Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Aetemes Jun 21, 2023 @ 4:45pm
Camellia lol.
I am trying to make this character fit in the party in a way that is both flavorful and useful, she just feels so confusing to me it's hurting my brain...and I was just wondering if I am missing something. (This is my first time playing the game...I am like lvl 13 now).

I watched a lot of guides implying you should stick to spirit hunter...which I don't know why but I find that class so confusing for some reason and not interesting..is it an enhancement shaman?...and why is she a 'shaman' talking about her nails and hating peasants...is that supposed to be an interesting twist?

I also think a lot of the guides talk about elemental barrage and maybe that's what made spirit hunter good but it's been changed right? I get that hexes are cool but I don't want her whole existence revolving around a 1 round spell? The shaman's spell list is just...I dunno not interesting or unique I feel?..and again I just don't like her aesthetic with the class...am I too larpy...xD.

...I just I dunno...I switched her up to sylvan sorcerer (sylvan to get a pet really) lol and haste/heroism/blur/resist all/stone skin...and she felt a lot more...."unique" in what she can provide if smushed between Daeran and Sosiel...and with invisibility and mirror image I felt ok..that fits her "distant, I have secrets, my dad is a freak?" character...

But my main is a druid/angel combined, now I just got aegis of the faithful communal which I was like...EXCUSE ME..what is this spell xD!...so I am thinking of switching her up again to something but...I dunno...I would've loved to pick Arugula instead but she's so deep in her class which I am not interested in as I already I'm using Lann for that as my first run of the game.

Does anyone have interesting twists on how to play her...I contemplated making her into some blue dragon shifter build since she is so blue her self..I'm creative like that...but what I am reading dragoning is not really good?...I am close to just replacing her with woljif who I do like but I was planning to save him for a non angel run. Mercenary is fine but I wanted to explore all their lores and side comments. A dual wielding rapier build would be cool too, but I find her being a shaman..unappealing. Maybe replace her defensive sorcerer spells with ccing ones..

What do you guys do with her?..I know it's cringe putting that much thought into this...but wth..life is cringe!
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Showing 1-15 of 31 comments
Xea Jun 21, 2023 @ 5:28pm 
Uh... i'd say don't put too much thought into her build on your first playthrough
Last edited by Xea; Jun 21, 2023 @ 5:28pm
fox5s Jun 21, 2023 @ 6:42pm 
Oh, let me extol the virtues of Camellia. Just sticking to her base class, let me give you some easy ways to make her excel at everything EXCEPT damage and skills that aren't Trickery.

Camelia's starting damage is pathetic. 1d6? Please. We can do better by level 5 simply by taking Weapon Focus Rapier and Fencing Grace. You can further boost this by eventually (level 8 or later) taking her Battle Master Hex for an effective two extra Feats and an extra Attack of Opportunity. Her damage is now decent, but not great. Still leagues above her pathetic start.

Camellia makes an awesome Tank or Off-Tank. Pick up the Iceplant Hex, the Icy Protector ring to improve it, the +2 Mithril Chain Shirt from the Tower basement, and put your first stat advancement into Dex and now her AC is better than a full tank specced Seelah and will stay that way until FAR into Act 3.

Camellia has Hexes. They stack with Witch Hexes. This is amazing. She has enough Hex space for Protective Luck, Evil Eye, Chant, and eventually Fortune. Starting with Protective Luck, make the enemy roll twice to hit your main tank and Chant its duration to the moon. Remember that Evil Eye always lasts a round even if they succeed at their save. Which you can then extend via Chant. If you run out of things to Hex, move her in or attack, Chanting all the way to keep things up.

This is a bit intensive if you are using RTwP but is super easy if you are using TBM. But, even in RTwP, you can just Protective Luck and Fortune everyone before combat and Chant the durations to the 10 minute range in short order.

All those Hexes stacked with Witch Hexes (oh, hi Ember) to force mobs to have to roll three times to hit your tank while taking -8 to-hit when doing so. Good luck with those three 20s they'll need. Even getting the Protective Lucks stacked on less AC focused characters can make it so mobs have to roll above a 12 three times in a row. Not the best odds and will save you a LOT of damage in a pinch. Or go on the offense and give them -8 AC.

Finally, she still has all her spells. She gets some of the best buffs. She is the only companion that gets Barkskin by default. Everyone else either needs to multiclass or pick up some Domain/Mystery/Spirit Mythics to have access. And yes, Barkskin is nearly enough to bring her by itself. It advances FAR faster than your Amulets of Natural Armor can keep up with. In all of Act 3, you will see one MAYBE two +3 amulets which Barkskin already matched at level 6, surpassed at level 9. and maxed out for a +5 at level 12. And that's just the start. She has many other valuable precombat buffing and emergency in-combat buffing she can do. And all the status removal spells. And still gets the Heal spell (and the Cures all the way up to Heal).

