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번역 관련 문제 보고
Not true. Being an Elf makes her objectively better in every metric that matters.
You not liking her kit or character is irrelevant.
Imo, her character far outweighs whether or not another character can deal 3% more damage
If you really wanna feel like an absolute ♥♥♥♥♥♥♥, mock and bully her and she will regress into a mentally disabled child. Alternatively, if you go full lawful with her conversations, she becomes an absolute monster, essentially embodies the Empyreal Lord the Crow actually is in disguise.
It's great.
You can influence pretty much every character, but not as drastically as Wol, Aru and Ember.
What mythic does this?
Skills: Persuasion, Knowledge World ,UMD
Level 4 Witch- CHA+1 (always from now on), Evil Eye/Protective Luck (unfair). Spells:Glitterdust
Level 5 Witch- Metamagic Heighten Spell, Spells: Enlarge person , False Life
Level 6 Witch- Evil Eye/Cackle Hex, Spells: Heroism/Stinking Cloud (for human enemies)
Level 7 Witch- Spell Pen, Spells:Unbreakable Heart (removes Confusion), Pernicious Poison, Vampiric Touch
Level 8 Witch- CHA+1, Fortune Hex, Spells: Phantasmal Killer (+Evil Eye for saves)
Level 9 Witch Skill Focus Knowledge World (Prereq for Loremaster) Spells: Cure Moderate Wounds, Remove Curse, Enervation/Greater False Life
Level 10 LOREMASTER- Secret--->Cleric: Greater Command (Halt variant, this is a powerful stunlock spell). Spells: Mind Fog
Level 11 Witch- Greater Spell Pen, Hex: Beasts Gift. Spells: Find Traps, Cure Serious Wounds, Enervation/Greater False Life, Feeblemind
Level 12 Witch- Spells: Gtr Heroism/Greater Dispel Magic (start Heightening Greater Command!)
Level 13 Witch - Spell Focus: Enchantment- Hex: Protective Luck. Spells: Death Ward/Dimension Door, Baleful Polymorph, Raise Dead
Level 14 Loremaster- Spells - Heal/Legend Prop
Level 15 Loremaster- Greater Spell Focus: Enchantment. Secret--->Combat Feat: Shatter Defenses(to be used with Hellfire Ray) Spells: Stone to Flesh, Ice Body
Level 16 WITCH- Spells: Mind Blank, ...(still to this point Heightened Greater Command is better than ANY lvl 6-8 Spells)
Level 17 Loremaster- Improved Crit---> Ray, Spells: Greater Bestow, Stormbolts
Level 18 Loremaster- Secret--->Cleric Spell: Overwhelming Presence (substitute for Greater Command Halt) Spells: Mind Blank Communal
Level 19 Loremaster- Metamagic Bolster (for Hellfire Ray), Spells: Cure Serious Wounds, Foresight
Level 20 Loremaster- a) Rogue Secret--->Combat Trick: Improved Initiative or b)Wizard Spell-->Witch: Sense Vitals/Weird Spells: Heroic Invocation
MYTHIC ABILITIES
1) Abundant Casting
2) Mythic Spell Pen
3) Improved Abundant Casting
4) Sorcerous Reflex
5) Greater Abundant Casting
6) Mythic Spell Focus: Enchantment
7) Beneficial Curse: Powerless Prophecy
8) Improved Critical (Mythic):Ray
9) Favorite Metamagic Bolstered
10) Improved Initiative (Mythic)
**GEAR**
Amulet: /Amulet of Blackened Mirror Glass, Amulet of Clarity
Armor: Haramakis, Deadly Rays
Robe: Robe of Inevitability, Robe of Seven Sins, Robe of Mephistopheles
Belt: Dex belts then Physical Perfection+6
Gloves: Twisted Temptation (Best In Slot)
Boots: Ronnecks´ Sacrifice, Boots of Freest Rein
Helmet:Headbands to Increase Charisma, Darkness Caress
Goggles: Goggles of Mind Control, Goggles of Piercing Gaze
Cloak: Cloak of Resistance
Rings: Red Salamander, Ring of Chaotic Fascination
Bracers: Bracers of Mind Break
Weapon: BIS: Quarterstaff of the War Mage
Quick Slots: Greater Quicken Metamagic Rod (Overwhelming Presence/Greater Command), Grandmaster Rod (Helfire Ray), Devouring Lust, Extend Metamagic Rod (for Buffs), Signet of House Vespertilio
https://www.youtube.com/watch?v=ErpqRegmjCw&t=760s
Daeran and Nenio both have better casting stats...why wouldn't that matter as a metric for a caster?
And please don't tell me you think Ember is a better caster than MC?
You know how ranged touch attack works, and what stat govers it's hit chance right? You know I said RAY caster specifically for a reason.
Nenio has a pitiful amount of casts per day compared to Ember, also all the rays are Evocation OR Necromancy, not Illusion, and Necromancy is an opposition school for Nenio.
So unless you're using a cheat mod that allows you to rebuild her from scratch, she is terrible at ray casting. Also Ember has access to Hexes which Nenio doesn't even have. While most Hexes are trash, some are not. Like Protective Luck for example, which is probably the most underrated ability in the entire game.
Yes, Ember is a one-trick pony, but a damn good at that one trick.
Edit: its also a bonus feat for nenio.
But why would you when at that point you can cast Weird on Nenio and AoE insta-kill stuff?
You people have some weird obsession. I never said Ember was the best companion Caster. Just that if you build her as a ray caster, she works fine in that specific role so you don' thave to lug around dead weight if you wanna keep her in the party for whatever reason.