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Bestow Grace is nice but - Immunity > Improved saving throws and unless you are using a Merc team its basically going to only be Seelah, Soheil, and Ember. You can pretty comfortably dominate Core with the main companions which; more or less, forces you to not build around bestow grace.
Most spells are for good - eaglesoul is very powerful.
DR comes also into play - since most enemies are evil, you want DR what includes them /good I think there is a spell that gives DR /good if you are evil (and that is exactly what you need)
One item what summons some useful mooks looks whether you are evil (if you are i think you get better mooks)
Maybe you just want to discard all this soul transference nonsense that impedes proggress, and hoard knowledge forever as an undead ruler-archivist, but the process is a little morally dubious?
Maybe you are cursed with an unsatiable hunger, and normal food just does not dull the pain anymore?
Maybe all these heretics rtunning around are the reason why the world is facing annihilation to invading demon hordes?
Maybe you are cursed with unsatiable lust, and mortal women just do not dull the horny anymore?
All of the Lich items, to be fair.
i mentioned roleplay is not a factor for the sake of this discussion
I don't remember any of them being amazing despite running lich a few times. I got that DLC helm from inevitable excess then said meh and benched it.
I just noticed a +3 AC lawful evil monk shirt on sale in act 4, but other than that I'm having a hard time thinking of build around items or buffs for evil characters.
A lot of enemy dr is removed by magic or good aligned.
Bless weapon alone is very good.
Tho 90% of my playthroughts are a neutral evil lich(i dont pay attention to the alignment. I just end up there because lich gets a lot of evil choices that bring benifits)
So gameplaywise i would say because lich require to be evil to transform but beyond that.
Your alignments means nothing.
Just get a few good spells and gear.
And stuff will die.
Apart from that, I found it really helpful to have evil mercs in my LA Angel game, simply because they are unaffected by Blasphemy, which really helps on several occasions.
Lich is like the ultimate wizard and afaik the penultimate caster in the game. To be a Lich you have to do a whole bunch of evil things (including sacrificing your loved one), although I guess you can balance it out with other unrelated choices.
This may or may not be an opinion. Personally I love evil characters in rpgs so I may be biased.
While yes, those items may require evil, but I dont think they are automatically BETTER than good-aligned items. Personally I went with the higher +int items rather than the lich-specific ones like Tar-Baphons crown. That said, I don't really have a point of comparison since I only have one playthrough under my belt as a LE lich.
yeah that's the hat I was talking about in the original post
because nothing smite chaos like they do.
I remember that staff in Kingmaker (made a sorcerer/cleric/ mystic theurge of Asmodeus to make use of it) but I haven't seen it in WotR. Is it in the DLCs? Only started the Midnight Islands and haven't looked at the other one.
Hellknights are not necessarily evil though, they cover all alignments in the lawful spectrum and typically most are evil and some diabolists, but within the order youll find lawful neutral and good.