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The game does not fudge your rolls - that's just a normal behaviour and a negative confirmation bias. You tend to notice and remember bad results, such as hitting 4 critical misses in a single encounter, but forget equally good results, such as several crits in a row. Both things happen equally.
Yep, animal companions are very strong throughout the game. Many people use a Leopard as the main tank on Unfair, just because of how good it is.
As for your question, probably Core? It's supposed to be as close to the tabletop experience as possible. Just keep lowering it until you find a spot that you're comfortable with.
Aside from that, you've got the usual CRPG difficulty of dealing with a "Killer" GM that's happy to throw encounters and skill checks your way you have no possible way of passing, and the fridge logic of hitting Game Over if your MC goes down even if you've got raise dead scrolls and spellcasters with it. Game can be hard enough without needing to add on the inflated enemy stats from Brutal or Unfair.
They are used to fugged dice rollers that try to not let you roll the same number many times in a row.
Normal will be difficult for you as this is your first gameplay and you are not satisfied about the dice rolls
I too don't believe that the rng is fair to be honest(in this game or lots of others.). That is why I optimize so that if I turn it to normal I can have a good time. I also don't like reloading 100 times for a boss fight. I heard that is normal with a lot of gamers for difficult games. That is why I don't play muscle memory games.
Now that I checked settings again. Is it possilbe that 'Enemy stat adjustmentt' affect all rolls itself? I thought it only affect bonuses they get. but from slight frustration and looking for core problem, I begin to thing just how much stronger they are at 'None' setting.
About rolls. I play DnD irl and I had pretty bad rolls myself, but it depend highly on what technique I roll dices, and if I have bad ones with one specific technique, I can change that and it's in my power, so I would not whine that much, but in digital game, we are at mercy of algorithm and it's more frustrating :D
There are no setting that affect dice rolls since the dice roller is 100% random and not fugged like in games where they don't let you roll the same number multiple times in a row.
What Enemy stat adjustment does is give or take away DC bonuses for enemies and their AC so it "changes" rolls in that sense.