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There is a mod that fixes this, but I don't know how it interacts with 1.3+.
there are spells you cannot use certain types of metamagic on, but when you go to the metamagic screen, those will clearly be "redded" out and you cannot even apply them if you wanted to. AFAICT, those all follow the TT ruleset. If you CAN apply a metamagic skill to a spell... and it simply doesn't work when you cast the spell, that would be a bug.
Ok, so, riddle me this:
Maximize: min - max becomes max ; must have min - max part(3d4 or whatever)
False Life: min - max temporary hp(2d10 + caster level iirc) -> CAN'T MAXIMIZE
???
This is why pathfinder 2 and starfinder ruleset just revamped the metamagic stuff and now you get a single one multilevel cure spell and depending on which slot (and at which level) you put it, it will heightens and empowers itself accordingly.
For example, if you are using a Rod, you aren't actually increasing the spell level to get the Maximized effect. I think there are Class Features that give you use of some Metamagics without raising the spells level. And there are some other miscellaneous things that may reduce the level (Favored Metamagic).
I'm not sure all of those are available (and useful) to Cure spell users, but you get my point.
It is, but it doesn't matter in my example. You can't MAX either of them.
Yeah, like what?