total immunity to mind-affecting spells is a future sitting duck. Enchantment, yo. I underestimated it for so long, but never again.

But yeah, Owlcat just slaps everything they can on most of their optional boss-type enemies and it always feels like the things they're not expressly immune to are oversights more than intentional. Like I had a bear animal companion and it had a grapple-on-attack thing added in a patch, and there's so many enemies just NOT PREPARED for that and I feel like cheating compared to how that fight would normally go. That might have also helped against Rugdur too, it will bring down AC a lot if it manages to land; some enemies (especially casters lacking grapple immunity) become basically dead once grappled.
sbudy 2024 年 8 月 21 日 上午 11:26 
引用自 Korriban
If I remember right he was vulnerable to some enchantment spells.
Not anymore. He became immune to phantasmal killer, at least.
But the Haunting Mists cheese works just fine, or at least worked a month ago. And it enables you to save all the spirit catchers (if you make it selective)!
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張貼日期: 2023 年 4 月 19 日 下午 4:45
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