Plus, for she has Animate Dead. The best summoning spell for a LONG time since she can drop it and still keep Chanting. On a level where she won't be too pressed to find extra slots for it. Great for filling gaps with at just the right time.

And then at the end, she still has room to take a second spirit for an Animal Companion (yeah it shows up late at level 16) with room to take three Loremaster levels for any two spells you desire and Boon Companion to keep the Animal maxed out.

And all that is before you do any multiclassing at all. I hear she works well with levels of Instinctual Warrior Barbarian or some Rogue types. Rowdy or Sylvan Trickster are spoken highly of.

She can easily be your Trickery bint. She also has enough feat space to enable Outflank, Precise Strike, and Back to Back. While she lacks skill points to max anything other than Trickery, she easily has enough for three Mobility to improved her defensive fighting and three Perception to enable Back to Back.

In summary, Camellia is AMAZING at supporting the rest of the party. Don't ask her to do tremendous damage personally (without multiclassing). But she will prove herself so very, VERY useful.

Now if only her... personality was better. Yeah. Let's call it that.
Last edited by fox5s; Jun 22, 2023 @ 5:45am
Raikon Jun 21, 2023 @ 7:07pm 
Spirit hunter- use a javelin, point blank shot, precise shot. focus on buffing and hexes. You can pretty much ignore her as she will stay safe and do crappy damage at a distance.

Sylvan trickster- I like this a bit more, it has access to the witch class. I don't like ember, and she does great damage without any feats. She can also be a light shield basher for tons of attacks. Each time the rapier crits, she gets a free shield bash.

I tried a Forester once, and I hated her doing it.

I somewhat liked her as a divine hunter.

Spirit hunter javelin, and Sylvan trickster are my favorites.
tiamats4esgares Jun 21, 2023 @ 9:16pm 
I've tried to user her multiple times in multiple ways and can't make any good use of her.

The thing I think she's best at, is she's the only companion who really makes a good Monster Tactician Inquisitor, if you want one of those, and your main character isn't one. She'll be a level behind because she didn't start as one level 1 so even a generic would probably be better, lol. But it's the only thing that seems to work for me.

She does pathetic damage and she's squishy af. Yes, I have the ice ring thingy. And I already have a hex-user: Ember. She's supposed to be like the "rogue type"? With trap removal and thievery and stuff? Well, just use Woljif, he's better. I've tried making her a melee hunter, same thing I do with Woljif, but she just sucks. Woljif's first 3 levels seem to work great for being a melee hunter.
Aetemes Jun 22, 2023 @ 3:16am 
well....I literally just....uhh...got Camellia'd some more....I will need more time to recuperate from this turn of events...xD....I must consider.....sylvan trickster...yes...yes.....thank you for the input!!....God dang.
Raikon Jun 22, 2023 @ 4:22am 
You act as if you just witnessed some ritual sacrifice.
fox5s Jun 22, 2023 @ 5:14am 
Originally posted by tiamats4esgares:
She does pathetic damage and she's squishy af. Yes, I have the ice ring thingy. And I already have a hex-user: Ember. She's supposed to be like the "rogue type"? With trap removal and thievery and stuff? Well, just use Woljif, he's better. I've tried making her a melee hunter, same thing I do with Woljif, but she just sucks. Woljif's first 3 levels seem to work great for being a melee hunter.
Her damage starts pathetic. It can easily be upgraded to decent. It takes actual work (and probably multiclassing) to move her beyond that.

Squishy and Ice Ring? She's not terribly squish and that ring plus the easily accessed mithril chain shirt allows her to reach a higher default AC than any other companion for a LOOOONG time. The only lack to her ability to tank is that she can't Protective Luck herself which just makes her that much more suited to off-tanking.

The one thing you are missing about her and Ember is that their Hexes stack. This is a key detail. Double Evil Eye for -8 to a stat is pretty amazing.

Ehhh... Wojif is meh. I like him personally. But you don't bring him for his Trickery. You bring him for his Stealth, Sneak Attack damage (which debuffs enemies slightly), and the ability to do some of the lower level arcane buffs. The only thing he does that competes with the role Camelia fills is Trickery.

But, you are entitled to your opinion. I certainly can't stop you. Enjoy her (or don't) however you desire.

