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The military part, which is the crusading one, where you recruit and move armies, and do battle with them, looks like a simpler heroes of might and magic mini game.
You should elaborate a little bit more on what are your issues with it, unfortunately you might need an outside guide for starters, there is no tutorial in it.
As a simple rule, you should eliminate as many enemy armies as possible with minimal casualties as possible, always recruit all available units and keep stacking them, when you unlock buildings in liberated forts you should focus on unit growth rate and resources generation, if it is similar to kingmaker, you will be swimming in money, and will be able to make a huge initial investment to make a larger push early on for a snowball effect.
This is my take on int as a HoMM player, i don't know if it is recommended or not.
https://www.youtube.com/watch?v=KJGEOn5vhrg&t=2s
This part of the game starts in Act 2 (after the Gray Garrison).
That's good advice and what I did immediately. Simply focused on army growth by building structures that would ensure such (never one for cavalry units though, despite the quest log suggesting you to do such). Plus one structure in each fortress that would ensure resource generation. That was basically it.
From then on it's simply a case of picking enemy armies and forts off -- their level is being displayed on the map screen. (The armies attacking your own territory are weak). Actually, you can almost always pick a route through them that sees you overleveled -- which means you get an option that lets them flee anyway (still gives you the xp so your general can level up -- and in case you're playing a lich, your undead units still grow in numbers).
Initially I didn't engage with anything else. Neither the advisors, nor events, nor anything, including party questing (there's no time limits). Simply moved the army around the map and passed time. Almost had wiped the entire map clean (and could have taken the rest easily) when I went back to my proper save. I also never created any more army than one.
If you engage with everything, those advisors and events actually unlock army upgrades making things even simpler/easier... (and that's on the higher difficulty setting available for management...)