Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yeah, you might get Seelah some Full Plate. Probably buy all the cure light pots from the cleric guy. Maybe the cure light scrolls too. But you really don't need anything else.
I really should've left the camp just for a second to see what the world map was all about because I'm not gonna' lie: I had no idea there was an army mechanic in the game but coming from Kingmaker I should've known there was a "high level" system like the Kingdom management sim stuff in the last game.
Ah! So this is your first playthrough. Let me save you some grief in the Army stuff. Hire Setsuna Shy as your first General. When you go to hire one, it will give you a selection of three. If he's not there, close the screen and reopen it, it will give you new options.
The thing Setsuna Shy has that sets him apart is Master of Maneuvers, which lets you add an extra stack to your army, AND Scorching Ray. Plus, he learns a Cure spell pretty quickly. This is amazing cause bigger army is better. And being able to nuke problem stacks or heal your own is OP.
And you are definitely right about the General. Setsuna Shy is OP. :D
Given that there is no time pressure whatsoever (in fact, the ludicrous number of artefact projects force you to wait half a year anyway) it would be wiser not to waste your finite real money.
And, again, what are you gonna spend the money on at that exact point? You'll get it back before there's any kind of issue.
The bookworm helm is solid but you should have money for it by the time you get to Leper's Smile where you will actually want it. The fauchard assumes you even have the feat for it and isn't needed since enemies will be dropping +2 or +3 weapons shortly. The cloak isn't bad but it's also cheap if you really want it. Though, you'll be getting plenty of dropped cloaks without having to buy them specifically.
All this is just my opinion. Feel free to buy things that you want. I just like getting the troops and picking up the other things later.
I found extra morale (it gives you extra activations) and straight troop damage to be at least as good. By FAR the most damage is coming from you archers anyway. It's not even a comparison.
You can also get generals with the ability to activate troops twice on top of the moral, so it can happen that you wipe out the entire enemy army with a single archer stack (no such thing as "enough", pump dat stack).
And even for general damage I found the trap elf to do more damage, although it doesn't apply to everything and falls of a cliff in act 5.
My main general was furio and she totally got the job done too.
Mind you I was trickster and they get basically a nuke. Entire enemy army is stunned and then you just hammer them unmolested. Probably helped....a lot.
There is some really good stuff in Drezen shops early on that will give you a quite an edge.
Fauchard is an exotic weapon. You aren't going to have anyone who can use it by default. It's not a bad weapon to spec into. But you wouldn't care unless you have already done so.