Originally posted by Aetemes:
well....I literally just....uhh...got Camellia'd some more....I will need more time to recuperate from this turn of events...xD....I must consider.....sylvan trickster...yes...yes.....thank you for the input!!....God dang.
Ah! Someone ran into that... personality. Yeah. Sorry, that's the one aspect I can't help you with.
Last edited by fox5s; Jun 22, 2023 @ 5:47am
Yannir Jun 22, 2023 @ 5:38am 
Originally posted by Aetemes:
well....I literally just....uhh...got Camellia'd some more....I will need more time to recuperate from this turn of events...xD....I must consider.....sylvan trickster...yes...yes.....thank you for the input!!....God dang.
Hahaha. Try and Angel RP yourself out of not instantly executing her.. :steamhappy:

I usually multi-class Camellia as some kind of Rogue, Sylvan Trickster or base Rogue, but I haven't played the ones that had Camellia in the party beyond level 7 or 8. If she hasn't been in the party, I usually just kinda autolevel her. Usually just because they've kinda been side-pts when I need a break from the main pt I've been doing at the time.
Last edited by Yannir; Jun 22, 2023 @ 5:40am
Axetwin Jun 22, 2023 @ 8:01am 
I think you're stuck on the sterotypical idea of what a Shaman is. In this setting it's just a class that can commune with spirits. That's not specifically tied to some form of tribalism or culture. Hence why she's a Shaman that cares about her nails and the finer high culture things in life.
fox5s Jun 22, 2023 @ 8:08am 
Originally posted by Aetemes:
I would've loved to pick Arugula instead but she's so deep in her class which I am not interested in as I already I'm using Lann for that as my first run of the game.
Arugula? Are you making fun the the internet's darling Arueshalae? O.o

https://www.reddit.com/r/Pathfinder_Kingmaker/comments/s0ly22/wotr_romances_ranked_in_a_4panel_comic_inspired/

But seriously, you can do some other things with her. Turning her into a Bard after level 10 works out pretty well and can fill an alternate niche.

I'm gonna go through your initial post a bit and answer some unanswered questions:

Originally posted by Aetemes:
and why is she a 'shaman' talking about her nails and hating peasants...is that supposed to be an interesting twist?
Sounds like you found the real twist. She is passionate, is she not? :3

I also think a lot of the guides talk about elemental barrage and maybe that's what made spirit hunter good but it's been changed right? I get that hexes are cool but I don't want her whole existence revolving around a 1 round spell? The shaman's spell list is just...I dunno not interesting or unique I feel?..and again I just don't like her aesthetic with the class...am I too larpy...xD.
Elemental Barrage did get nerfed into the ground so you can kind of discount any guide mentioning it as being far out of date. As I've already mentioned, she's fine without it. And the 1 round hexes are heavily augmented by Chant. And that's before Iceplant and Battle Master. Plus the Nails Hex opens up some possibilities for Natural Attack builds.

The real sticking point here is that since you are already playing a Druid, her spell list has a LOT of overlap with what you are already have. This makes her Spirit Hunter spells a lot less inherently valuable. You could bring her to do all that stuff to leave you open for other things, but there are probably better ways.

Hope you enjoy! :D
Last edited by fox5s; Jun 22, 2023 @ 8:13am
fox5s Jun 22, 2023 @ 8:20am 
Originally posted by Axetwin:
I think you're stuck on the sterotypical idea of what a Shaman is. In this setting it's just a class that can commune with spirits. That's not specifically tied to some form of tribalism or culture. Hence why she's a Shaman that cares about her nails and the finer high culture things in life.
This is a better and more complete answer to your Shaman confusion than I gave. There are a lot of possible... entities available in the setting.
Last edited by fox5s; Jun 22, 2023 @ 8:21am
Moo Jun 22, 2023 @ 12:30pm 
Camellia is very useful in Act 1. I usually sideline her in Act 2 for someone else, planning on going back to her once I reach level 16. But I don't actually end up going back to her not because she's not strong, she's very strong, but because I am already happy with the party I have.
Yaldabaoth Jun 22, 2023 @ 12:56pm 
Tank, secondary healer, buffer, occasional damage dealer, lockpicker. She's pretty useful, is she not?
Last edited by Yaldabaoth; Jun 22, 2023 @ 12:56pm
anfindel13 Jun 22, 2023 @ 1:27pm 
Originally posted by Yaldabaoth:
Tank, secondary healer, buffer, occasional damage dealer, lockpicker. She's pretty useful, is she not?

Nope - but she is helpful....
azaris Jun 22, 2023 @ 1:47pm 
Camellia does plenty of damage for a debuffer/support once you give her Reeking Heart of the Arcane, Fencing Grace and boost her criticals up to 15-20 x3. Also she performs the Trickery role and doesn't need to be babysat on the battlefield, unlike Woljif. Plus she is enthusiastic about her work and has a can-do attitude.
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Date Posted: Jun 21, 2023 @ 4:45pm
Posts: 31