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The part "as if using a ranged weapon" says to me that the attack roll should also be calculated as if for a ranged weapon.
Not to mention that the Paizo FAQ confirms that you can take weapon specialization[paizo.com] to improve your ray attack rolls, which, again, firmly puts them in a weapons category.
As long as rays are considered range weapons, Precise Shot does not need to have a specific wording about spells, since it already includes ranged weapons in the description.
Edit: Thank you for an award!
Something that a Society DM should be aware of.
it was hilarious.... needless to say halfway through the dungeon he decided that he wanted to reverse course on his ruling.... when i'd blind every single enemy... just casting glitterdust in every room...
Keyword here is "as if". That phrase does not in any way state that spells are weapons, especially non-ray spells. In fact, it directly implies the opposite: spells are NOT weapons, but some spells may be fired in a similar manner. Even in the most liberal possible reading of that statement, that would mean it does not apply to non-ray spells, but it does. In fact, the game also applies it to enemies who are not in melee combat.
Key phrase is "for purposes of this feat". Under your reading, a grapple would be considered a weapon, which makes absolutely no sense.
just a quick google search of DnD 3.5 precise shot and spells shows that ppl were discussing this stuff back in 2009... that you need to have both precise shot and point blank shot in order to not take the firing into melee penalty... and pathfinder 1st edition is based off of dnd 3.5....
The spell is not a weapon, of course, but the ray itself counts as one. The wording could have been better, that's for sure - and I've seen this exact debate going back over a decade ago, as Soul rightfully mentioned.
But regardless of that - you say that the game applies the penalty when targeting enemies who are not in melee combat, and this has not been my experience at all. Are you sure this is what's happening? For instance, it could've been a particular crinkle of real-time combat, where an enemy has moved away from an attacking party, but is still considered to be engaged in melee for the rest of the round.
Import to note that direct damage rays require a to hit roll and no DC check, while not ray direct damage spells require a DC check but no to hit roll. So its important to specialise.
Either 1) If rays then you need point blank and precise shot, weapon focus ray, improved critical ray, point blank master ray and such like. Ignore DC. Have high dex. Consider 10 Eldritch knight levels and/or Loremaster (for combat feats).
Or 2) If going for AOE and similar spells, take all the Spell focus feats and mythic spell arsenal. Get your DC save as high as possible. Ignore to hit, focus on Int only.
Thanks @Soul fixed typo
you know... its actually "DC" for "difficulty class".... you keep calling it DLC and I cant stop laughing... like its a new pay to win feature.... "enemies keep making their saves?... buy our DLC...."
Oh the irony.
Ahh, you are that guy. Reminds me of one of my players who wanted to play a Cleric of Ragathiel and then argued that Ragathiel wasn't chivalrous because chivalrous behavior wasn't included in Chivalry.
As if means you treat it.... as if using a ranged weapon. Which means all the ranged weapon rules apply.
https://legacy.aonprd.com/coreRulebook/magic.html