Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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not getting the military part
no explanations are given ---no guide... when i try to recruit nothing happens the images are "blanked out" for whatever reason (no explanation given) ...shouldnt there be some minimal(at least) guide as to how the military part of the game works i.e. the mechanics??

what to expect in certain condition... what "this means" what "that means" ---theres nothing

why is everything "learn on the fly"? meanwhile if you screw it up you have to start the whole game form the beginning at 'defenders heart" again i'm guessing
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Showing 1-6 of 6 comments
blessku Dec 31, 2022 @ 6:31pm 
How about you open encyklopedia and figure it out.
Yow! Dec 31, 2022 @ 8:04pm 
First of all, make back up saves when you identify a new stage of the game, that way you can go back to a recent stage without a full restart.

The military part, which is the crusading one, where you recruit and move armies, and do battle with them, looks like a simpler heroes of might and magic mini game.

You should elaborate a little bit more on what are your issues with it, unfortunately you might need an outside guide for starters, there is no tutorial in it.

As a simple rule, you should eliminate as many enemy armies as possible with minimal casualties as possible, always recruit all available units and keep stacking them, when you unlock buildings in liberated forts you should focus on unit growth rate and resources generation, if it is similar to kingmaker, you will be swimming in money, and will be able to make a huge initial investment to make a larger push early on for a snowball effect.

This is my take on int as a HoMM player, i don't know if it is recommended or not.
gmwaddington Dec 31, 2022 @ 8:53pm 
Here's a guide to get you started:

https://www.youtube.com/watch?v=KJGEOn5vhrg&t=2s
This part of the game starts in Act 2 (after the Gray Garrison).
Last edited by gmwaddington; Dec 31, 2022 @ 8:55pm
fourfourtwo79 Dec 31, 2022 @ 10:43pm 
Whilst I somewhat agree: By the time the army was unlocked, I made a save and simply toyed around with the army management for a couple months in-game time and went back to my save after (doesn't take long). Trust me, it's much much simpler than you think it may be.

Originally posted by Yow!:
As a simple rule, you should eliminate as many enemy armies as possible with minimal casualties as possible, always recruit all available units and keep stacking them, when you unlock buildings in liberated forts you should focus on unit growth rate and resources generation, if it is similar to kingmaker, you will be swimming in money, and will be able to make a huge initial investment to make a larger push early on for a snowball effect.

That's good advice and what I did immediately. Simply focused on army growth by building structures that would ensure such (never one for cavalry units though, despite the quest log suggesting you to do such). Plus one structure in each fortress that would ensure resource generation. That was basically it.

From then on it's simply a case of picking enemy armies and forts off -- their level is being displayed on the map screen. (The armies attacking your own territory are weak). Actually, you can almost always pick a route through them that sees you overleveled -- which means you get an option that lets them flee anyway (still gives you the xp so your general can level up -- and in case you're playing a lich, your undead units still grow in numbers).

Initially I didn't engage with anything else. Neither the advisors, nor events, nor anything, including party questing (there's no time limits). Simply moved the army around the map and passed time. Almost had wiped the entire map clean (and could have taken the rest easily) when I went back to my proper save. I also never created any more army than one.

If you engage with everything, those advisors and events actually unlock army upgrades making things even simpler/easier... (and that's on the higher difficulty setting available for management...)
Last edited by fourfourtwo79; Dec 31, 2022 @ 10:53pm
endless786bliss Jan 1, 2023 @ 12:20am 
Originally posted by gmwaddington:
Here's a guide to get you started:

https://www.youtube.com/watch?v=KJGEOn5vhrg&t=2s
This part of the game starts in Act 2 (after the Gray Garrison).
thanks i will check it
endless786bliss Jan 1, 2023 @ 12:23am 
Originally posted by Yow!:
First of all, make back up saves when you identify a new stage of the game, that way you can go back to a recent stage without a full restart.

The military part, which is the crusading one, where you recruit and move armies, and do battle with them, looks like a simpler heroes of might and magic mini game.

You should elaborate a little bit more on what are your issues with it, unfortunately you might need an outside guide for starters, there is no tutorial in it.

As a simple rule, you should eliminate as many enemy armies as possible with minimal casualties as possible, always recruit all available units and keep stacking them, when you unlock buildings in liberated forts you should focus on unit growth rate and resources generation, if it is similar to kingmaker, you will be swimming in money, and will be able to make a huge initial investment to make a larger push early on for a snowball effect.

This is my take on int as a HoMM player, i don't know if it is recommended or not.
thank you brother
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Date Posted: Dec 31, 2022 @ 6:14pm
Posts: 6