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EDIT: looks like I'm wrong and the initial post was edited at some point before I made this comment.
Shake It Off especially doesn't seem helpful beyond the VERY early game. And even then, you don't run into a ton of dangerous things that need Saving against. By the time you would actually want it, there are other protections available that make it so you don't need to worry as much about your Saves as much.
And she does have some room for miscellaneous feats so you can still pick them. By the time she does have free space, the two flanking Teamwork feats seem better. Or you can focus on her casting. Or get Dodge, Improved Unarmed Strike, and Crane Style. And Improved Crit at some point. Or whatever you feel like. She has options.
Ahh, right - I use Cam as a front liner, sorry - as a hexer - yeah, those feats would really be useless :(
Then you meet Baphomet :)