Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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How can I reach Drezen?
Hey everyone, do I need to destroy demon armies with the crusade armies in order to get to Drezen or is there some other way? Thank you in advance :)
Last edited by Jaxteller2112; Aug 2, 2022 @ 7:39pm
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Showing 1-15 of 17 comments
Ronin Gamer Aug 2, 2022 @ 7:40pm 
Are you referring to the point of the game where you are leaving Kenab for the first time and marching your way north east towards Drezen? Yes I believe certain demon outposts need to be taken down before your people can continue forward beyond that point. You don't have to do all the fights, but I believe the towers are needed.
Jaxteller2112 Aug 2, 2022 @ 7:42pm 
Thank you for the answer, I thought so myself but I think it's pretty much impossible right now, my lvl army is 1 (even if I have 4 men and a chief) towers are LVL 4. Unless it will take so much time, armies and golds to overcome.
Ronin Gamer Aug 2, 2022 @ 7:45pm 
Well from what I remember you get reinforcements over time and can do other fights to build them up. Yes losing people in those fights doesn't help but you get some other stuff that can.
To be fair though I despise the army system much like I despised the kingdom system in Kingmaker. Main reason I never finished either game. Currently trying to see if a mod I have set up might let me set things up so I can make the army thing not matter all that much so I don't have to set it to auto and potentially miss out on content in the game.
Jaxteller2112 Aug 2, 2022 @ 7:49pm 
I heard about the kingdom system a couple hours ago being bad.
Thing is, if this is going to take me countless hours just to get to Drezen or some other place later on I don't think I will stand it
At first I thought I was the problem, not understanding something out of those wars but I see it's a common problem now.
Thank you very much again for the replies tho :)
Ronin Gamer Aug 2, 2022 @ 7:57pm 
Originally posted by Jaxteller2112:
I heard about the kingdom system a couple hours ago being bad.
Thing is, if this is going to take me countless hours just to get to Drezen or some other place later on I don't think I will stand it
At first I thought I was the problem, not understanding something out of those wars but I see it's a common problem now.
Thank you very much again for the replies tho :)
Well, the way the rpg is structured EVERYTHING is going to take awhile. Nothing in this game is quick. I can deal with a lot of it just fine, but I just hate the kingdom/army mechanics getting in the way of me doing the adventuring and story parts. I don't care that those parts take awhile to complete, I just hate that I'm forced to take part in something else I don't want to in order to do the thing I do want to.

I've said it before, if Owlcat could just make one of these games that doesn't have one of these micromanagement systems in it, I'd likely love their game. Warts and all. I just can't stand that one aspect of them.
Jaxteller2112 Aug 2, 2022 @ 8:04pm 
That's exactly what I think, I totally agree with you.
Drake Aug 2, 2022 @ 8:29pm 
While chapter 2 isn't shorter than chapter one, it's not the longest and the crusade part is certainly not the biggest activity. The chapter is about 15-20h long (I usually play it turn based so it takes me longer) and the crusade part takes me about less than 1h.
The battles last for about 5 minutes and there are less than 20 on the map (and half of them being optional, but advised to do to level up the general).

People having a hard time with the crusade think it's more complex than it actually is. It's very straight forward, you just do the adventure part in the week, and every first day when you get the army reinforcements, you stack. On the third week you should have a good amount of soldiers, then pick a sorcerer general with scorching ray (it's not mandatory but speeds up the early level up). Then you just destroy every army on the map by order of level. In chapter 2 armies don't invade your lands, so you don't have to defend, you have just build one big army wreck the board.

The biggest chunk of the crusade is the chapter 3 (which is a big chunck of everything, you can easily spend 80h just on that chapter, there are a lot of dungeons to explore and quests to do, crusade is not even half the time you spend there).

I think people just start the game thinking the management is going to suck, and they condition themselves for dozens of hours to not liking it and that they paid for a game that is not what they want for half of the game. I didn't have any issue with the crusade, it wasn't hard, it wasn't problematic, it wasn't even the biggest part of the game (unlike kingmaker), while it's not the best system in the world, it does the job when transfering the pnp crusade maangement to the video game.

