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With that said, Owlcats stayed pretty faithful to the original story.
There are some changes, but they (imo) improve the story be either fleshing out characters or adding to epic feel.
E.g., in the TT module, Deskari never attacked the city - it was Storm King (pretty powerful Balor, but not a demon lord).
Destruction of the wardstone showed you stupid flashbacks instead of what owlcats did.
As for your questions:
Yes, you still retake Drezen and use it as your keep;
All players get to choose from one of 6 mythic paths (owlcats completely redid those, FYI. TT mythics simply wouldn't work in CRPG realms or would be too much of a pain to implement properly from mechanical standpoint. Plus, there are almost no personal story related to those);
Nocticula, Areelu, Galfrey, Iomadea, Irabeth, Anevia and similiar NPCs are in the game.
Most of the party members are not, tho. Aside from Sosiel.
There are also some references. The elf that Camelia kills at the begining(you find her near a body) is a riftwarden who is supposed to accompany PCs through the dungeon and then help during the bastion part;
Does the story outline provided in the module also cover Areelu's interactions with the party, or was that something Owlcat wove in?
Arueshalae is in the tabletop, too, if I'm not mistaken.