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* A DC [25 + spell level] check to decipher the scroll (although Read Magic can get past this check which in my experience is actually rarely required by GMs)
* Since she lacks the 11 int needed to cast a level 1 mage spell, she needs to make a second UMD check of [15 + casting stat requirement] to emulate having the casting stat
* Finally, for casting a spell not on her spell list, she needs to make a DC [20 + spell level] check.
So in theory, if Owlcat implemented the rules exactly, she'd have to make three UMD checks, at DC 26, 26, and 21. She can't even possibly make the DC 26 checks since her highest UMD result would be a 23.
I did some more researching, my current hypothesis is that Camelia can't use the scroll at all (even with a DC), because she has no hard points in UMD. The +3 I'm seeing are from bonuses, but she has 0 invested points. I *hypothesize* you need 1 hard point minimum to even try., is that right? Or is it Goilveig's explanation, with holy bananas 3 umd checks?
Scrolls are an interesting mechanic I'm just beginning to appreciate. From what I'm gathering you actually want your martials to have high UMD so they can use scrolls to nab personal buffs they would otherwise not be able to get, is that right? I think I'm beginning to see that brownfur isn't necessary (and she's limited to passing out transmutations anyways) to get certain personal buffs on certain people who aren't spellcasting classes.
Two downsides.
First is that the duration of a spell from a scroll is based on the spell caster level of the scroll (Nenio's scroll savant class lets her break this rule). So, as an example. If you are having a character cast Shield off a scroll you purchased from a merchant that scroll is almost always going to be caster level 1. Which means with it's 1 minute per caster level duration it will only last one minute. Scrolls are typically caster level = [(spell levelx2)-1]. These spells will also be easier for opponents to dispel but honestly most of the time opponents are dispelling they are some boss type encounter and will dispel your buffs pretty easily.
Second is cost. It can be costly to try to keep using enough of these scrolls to keep protecting the members. And you might not be able to find enough off merchants to cast them as much as you like.
Now, this is a possible third and I don't have this verified. But normally in Pathfinder if you are using an Arcane scroll to cast a spell then if you are wearing armor you have to make the arcane failure test based on the armor you are wearing, the heavier the armor the more likely you are to fail the roll. This, btw, does apply to normal Arcane spell casting as well, not just off a scroll. What this means is many of the self buffs you would most like to cast as a melee type character are Arcane. Shield, Mirror Image, Displacement, Blink, See Invisible, Gravity Bow, Lead Blades, Haste, Greater Invisibility as well as some really powerful higher level spells. I don't know if the game does the Arcane Armor Failure check for casting a spell from a scroll or not and don't have any characters that wear armor and have UMD so I don't have the ability to check.
To your first and second points, that's why I would scribe scrolls myself as opposed to buying from merchant. Caster level becomes that of the scribe and no shortage of spells.
If I remember right, the skill specifically says you must have actual ranks in it to even attempt a Use Magic Device check. Just like in the tabletop game. It doesn't matter how many bonuses you have, if you have not invested any points, you can not attempt the check.
Edit: Yeah the Use Magic Device skill (along with the 2 Lore skills, the 2 Knowledge skills, and Trickery) all say they can not be used unless you actually put points into them.