Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can respec your characters from early on as well.
Just go with your gut, trial and error, that's what I find fun.
Or follow a build guide. Here's an example:
https://www.neoseeker.com/pathfinder-wrath-of-the-righteous/builds/Camellia
Lower the difficulty to Normal or even lower on your first play.
Play through for a while until you get the rules more, and try restarting then.
This game does not hold your hand and there's not much of a tutorial for beginners.
Read the tooltips and look at the rolls in combat, in the log.
Watch some Let's Plays for beginners on YouTube
Why have you bought the game then? You might not be an audience of classical CRPG then.
I'd recommend trying more hack'n'slash oriented stuff, like Skyrim, or loot/math oriented stuff, like Diablo.
Better meaning worse.
Even though you're overwhelmed, I'd say if it still interests you, keep it and keep going.
Once you know what you're doing even a bit, they are rewarding games.
Or if you've already given up, try and get a refund.
I would not say that Wotr is very complicated, but it's quite detailed. Which is good. Some new RPG that came recently, is very simple and plays more like a mobile game, than a RPG. Not a fan of that personally.
If you feel like you want to quit - it's better to quit I guess. There are plenty of games.
Impling that WotR isnt a math/minmaxoriented game is just dishonest.
@OP: Choiceblindness is kind of normal, and even if you have some basic understandmend how older dnd editions or, well pathfinder as a ruleset works, missing vocabulary also make things not easier.
I suggest to start with an basic concept and start to filter out what you dont want for the beginning. The creaton process leads you (most of the time) on the right track. Beeng smart as a fighter is not important, being strong as a caster probably also and so on.
If you make it to the game, have a look at the battle log. Most text is interactive and gives you some information. So you may notice quite early some mistake and can dump your first character.
Lets be honest, the character creation is kind of painful, buy you get used to it.
its ok... it may seem overwhelming but it actually isnt once you get into it a bit.... and as far as the other mechanics it throws at you bit by bit so its not all at once like character creation is.... but yeah for a first time experience i'd imagine it is overwhelming to see how many options are available for classes...
Especially if you're not at all familiar with at least the basics of DnD
I would also suggest you play the game in turn based mode. Less stressful if you don't know what you're doing.
I would argue Pathfinder WotR is for experience RPG players only which can kinda be a bad thing but i do agree with your points over-all.
basicly is simple
Step 1) Get your strength pretty high
Step 2) Pick up a two handed weapon for unfair replace any two handed weapon with one that has reach
Step 3) Take the Power Attack Feat
the above is good enough for normal or even core diff, not good enough for unfair but a good start.
step 5) Cleaving finish, this is the prize and is a great passive for the rest of the game
step bonus) add in lunge, with a reach weapon like fauchard or bardiche (glaive early game), you now have an insane range for AoO and cleave.
You would want weapon focus and critical for your weapon.