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2. Use dazzling display to shake opponents.
3. Use Shatter defence to denie shaken opponents for Dex bonus to AC.
4. At least one character must have a Touch AC option. Arcane trickster/Ray caster/Alchemist or melee Magus. Arcane trickster is the best, as you can deny enemy dex bonus with just your special stance and it work on every enemy in the game.
True Strike + Fire/Hellfire Ray (+ bolster metamagic) with Always a Chance Mythic ability, will gurantee hit on everything.
Lann can get True Strike. That is +20 to hit and ignores all concealement.
Also 42 AC.
12 BAB
5 AB for 20 DEX/WIS
4 AB Morale Greater Heroism
2 AB Cat's Grace/Owl's Wisdom for 24 DEX/WIS
1 AB Weapon Focus
3 AB Weapon Enchantment
1 AB Point Blank Shot
1 AB Haste
That is 29 AB for normal build Zen Archer. That is hitting on 13. So you are losing 6 AB or more somewhere. Ranging Shot Mythic helps too it will give up to +3/4 AB.
Hit on roll 13-9.
Reduce Person +2 AB if DEX archer.
That is hit on roll 5-9.
You can get Mark of Justice. That will give even more.
So, at level 12 your characters, whether ranged or melee, are throwing at least 2 and 3 attacks per round (not considering magic, let's assume any casters are plinking away with crossbows or whatnot). If you have any dual wielders they may be making up to 5(?) attacks per round by this point.
With 6 in the party, even if somehow you have all low BAB characters you're doing at least 12 attacks per round. Assuming a well rounded party more likely 15+.
So on average, you're going to get one natural 20 most rounds.
Ok, that's not going to bring down a minotaur quickly, but it will take him down eventually... if you can remain alive.
Of course, this is a sub-optimal way of approaching it, as ptirodaktill said, touch attacks and debuffs are the way to go if you have those options.
Sunder Armor for Martial characters is also good if you can hit with it
Another spell I like to use is Battering Blast. Cast it with Wotjif and it also includes Sneak Attack damage.
Lastly, if your opponent has any spell effect on them, casting Greater Dispel Magic on them has the chance to stun them as well.
On easy and normal setting with proper buffs you can stay real time with pause and let everything go automatically without any input and wreck everything without a sweat, no joke no gaslighting it should be that effortless.
my Barb and Lan both had every possible offensive buff Greater heroism, Str and Dex buffs, True Sight from Daerun, Bless I believe Lann has a 20 or 22 attack when buffed, and my Barb is 18 attack, also had see invisibility communal, and faerie fire for good measure. I feel like there wasnt much room left for buffing. Im usually throwing Haste from Nenio as well on more difficult battles.
Nenio is Greater SP, and greater SF Illusion. Shes using a crossbow, but sometimes switch to a beneficial staff with caster bonuses
Daerun is Greater Conjuration focus, for heals, and summons. plinking with the Oracle crossbow you get early on
Woljiff I have specced into Arcane Trickster, focus on daggers and touch attacks
Im not loving Regald, but I was trying to run with an evil/neutral party as best I could. He was a better fit than Seelah for the rp.
Im not sure what else to say. Almost nothing was getting through the defenses. I know Im not an expert, thats why I have the difficulty down so low. I have nothing to prove over a videogame, nor do I care to. But I would still like to get through it.
okay... how do you only have 18AB on a lvl12 full martial class, with Greater Heroism on...? That would put you at a completely basic weapon with 18 Strength and zero Feats... give or take a few points for Two Weapon Fighting versus other things...
Can you give us a few screenshots of your character sheets and combat log so we can help you find what you're missing? Because there is something missing here... see Reaver's post above... Not that those Ghost Minotaurs arent annoying enemies, dont get me wrong, but they should not be a complete roadblock...
Lann
22AB -12BAB -4AB G. Heroism -2 AB CatsGrace/Owls Wisdom -1 AB Haste = 3 AB left.
So you do one of these or combination of them
A) You use old equipment, like +1 Composite Longbow at lvl 12, while you can get +3 already at lvl 10.
B) You used buffs/abilities that actually reduce your hit chance.
C) You have Shortbow focus while using Longbow, or vice versa.
D) You put 3 stat points to round his all 3 of his 17 stats, STR, DEX and WIS.
Do you have Rapid Shot? That thing is useless on Zen Archer and gives -2 AB. Since Flurry of Blow does same thing, has no penality and does not stack with Rapid Shot.
Do you use Enlarge Person on Lann? If you went DEX buffs + Enlarge on Lann then you are losing another 2 AB.
My other guess would be he has Fighting Defensively ON for another -4 AB. Otherwise he would have to be starting with 10 STR or lower and maxed out only DEX (which would be possible if he thought Finesse would work with Falcatas).
https://steamcommunity.com/sharedfiles/filedetails/?id=2924055204
I lost some progress, but this is shortly before the encounter. True Sight is missing
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I do love a good theme build, but don't complain when they are not effective.
1. F12 button takes the screenshot
2. Go to steam, the top of the screen, view, then scroll down to screenshots
3. Go to the screenshot and click on upload
4. Go to view online library
5. Go to the screenshot you uploaded, then copy the link at the top of the screenshot
6. Paste it into the forum, dont delete it.