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They said before that implementing the summoner for example would have taken as much resources as all of the new classes of wotr pulled together (and some of the new classes are not even complete, like the hellknight signifer effectively missing half of the class).
I'm already happy with the huge variety of classes and archetypes included so it's not too big a deal. I'd have really liked to see Summoner but can understand why they didn't. Their Eidolons would probably be messy to implement. Especially with some KEY spells that give you extra evolution points for a bit. Or spells that resummon the thing if it dies but with a bunch of caveats that don't normally affect it. And that's before deciding on Unchained or not versions (they are already using the Unchained Monk, Barbarian, and Rogue by default) and the pros and cons of each. It could all be done, but could easily be a mess compared to other classes.
i dont think that we need more classes but i would like to see even more spells and feats for existing ones, that would be cool, so you can configure your chars even more
But all is not lost. Wrath is a Unity game. The modding community put together several classes for Kingmaker which Owlcat couldn't get to (the Call Of The Wild mod for Kingmaker adds Arcanist, Brawler, Hunter, Occultist, Oracle, Witch, Skald, Warpriest, Bloodrager, Shaman, Investigator and more, for example). So it's entirely possible, if modders want to try it, to implement all kinds of things like new classes for Wrath. Given the scale of the project, it might take modders some time, though. Owlcat has to make money to survive, so they have to prioritize what their staff works on in terms of profit it will generate.
Much like the Infinity Engine (Baldur's Gate 1&2, IWD 1&2) and Neverwinter Nights 1&2 games two decades ago, these two Pathfinder games are absolutely genre-defining titles. They are true classics of the artform, and they will be played (and modded by a doting community) for literally decades.
As for possibility of Owlcat adding more classes via DLC's... that really depends on how much Season Pass 2 sells. The Last Sarkorians was from what I can tell pretty well received. If the other two are in the same vein, chances are devs will cook up a Season Pass 3 afterwards.