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My conclusion is that Trickster is using some other formula for spell DC that doesn't rely on ability scores.
There's a mod available on GitHub that allows you to rectify the utter design failure on Owlcat's part, namely allowing to choose for yourself which attribute each Mythic Path scales off of.
The Mod's name is "MythicSpellbookTweaks".
https://github.com/Vek17/WrathMods-MythicSpellbookTweaks
To this day, it is unfathomable to me why Owlcat failed to realize that they should've made the engine automatically set the scaling attribute of the player's chosen Mythic Path to the actual main attribute of the player's build.
Vanilla, a Sorcerer taking the Lich Mythic Path will be screwed, seeing much lower damage output, much lower own DCs and much less success against hostile DCs when compared to a Wizard taking the Lich Path, all just because Lich is hardcoded to only ever scale off of INT.
With this mod however, as a Sorcerer, you can set the Lich Mythic to scale off of CHA instead so that you won't be significantly punished for the great crime of not playing a Wizard on this Path.
While this might not after all be as relevant for the Trickster Path, it should still be valuable knowledge for any future playthroughs where you might want to play a Path with merged SBs, as this issue of course affects every Path.
Unless you by chance chose a build with the "correct" main attribute for your chosen Path — (and of course the game never once tells you what attribute that would be) — you'd always get a significantly lesser effectiveness when compared to having the "correct" main attribute.
And of course, the mod also allows you to simply just find out which attribute each Path uses to scale.
A wizard and a sorcerer will have the same spell DCs for Mythic spells because their primary casting stat doesn't actually effect Mythic spells. And with merged spellbooks you don't get all those other normal spells listed in the wiki since you should already have them if you wanted them.
The engine doesn't automatically detect your highest stat because the MC might not be a spellcaster to begin with. I probably don't need to tell you how broken a Dex-scaling spellbook would be. If you aren't a spellcaster main to begin with, it probably doesn't matter how much mileage you get from your spellbook anyway since it's not intended to turn your non-caster into a caster. Casting personal buffs, the one thing you might want, doesn't require a huge amount of spell slots.
+18 stregnth dragon form
+10 stregnth size bonus
+8 stregnth enhancement
Voila, every npc fails my spells because of overwhelming stregnth.