Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

View Stats:
roguelike Jun 8, 2023 @ 10:19am
Turn based mode bugged after patch?
After the patch, I'm having trouble with single-target abilities and spells being marked as invalid to cast in turn based mode. Seems to happen a lot after taking a 5-foot step. Something as simple as Ember casting protective luck or Sosiel using his bit of luck. Anyone run into this or have any workarounds?

And no, I am not using any mods.
< >
Showing 1-15 of 16 comments
Same here, no mods and also seems to occur in turn-based
FragLeg Jun 8, 2023 @ 1:26pm 
Yep, seems they broke it....
R4nD0mI3z Jun 8, 2023 @ 1:34pm 
I have same issues.
So far I have encountered the healing spell bug - when casting any healing spell where character has to move it sometimes does the cast but does not move at all. Luckily after a while cursor changes to spell icon and allows to select target again. This bug is at least 2 years old as I had it in 2021...
Today in Drezen however I have got another bug - this time some targeted spells could not be cast - for example haste from Nenio, hexes from Ember. When selecting target the cursor outline was red. Seems switching to real time and back to turn based mode fixes this but sometimes character orded gets messed up.
I have reported this via alt + b today and I hope they will fix this soon.
Uzkin Jun 8, 2023 @ 1:56pm 
Having the same problem. No mods.
Ibrahim Jun 8, 2023 @ 2:31pm 
Originally posted by R4nD0mI3z:
So far I have encountered the healing spell bug - when casting any healing spell where character has to move it sometimes does the cast but does not move at all. Luckily after a while cursor changes to spell icon and allows to select target again. This bug is at least 2 years old as I had it in 2021...

Unbelievable that they still haven't fixed it.
ajfusch Jun 8, 2023 @ 2:43pm 
According to the patch notes the healing spell bug was addressed in this patch ...?
Roknar Jun 8, 2023 @ 3:06pm 
Same getting a bunch of issues since the patch.
Healing spells not using the available move to get closer.
Said healing spell and any other target-able ability really will go red and I can't target anything.
Sometimes fixes itself by re selecting the ability, but it seems pretty random?
(skald) Wrecking blows seem to not work at all anymore?
Visuals from auras are either always on or off regardless of ability state.
none of this was hapening yesterday-
FragLeg Jun 8, 2023 @ 3:58pm 
When you make a full attack and 5ft step, then your swift actions aren't working either.
TamTroll Jun 8, 2023 @ 4:27pm 
Originally posted by Eastern Stranger:
Originally posted by R4nD0mI3z:
So far I have encountered the healing spell bug - when casting any healing spell where character has to move it sometimes does the cast but does not move at all. Luckily after a while cursor changes to spell icon and allows to select target again. This bug is at least 2 years old as I had it in 2021...

Unbelievable that they still haven't fixed it.

And it likes to couple with a secondary bug where if that spell isn't cast by the time combat ends, then any time you click on a character's portrait to try and select them, the character with the uncast spell will instead run up to them and try to cast it on them. effectively blocking you from using any spells or abilities outside of combat until you either finish a combat or leave the game for a bit.



I've also encountered the new bug. Character needed healing, Healer is standing right next to them, Select healing spell to be cast, click on wounded character... nothing. Doesn't even prep the spell.
Kay Jun 8, 2023 @ 5:53pm 
I got the same issue in the first. But it's fixed as, for Ember's turn, I hit "T" (turnbased mod command key) twice (off and on) very shortly.
attriel Jun 8, 2023 @ 5:58pm 
this sounds like the problem i started having today where I can no longer caste haste 90% of the time. communal spells are about 50%.

have i been doing it wrong the whole time and they just fixed the bug i was unintentionally using or ??
fox5s Jun 8, 2023 @ 8:26pm 
I am running into this issue as well. I also run no mods.

It doesn't seem to be affecting my martials as much. But spellcasters and Hexers have a decent chance to be unable to do things. This isn't so bad on the Hexers because they can just Cackle/Chant to keep whatever they already got up running and that still works. And it's not super bad on my MC Lich caster either because I'm mostly acid splashing for no damage but -1 to physical stats (conserving spells for the important fights).

However, it's happening enough that I'm concerned for some upcoming boss fights.
Last edited by fox5s; Jun 8, 2023 @ 8:27pm
tiamats4esgares Jun 8, 2023 @ 11:03pm 
I'm having the same issue. Just created another thread. Devs like to comment on threads when they feel like it but have been ignoring this one for whatever reason. Ugh.
R4nD0mI3z Jun 9, 2023 @ 1:08am 
Originally posted by ajfusch:
According to the patch notes the healing spell bug was addressed in this patch ...?
To be fair patch was released yesterday and it is possible that healing is indeed fixed - I cannot recall if during evening playtrough I encountered this issue (got so used to it being present I just didn't notice it anymore ;)), I certainly had it before the patch landed.
Seems however that the issue with targeted spells could be caused by this exact patch, as that problem never occured until yesterday evening, so after patch landed.
Crusader993 Jun 9, 2023 @ 3:03am 
Originally posted by FragLeg:
Yep, seems they broke it....

Already fixed :)
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Jun 8, 2023 @ 10:19am
Posts: 16