Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Jiroa Feb 22, 2023 @ 7:17am
New spells in the beta.
I noticed a couple of new spells but there could be more.

Strand of the Tangled Knot
Bone Fists
Winter's graps

They are all pretty interesting, Bone fist as a +1 Bonus to Natural AC so it stacks whit Barkskin (and is a aoe thank god)

Winter's graps is a better grease spell that Druids get as a level 2 spells and Knot is a reverse True strike that cause the next attack the enemy does to have -10 penalty and negates criticals from it.

Adding Mortal Terror to this list.
Last edited by Jiroa; Feb 22, 2023 @ 7:22am
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Cyiel Feb 22, 2023 @ 9:15am 
More buffs to manage ? Yeah... -.-
Jiroa Feb 22, 2023 @ 10:07am 
Originally posted by Cyiel:
More buffs to manage ? Yeah... -.-

So far Winter's Grasp really stands out since Ember get's it. The Area of effect is much wider then Grease and it slaps every enemy in it whit a -2 Penalty to saves from Cold spells making it pretty hard to resist and the Flow of water ring you get in the shield maze increases it's DC as well.

Also doesn't hurt that it Deals 1d6 damage per round to enemies in it so it chips aways at the prone enemies in it even if you aren't attacking them.

Mortal Terror is a level 2 fear spells that as no level cap on the fear and can faint a enemy if they fail multiple will saves so it's also interesting.
pete3great Feb 22, 2023 @ 10:18am 
Originally posted by Jiroa:
Originally posted by Cyiel:
More buffs to manage ? Yeah... -.-

So far Winter's Grasp really stands out since Ember get's it. The Area of effect is much wider then Grease and it slaps every enemy in it whit a -2 Penalty to saves from Cold spells making it pretty hard to resist and the Flow of water ring you get in the shield maze increases it's DC as well.

Also doesn't hurt that it Deals 1d6 damage per round to enemies in it so it chips aways at the prone enemies in it even if you aren't attacking them.

Mortal Terror is a level 2 fear spells that as no level cap on the fear and can faint a enemy if they fail multiple will saves so it's also interesting.

A slight improvement for the terminally under-powered Winter Witch? Still a long way from giving them the RAW spells they should have.
Frozen Dervish Feb 22, 2023 @ 3:47pm 
Originally posted by Jiroa:
I noticed a couple of new spells but there could be more.

Strand of the Tangled Knot
Bone Fists
Winter's graps

They are all pretty interesting, Bone fist as a +1 Bonus to Natural AC so it stacks whit Barkskin (and is a aoe thank god)

Winter's graps is a better grease spell that Druids get as a level 2 spells and Knot is a reverse True strike that cause the next attack the enemy does to have -10 penalty and negates criticals from it.

Adding Mortal Terror to this list.

There are 9 new spells. 1 of which is more for npcs Dimensional Anchor(This prevents spells/abilities that use dimension door such as demon teleport, dimension door, dimensional slide.)
Cyiel Feb 23, 2023 @ 2:11am 
Originally posted by Jiroa:
Originally posted by Cyiel:
More buffs to manage ? Yeah... -.-

So far Winter's Grasp really stands out since Ember get's it. The Area of effect is much wider then Grease and it slaps every enemy in it whit a -2 Penalty to saves from Cold spells making it pretty hard to resist and the Flow of water ring you get in the shield maze increases it's DC as well.

Also doesn't hurt that it Deals 1d6 damage per round to enemies in it so it chips aways at the prone enemies in it even if you aren't attacking them.

Mortal Terror is a level 2 fear spells that as no level cap on the fear and can faint a enemy if they fail multiple will saves so it's also interesting.

Sorry, it was just an impulsive reaction. Buff management is just a pain. I don't doubt that these spells can be interesting to use.
Jiroa Feb 23, 2023 @ 11:22am 
After more testing whit Winter's grasp it could honestly be the new best CC spell in the game, at level 5 my Ember as a effective DC of 20 whit it and outright nothing so far as managed to walk out of it alive when i used it.

Also um i think the Area of effect of Burning Entanglement could be just a "little" too big?

https://steamcommunity.com/sharedfiles/filedetails/?id=2937798444
Last edited by Jiroa; Feb 23, 2023 @ 11:38am
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Date Posted: Feb 22, 2023 @ 7:17am
Posts: 6