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That is what cheat mods are for. If you expect me to level up all the NPCs I never use for one cutscene then you need to get your head checked.
@GunStarX I'm not sure you have to dismiss them to increase XP gain. My understanding is that you just take fewer along in your active party and it will dive XP by that number.
You don't need to dismiss them for that. As long as they're in camp and not in party, you get the bonus xp on reduced party if you turn on the active party xp option.
It's only metagaming if you do metagaming. That's an RPG, if you want to ditch someone, just do it. You'll lose some items and some xp (considering you're going to hit lv 20 way before the end of the game anyway, it's not a big deal), some projects for the crusade, but that's it.
As long as you understand what you're going to miss and how to do without, that's your playthrough, you do what you want.
Also note that each companion has several paths they can take. Like if you think you should pick ember because you're doing an evil run, think again, there is a path to corrupt her, and she gets somethign special for it. Like there is a path to redeem wenduag.
They can all fit in several types of playthroughs.
As to the original question: there is no mechanical advantage, but I think there's a lot of roleplay value in certain situations. most of the companions absolutely do NOT fit in with one alignment or another. In fact, several require that you basically break your alignment/ roleplay if you're not willing to kick them out.
Regill
LIGHT SPOILERS: He's an ***hole
MORE SERIOUS SPOILERS: Actually, that's pretty much it. When you first meet him, you watch him murder a bunch of his "allies" because they're inconvenient. He doesn't apologize or see anything wrong it with; they were slowing him down and he took care of the problem. But obviously that won't fit in with every party.
Seelah
LIGHT SPOILERS: She's a paladin. Not sure that qualifies as a spoiler...
MORE SERIOUS SPOILERS: She WILL leave your party if you follow certain mythic paths. She tends not to be too judgemental, especially because of her personal past... but at the end of the day, she's lawful good, and lives up to it.
Daeran
LIGHT SPOILERS: He's also an ***hole. On a surface level, he combines the selfishness of Camelia with the cruelty of Regill
SERIOUS SERIOUS SPOILERS: He's possessed by an eldritch being, that is trying to use him as a gateway to invade this world. In his Act 5 personal quest, you are forced into a choice where you have to either kill him, or murder a hardworking, law-abiding inquisitor who has done everything possible to stop things from progressing this far. The dude is a jerk, but less of a jerk than Daeran; he's honest, forthright, and genuinely contrite about his role in the past... and you have to murder him.
Camelia
LIGHT SPOILERS: She's a lot less... sane... than she first appears. Her whole entitled rich girl thing is the tip of the iceberg.
SERIOUS SERIOUS SPOILERS: She's a serial killer. You find that she's been doing "ritual sacrifices" to the spirit in her amulet for decades. The REALLY crazy part is that if you pass a skill check, you can determine that... there's no spirit in the amulet at all; she's just a serial killer.
Sosiel
LIGHT SPOILERS: He's a goody two-shoes. He's very judgemental of any "evil" actions you make
MORE SERIOUS SPOILERS: Not much else, really. His personal quest is fair in-depth, but it's expected you treat him with civility and respect. If you're role-playing an EVIL character... it doesn't really fit in with anything about Sosiel
Wenduag
LIGHT SPOIlERS: She's an ***hole
MORE SERIOUS SPOILERS: She betrays you... like three times. There's no good-guy "redemption" story here: if you keep forgiving her, she keeps betraying you.
Wojif
LIGHT SPOILERS: He's a thief and a liar, and betrays you more than once
MORE SERIOUS SPOILERS: He can be redeemed, but he puts you through a lot of crap before that happens. Technically if you're strictly role-playing a Lawful Good character, you should kick him out or put him to death somewhere along the way.
The others more or less fit into any party composition, to a greater or lesser degree. But if you're playing a straight barbarian playthrough, Nenio won't fit in well, obviously.
Ember's personality also runs into some issues with Chaotic Evil parties... but she will eventually get "broken". It's actually horrifying.
If you don't recruit daeran, your inventory won't fill up with 10lb heads.
If you don't recruit seelah, she wont drink all the rum.
@Raikon I think you have mentioned the first actual mechanical benefits from dismissing a party member per my OP... They are small benefits, but hey you're correct!