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In the north of the avestan, there is a big community of vampires (especially in the ustalav, which is just on the border of the worldwound), so dhampirs are not uncommon there.
Tiefling, like aasimar are common planar scions, it's not that rare, you even see a few as npcs.
Drows on the other hand are way more difficult to justify. First, a lot of drows worship demons, so they might just get killed on sight when entering kenabres, instead of being rescued, not even talking being tracked down by elves from kyonin.
Second, drows very rarely interact with people from the surface, they either just dwell undergroud in the darklands or disguise themselves to pursue shady deeds in dark corners of some cities.
They're just not a race you can play in any campaign.
That's literally like how half of the playable races are in D&D style games lol. Drow are probably even worse in D&D but are playable.
Edit:This would skip the little Fair tutorial, but since its a DLC race OwlCat could just run under the assumption that the player already understands the basic of the game
There is a DLC that adds a roguelike-style dungeon tho.
A lot of humans also worship demons but for some reason humans aren't kill on sight...
Also what about that goblin in Kingmaker? He managed ok.
We never got playable goblins in Kingmaker precisely because they didn't fit into the game's setting. No one would agree to the coronation of a goblin king and its (in)ability of leading a country. Much less one in where 70+% are humans. Hence why Owlcat didn't made them playable in their first (and second) game even though goblins had a dynamic race model with showing equipment. That extra work was mainly due to reaching the Nok-Nok kickstarter stretch goal. Nok-Nok was never meant to be much more than a funny sidekick. And the writing reflects that walking joke character.
Though there are still mods for Kingmaker to unlock said goblin race to the player. Which, while still massively immersion breaking, is quite hilarious.
Note that unlike Dhampir and Tieflings (who may have evil 'in their blood' but no societal pressure to adhere to it), Drow are raised in a supremacist society that treat other races as "slaves or not yet slaves". With some making the rank of "servitor". And elves making the rank of "target for ruination". Combine that with the fact that nonconformists usually don't live very long and the fact that Pathfinder (to my knowledge) did not have a Drizz't character for potential redemption. It's not that there can't be any good drow, but we have no examples and ones who might have played the Drizz't role will play the role of corpse instead.
I mean, nothing is stopping them from possibly including something in the future. But it may need a bit of a stretch to write in.
I mentioned above about my PC being a evil bloodthristy Dhampir who devours humans and demons alike in the open and no one sees this as a problem. Same with Witches, they are shown to be hunted and often killed on sight with Embers story, but yet the PC still has the option to pick the Witch class.
As far as being hunted by other drow, that would make some interesting encounters throughout the game, i think thatd be a fun addition to a dlc.
Were the Commander a Dark Elf, elven assassins would be raining down - elven lands would likely break off any and all diplomacy and trade with the Queen, for backing a dark elf.
I cannot imagine her taking a chance on putting a dark elf in charge of a big chunk of her forces, finances and so on.
It would add some new dynamics with diplomacy with elven nations, they could give the player a chance to win them over or i guess let the elves fend for themselves against the demons.
Yes i finished the drow quest and was disappointed you could recruit her as a companion. Considering a crazy mutant cannibal, another crazy cannibals, and a succubus were party options.
Speaking of which with how insane and evil Camellia is I dont understand why she didnt start turning into a drow since that is how drow lore works in pathfinder