Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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swordfish Apr 8, 2023 @ 10:15pm
Anyone explains what are magical weapons?
In Kingmaker, Magical weapons were anything + 1 +2 +3+4. Here in this game I do not cat understand what a magical weapon is, even from Google. Some people say Ironcold and others say ghost weapon I am confused. I am at level 11, and most my weapons are +3 and +4, do not seem to find ironcold like in start of the game
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Showing 1-7 of 7 comments
Azure Apr 8, 2023 @ 10:31pm 
Cold Iron is a material type. Ghost Touch is a Magical enhancement that is good vs things like ghosts. A Magical weapon would be a +1 Ghost Touch sword, which could also be made of Cold Iron (or Mithril or Adamantine). Without the +X or other Enchantment its going to be a Masterwork "Material" weapon which would give a bonus to hit but not work vs a creature that has DR/Magic.
Last edited by Azure; Apr 8, 2023 @ 10:33pm
Schlumpsha Apr 9, 2023 @ 1:01am 
Some creatures have a weakness to certain materials, like cold iron. But while such weapons overcome their damage reduction, those aren't magical weapons on their own. Not unless they have a +number.

Similarly, magical weapons not made out of such special materials may also struggle to overcome certain damage reductions. A +1 weapon bypasses DR/magic. A +3 weapon bypasses DR/cold iron and magic. While a +5 weapon bypasses the material DR of silver, cold iron, mithril, adamantine, magic and all alignment based DR.

Weapons of at least +1 can also have special abilities, such as the mentioned ghost touch one. Some special abilities also allow you to overcome DR. Anarchic, axiomatic, holy and unholy all bypass a specific DR/alignment for instance.
Immortal Reaver Apr 9, 2023 @ 3:39am 
Note enchantment bypasses only DR. if enemy has Regeneration10/ Cold Iron, and you have weapon that is only +3 (even if it is +5) it does not stop the regen.
Echo Apr 9, 2023 @ 3:39am 
Originally posted by Schlumpsha:
Similarly, magical weapons not made out of such special materials may also struggle to overcome certain damage reductions. A +1 weapon bypasses DR/magic. A +3 weapon bypasses DR/cold iron and magic. While a +5 weapon bypasses the material DR of silver, cold iron, mithril, adamantine, magic and all alignment based DR.
Is this actually confirmed in game or that's how it works in tabletop? First time I'm hearing about it.
Last edited by Echo; Apr 9, 2023 @ 3:40am
Immortal Reaver Apr 9, 2023 @ 4:03am 
Enchantment bypassing DR? That is both tabletop and in game.

DR/Magic is bypassed with +1 weapons or higher.
DR/Cold Iron and DR/Silver is bypassed with +3 weapons or higher.
DR/Adamantine is bypassed with +4 weapons or higher.
DR/Aligment is bypassed with +5 weapons or higher.
(DR/Epic is bypassed with +6 weapons. - I do not know if this is implemented.)
hilburnashua Apr 9, 2023 @ 11:29am 
Originally posted by Echo:
Originally posted by Schlumpsha:
Similarly, magical weapons not made out of such special materials may also struggle to overcome certain damage reductions. A +1 weapon bypasses DR/magic. A +3 weapon bypasses DR/cold iron and magic. While a +5 weapon bypasses the material DR of silver, cold iron, mithril, adamantine, magic and all alignment based DR.
Is this actually confirmed in game or that's how it works in tabletop? First time I'm hearing about it.

Definitely works that way in the game.
Lunatic Thundara Apr 9, 2023 @ 1:23pm 
Originally posted by Immortal Reaver:
(DR/Epic is bypassed with +6 weapons. - I do not know if this is implemented.)
Every character gets bypass DR/epic for free on any weapon they wield when they get their first mythic level.
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Date Posted: Apr 8, 2023 @ 10:15pm
Posts: 7