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Well the assassin class (which is focused around poison) has no mythic ability to make it work on demons (which are immune to poison), rendering the class effectively impossible to use.
So it's not like it's the only time they didn't put a mythic ability to support a build.
That said about mounts, they already embedded several mounted feats into the regular mount mechanic. If you wanted to have the same effectiveness of a rider in pnp, you would need to pick at least 2 or 3 more feats to deal the same kind of damage.
So it's not like mounted combat was a forgotten feature, it's still very powerful as it is.
for mythic charge it does exist ingame and does not work with a charge focused class
like if we take your assassin example the equivalent would be having a mythic poison ability that does not work with assassin poison
Mythic charge is not mounted mythic charge. The mounted mythic charge doesn't exist in the game.
Mythic feats just like all feats only work on the character taking it. If you pick cleave for example, you cleave, not your mount. If you want your mount to cleave, you need to pick cleave for your mount.
This is why mounted feats exist, so that the rider pick them and they affect the mount.
So mythic charge as it is shouldn't work on your mount, it should work only on you. Becasue you need to charge. When mounted you don't charge, your mount charges, you do a full attack (which shouldn't even be legal, since in pnp you need a feat to make a full attack after riding, by default you can only make a standard action since you need a move action to ride the horse).
The only thing that would work would be a mythic mounted charge, which doesn't exists. Just like a mythic poison affinity feat doesn't exist for assassins, even when other immunities bypass exist (for example you have a feat to bypass elemental immunities and resistances, but not poison, so you can do a lightning caster against demons, which are immune to lightning, but not a poison user).
its called being misleading