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if you want the secret ending, you really need a guide. So maybe not on the first playthrough? Just let things happen naturally? :)
As for the Hulrun vs Ramien quest...keep in mind, I'm erring on the side of no-spoilers...
The way you resolved it doesn't really "mess up another important quest".
It changes some things in the story, yes. It does lock you out of a specific branch, sure...but the same is true for many other decisions...this is one of the selling points of the game: many, many ways the story can go.
My suggestion...don't sweat it, and don't reload and re-do 4 hours of the game to change a decision that you thought made sense for the character you're playing.
If you are curious, you can always do a different character later.
I suppose up to chapter 4 you could reasonably do everything "correctly" by chance, especially if playing Chaotic. Chapter 5, I begin to doubt it...and then the timeframe, out of basically nowhere? Nah, you don't do this blind.
Thanks. I did go back to previous save and replayed this quest, keeping both alive for the moment and it didn't take too long since I knew what to do. I then cleared the Garrison, made my mythic choice, began day one at the war camp, and while I was reading about the Notes for the Storyteller quest in Fextralife, I noticed that I completely missed a broken gold buckle at the Marketplace that ends up turning into a great item. I have the 6 magic essences, but the storyteller won't give me the option to rebuild it. Great!