Because most adventure paths in pathfinder have management rules (which are different for each AP), even on pnp. You spend a lot of downtime even on tabletop. And it works because they still release new APs in PF2 and starfinder that have management rules.

Those are not games like baldur's gate. And that's an issue, because most of the kickstarter backers paid for the crusade (that was several scretches) to be in, their sold us on a homm style of management.
But then they had to dumb it down because the other part of consumers don't want that type of gameplay in the game. Leaving something that is right in the middle, too easy for people that were waiting for it, and too hard for people that didn't want it.

I still think they should have gone all out and do a full fledged Homm game with a bigger management, at least they would have gotten that play base (hell knows we need a new real homm game).
Last edited by Drake; Aug 2, 2022 @ 8:31pm
Ronin Gamer Aug 3, 2022 @ 12:31am 
Originally posted by Drake:
Because most adventure paths in pathfinder have management rules (which are different for each AP), even on pnp. You spend a lot of downtime even on tabletop. And it works because they still release new APs in PF2 and starfinder that have management rules.
Then I guess I just don't like Pathfinder. Shame because there is a TON that I do enjoy, but if that aspect is a central part of several adventures, then this isn't for me. Either I have to wait for mods to rule that aspect out or just not bother with it to begin with. Shame.
Max Kojote, M.SC Aug 3, 2022 @ 12:38am 
Originally posted by Ronin Gamer:
Originally posted by Drake:
Because most adventure paths in pathfinder have management rules (which are different for each AP), even on pnp. You spend a lot of downtime even on tabletop. And it works because they still release new APs in PF2 and starfinder that have management rules.
Then I guess I just don't like Pathfinder. Shame because there is a TON that I do enjoy, but if that aspect is a central part of several adventures, then this isn't for me. Either I have to wait for mods to rule that aspect out or just not bother with it to begin with. Shame.

In fairness that's just for the official adventure paths. Smaller adventures or creating your own in the world are still doable. You can take the mechanics and setting of Pathfinder without the Adventure-Specific mechanics some have.
Ronin Gamer Aug 3, 2022 @ 12:44am 
Originally posted by Max Kojote, BIE:
Originally posted by Ronin Gamer:
Then I guess I just don't like Pathfinder. Shame because there is a TON that I do enjoy, but if that aspect is a central part of several adventures, then this isn't for me. Either I have to wait for mods to rule that aspect out or just not bother with it to begin with. Shame.

In fairness that's just for the official adventure paths. Smaller adventures or creating your own in the world are still doable. You can take the mechanics and setting of Pathfinder without the Adventure-Specific mechanics some have.
That's nice and all, but until a dev DOES that, Pathfinder isn't for me. Baldur's Gate 3 will give me the adventure I'm looking for or at the very least a lot closer without a mechanic I don't want to deal with, which is a shame because there's plenty here I do like. I'll just have to browse the online for the general rest of the story and character plots if my attempts at reducing or removing the army system doesn't pan out like I hope.
Jaxteller2112 Aug 3, 2022 @ 12:59am 
Originally posted by Drake:
While chapter 2 isn't shorter than chapter one, it's not the longest and the crusade part is certainly not the biggest activity. The chapter is about 15-20h long (I usually play it turn based so it takes me longer) and the crusade part takes me about less than 1h.
The battles last for about 5 minutes and there are less than 20 on the map (and half of them being optional, but advised to do to level up the general).

People having a hard time with the crusade think it's more complex than it actually is. It's very straight forward, you just do the adventure part in the week, and every first day when you get the army reinforcements, you stack. On the third week you should have a good amount of soldiers, then pick a sorcerer general with scorching ray (it's not mandatory but speeds up the early level up). Then you just destroy every army on the map by order of level. In chapter 2 armies don't invade your lands, so you don't have to defend, you have just build one big army wreck the board.

The biggest chunk of the crusade is the chapter 3 (which is a big chunck of everything, you can easily spend 80h just on that chapter, there are a lot of dungeons to explore and quests to do, crusade is not even half the time you spend there).

I think people just start the game thinking the management is going to suck, and they condition themselves for dozens of hours to not liking it and that they paid for a game that is not what they want for half of the game. I didn't have any issue with the crusade, it wasn't hard, it wasn't problematic, it wasn't even the biggest part of the game (unlike kingmaker), while it's not the best system in the world, it does the job when transfering the pnp crusade maangement to the video game.

