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I doubt that. Alchemist bombs are more a spell, mechanic-wise, and also a RANGED one. So why should it work with two-weapon fighting? this is a melee-skill... For several bombs per round, you always use your main hand.
Even the physical bombs count as an item-use, not a weapon-use... Since it IS an item, you use.
BTW: there's still no way to make physical bombs while resting in the normal campaign, is there? it seems, however, there IS some way in the 2nd DLC... I found according items. These can even be made "on the run" if you find appropriate liquid...
So this brings us back to the question. Can you throw more bombs with TWF in this game. I might respec a char JUST to find out...if I do I'll report back.
But, I tried google it and actully it cna be a bug, I played turn absed too...
https://steamcommunity.com/app/1184370/discussions/0/3124928124066390088/
(it was nto endless as I defeated him but a lot...)