Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Good to know Owlcat didn't fix this after a years of time. Bodes well.
After taking a 5-ft step, you can no longer move; might seem like all of your actions are gone. However, you should be able to full attack, standard + move action (but not actual movement), or two move actions (such as drink two potions).
The most common cause for not being able to attack after taking a 5-ft step is because nothing is in range. Also common, something is in range, but you don't have "proper" line of sight.
Related, sometimes the character is actually moving rather than taking a 5-ft step - the indicator isn't always obvious. However, in those situations, you should still be able to take a single attack.
edit:
One more potential problem to point out. Before doing anything on that character's turn, are you just hovering over the enemy and doing the full attack? If that's the situation, pay attention to the 5-ft indicator. If it's lit up white, you should be fine. However, if it looks lit but in some sort of dark red, you are out of range. (If it's not lit at all, you are already in range.)