Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Major Tom 2022년 10월 20일 오전 4시 40분
DR Nerf
Welp, RIP my DR builds. Does anyone know the best way to get DR now? I was having loads of fun having a tanky lich and invul barb but those days are gone. I don't like the idea of having a pure AC tank and really liked having someone who could tank hits when some get through.
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CRAGNAR 2022년 10월 21일 오전 6시 19분 
You can just install toy box and have all this and more again. It will allow you to have multiple effects that aren't meant to work at the same time.
Lou the Lou 2022년 10월 21일 오전 10시 16분 
CRAGNAR님이 먼저 게시:
You can just install toy box and have all this and more again. It will allow you to have multiple effects that aren't meant to work at the same time.
Some people don't want to use mods.
Clangeddin.86 2022년 10월 22일 오전 9시 55분 
Now they won't even stack from different classes lol, what the hell, at least in DnD 3.5 DR/- from different classes stacked (but didn't stack with DR/- from gear).

Stalwart defender DR is now pathetic on its own. Same for Fighter's Armor Mastery. Those abilities function in virtue of their stacking, without it, they are trash.

Heavy armored legends went from a maximum of 40+ DR attainable to just 16 (from Barbarian Invulnerable Rager), wtf do you even do with 16 DR in this game at level 20?!

At the very least allow heavy armored characters to invest on a mythic ability or feat to make them stack again.

I was just thinking that if the Impassable Guard Tower Shield is in this game as well, then all DR from classes becomes irrelevant, as anyone that can wear a tower shield can then jump to DR 15/-.
Or even the Throne Keeper armor with DR 10/- makes an almost entire substitute for an entire DR/- class progression, how stupid is that?

Ah, also well done on making adamantine armor that gives additional DR not stack with itself... before patch I bought an armor which was supposed to give 4 DR/- now it gives 3/- because the additional 1 is a separate effect and doesn't stack with itself. /epic facepalm of failure.
Kage 2022년 10월 22일 오전 10시 18분 
Imagine this game was based off of DnD rules, so much better than pathfinder imo
klionh87 2022년 10월 22일 오전 10시 37분 
Lou the Lou님이 먼저 게시:
CRAGNAR님이 먼저 게시:
You can just install toy box and have all this and more again. It will allow you to have multiple effects that aren't meant to work at the same time.
Some people don't want to use mods.

And yet those same people want their own version of the game, different that what it is (and should be, according to the official rules).
...which sounds exactly the job of a mod, the very reason they came to exist.

Curious, isn't it?
Veolfen 2022년 10월 23일 오전 4시 33분 
Clangeddin.86님이 먼저 게시:
Now they won't even stack from different classes lol, what the hell, at least in DnD 3.5 DR/- from different classes stacked (but didn't stack with DR/- from gear).

Stalwart defender DR is now pathetic on its own. Same for Fighter's Armor Mastery. Those abilities function in virtue of their stacking, without it, they are trash.

Heavy armored legends went from a maximum of 40+ DR attainable to just 16 (from Barbarian Invulnerable Rager), wtf do you even do with 16 DR in this game at level 20?!

At the very least allow heavy armored characters to invest on a mythic ability or feat to make them stack again.

I was just thinking that if the Impassable Guard Tower Shield is in this game as well, then all DR from classes becomes irrelevant, as anyone that can wear a tower shield can then jump to DR 15/-.
Or even the Throne Keeper armor with DR 10/- makes an almost entire substitute for an entire DR/- class progression, how stupid is that?

Ah, also well done on making adamantine armor that gives additional DR not stack with itself... before patch I bought an armor which was supposed to give 4 DR/- now it gives 3/- because the additional 1 is a separate effect and doesn't stack with itself. /epic facepalm of failure.

Ahah i actually thought of that yeah.

This specific adamantite armor that gives +1 dr doesn't stack with itself it's dumb.
But anyways adamantite armors are close to totally useless now ^^
Clangeddin.86 2022년 10월 23일 오전 6시 19분 
Anyways... even if we go "by the book" (although someone will have to explain me why DR/- has to go by the book in a videogame, but Mythic Paths and Deskari's Stats don't), I would still argue that DR/- from class features should stack, if anything because the "source" of it is the same, the training of your character.

It would still make adamantine armor obscenely worthless, but at the very least it would salvage (if only a little) certain classes and builds revolving around DR/-. And it would maintain a modicum of adherence to the pathfinder book rules just enough to keep the purists happy (albeit with a different interpretation of the word "source").
ppaladin123 2022년 10월 23일 오전 7시 08분 
Shahadem님이 먼저 게시:
x_equals_speed님이 먼저 게시:
I think it's fair to say it's a bugfix rather than a nerf. It's not been changed for balance reasons, it's been changed because it's not matching the rules of the game.

https://www.d20pfsrd.com/Gamemastering/special-abilities/#TOC-Damage-Reduction

"If a creature has damage reduction from more than one source, the two forms of damage reduction do not stack. Instead, the creature gets the benefit of the best damage reduction in a given situation."

It cuts both ways though, presumably there were some enemies with DR from their species and from their spells that also find they no longer stack.

If you want to have a build that takes a few hits maybe there'd be something in a barbarian/azata? The Azata mythic path can get some fairly tastey fast healing and the barbarian rage powers are written as "Increase your DR" rather than "Provides a new and different source of DR" so should still stack. So if you're reducing the hit a bit and healing some at the end of the round that could be good.

That is so stupid considering that bonuses to base attack stack and bonuses to AC stack if they are considered different even though it is all just a AC bonus or attack bonus.

Also they need to remove the dex decrease from wearing armor. That is beyond stupid.

Frankly the entire Pathfinder mechanics need a huge rework of every single area.

Pathfinder 1e is a 14 year old system and since then both Pathfinder 2e and D&D 5e have come out with their takes on revising (and in the case of 5e greatly simplifying) the 3.5e rules that served as their base.
hilburnashua 2022년 10월 23일 오전 7시 45분 
Pathfinder tabletop might have gone a little too far in some cases when it came to stacking effects. DR probably being one of those. But that is because of the absolute horror show D&D 3.0 was with much looser rules on stacking effects which lead to some truly game breaking characters (dual wielding keen rapiers with improved critical immediately comes to mind).
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