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The main problem causing my confusion is Camellia is at 1s in multiple stats upon returning to DH, despite the 1d6s and 1d3s not being mathematically able to reduce her stats to 1 in a single hour, based on my assumption of how the disease mechanics work. So, am I misunderstanding the disease mechanics? How do they work?
But the best way, especially in the first act, to prevent diseases is not to get hit, by killing them first. Sometimes it is worth a reload for that instead curing diseases or negative levels etc.
Otherwise I suggest staying away from Shadows and such; there is really no means to counteract ability damage and negative levels early on without waiting like two weeks, which is very ill-advised.
Worst case scenario you can just restart and get to that point quickly anyways.
This is the first time I've heard of anything like that - certainly seems like a bug. The saves should only occur once per day, and the ability damage should only occur on failed saves (so, at most, once per day).
This was the type of answer I was looking for. Thanks! I'll report the bug, I guess.
As for the other answers, I at least learned some ways to prevent this from happening and that it was actually better for me to just avoid the combats that caused my situation anyway. Especially the shadows. They made me just think I had poorly-built characters. Apparently, I'm supposed to go to the next area after making the bridge, rather than try to clear it out.
I have ended up lowering the difficulty and just avoiding areas with many undead/demons or humanoids with 6+ hit die. Now I've just completed the Defender's Heart battle and learned the hard way that the AI will attempt to finish off downed party members. Game's a lot less stressful now. Thanks again for the answers!