Because most adventure paths in pathfinder have management rules (which are different for each AP), even on pnp. You spend a lot of downtime even on tabletop. And it works because they still release new APs in PF2 and starfinder that have management rules.

Those are not games like baldur's gate. And that's an issue, because most of the kickstarter backers paid for the crusade (that was several scretches) to be in, their sold us on a homm style of management.
But then they had to dumb it down because the other part of consumers don't want that type of gameplay in the game. Leaving something that is right in the middle, too easy for people that were waiting for it, and too hard for people that didn't want it.

I still think they should have gone all out and do a full fledged Homm game with a bigger management, at least they would have gotten that play base (hell knows we need a new real homm game).

Hey there, I actually did the lowest tier of armies (lvl 1 and 2) but I wasn't able to wipe them all with an army only, it took me several armies and about 50000 gold coins that has been turned to resources.
I, now have a full army of 4 (because that's the limit with this LVL army and general) unable to pass through demon armies (lvl 3 and 4) and that's my only complaint because I didn't know that in order to continue the story crusades would have become the only way to see how the story unfolds.
Thank you for the reply, I appreciated it
Last edited by Jaxteller2112; Aug 3, 2022 @ 1:01am
Gregorovitch Aug 3, 2022 @ 5:12am 
Originally posted by Jaxteller2112:
Hey everyone, do I need to destroy demon armies with the crusade armies in order to get to Drezen or is there some other way? Thank you in advance :)

The answer is there is one demon army with a general standing in your way (in a specific fort) between you and Drezen that you have to beat. The other demon armies visible in Act 2 are optional. One of those other demon armies in another fort has a nasty mage general. You don't have to beat that one in Act 2 if you don't want to. Treat it with caution.

Obviously it is to your advantage to beat some of them since it levels up your own general to help beat this "boss" demon army and take Drezen successfully.

The secret to success in the crusade game (which is actually reasonably good fun once you get the hang of it) is a) recruit a mage general, b) recruit every archer you can lay your hands on, c) recruit every other unit you can for good measure and hang the expense and d) take your time, wait until your recruitment and general level ups beef up your army so you can take out demon armies with zero losses, including this boss army defending Drezen.

Adventure at will with your party while you wait. Doing that taking Drezen is no problem.
Adeptus Stark Aug 3, 2022 @ 5:52am 
Crusade tips that have helped me.

Hire the Blue Stone Monk general dude. Talk to Irabeth to get a one time chunck of new troops for 2500gp and buy all the archers/infantry you can when you first start.

Kill all the low level armies on the map first. In battle use your spell power to kill off enemy archer units before they do too much damage.

At the top left of the battle screen is the picture of your general. There is a yellow line that keeps going up as you lose troops fighting. Don't let that yellow level reach the top before defeating the enemy. You basically can't lose any troops during 99% of fights to be strong enough to keep moving on in the Crusade.

I rarely charge the enemies in battle and wait for them to come to me. This gives me an extra attack with my spell power and ranged units to weaken the enemy numbers.

Every week you can buy more units to add to your numbers.

On level up, take the Heal spells (to not lose troops after a battle), spell power boost ability, Fireball, and the ability to add more troop types to your army.
Jaxteller2112 Aug 3, 2022 @ 6:57am 
Actually the situation on my side is like this: https://steamcommunity.com/sharedfiles/filedetails/?id=2844160570
So it's gonna be at least more than an army to beat in order to reach Drezen and it's LVL 5.
I'm going to give it another shot in a little while and see how it goes :)
Adeptus Stark Aug 3, 2022 @ 7:15am 
Originally posted by Jaxteller2112:
Actually the situation on my side is like this: https://steamcommunity.com/sharedfiles/filedetails/?id=2844160570
So it's gonna be at least more than an army to beat in order to reach Drezen and it's LVL 5.
I'm going to give it another shot in a little while and see how it goes :)

You can put those clerics together and add a whole other troop type to your army.

But you have lost way too many troops over the past battles to move on with those guys. You will have to build up for awhile. :SmallHealthPot:
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Date Posted: Aug 2, 2022 @ 7:38pm
Posts: 17