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Similarly, magical weapons not made out of such special materials may also struggle to overcome certain damage reductions. A +1 weapon bypasses DR/magic. A +3 weapon bypasses DR/cold iron and magic. While a +5 weapon bypasses the material DR of silver, cold iron, mithril, adamantine, magic and all alignment based DR.
Weapons of at least +1 can also have special abilities, such as the mentioned ghost touch one. Some special abilities also allow you to overcome DR. Anarchic, axiomatic, holy and unholy all bypass a specific DR/alignment for instance.
DR/Magic is bypassed with +1 weapons or higher.
DR/Cold Iron and DR/Silver is bypassed with +3 weapons or higher.
DR/Adamantine is bypassed with +4 weapons or higher.
DR/Aligment is bypassed with +5 weapons or higher.
(DR/Epic is bypassed with +6 weapons. - I do not know if this is implemented.)
Definitely works that way in the game.