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I like the animal aspects and teamwork feats they can share with their animal companion.
But you know me, I'm not about the stats.
Yeah, once you start thinking about stats, even in the slightest, you'll realize. But I'm glad you have fun with it. My Trickster was FULL Freebooter and it was better than you'd think at first. Because Aru and Seelah exist. Add YARR! on top of it and ... yeah, was a very elegant physical playthrough! Too bad the Persuade 3 didn't work, but meh. The entire character was more an homage to ... Capn Jack than anything else(...because, ofc it would be ; you need someone so epic + drunk for Trickster to truly work). Was glad that it actually worked out rather nicely in the end.
Huh, I thought that was Inquisitor's arch. You basically trade away random garbage in order to get actually awesome stuff. Too bad the choice of animals is ... lacking. Look, if it can take a Wolf, why can't it take a Leopard or a Smilodon? Imo, should be restricted to HOUND(read: a DOG) only. Otherwise it opens up loopholes. Because, what's the real difference between a Wolf and a Leopard / Smilo? If it's too exotic, well, what if a character is Mwangi or Linnorm / Mammoth Lord?
It shouldn't be compared to Ranger though, that's a blatant categorical mistake. Even if comparing it to Magus and Warpriest, it's not exactly looking good outside of RP builds.
What am I not seeing? Trip builds, are they that good? Also, I associate Hunter with a Bow, but that is quite likely a trap.
I found them best in melee. Outflank gives them an easy +4 to hit, and Tandem Trip let's the dog roll twice and take the best result. And Seize the Moment sets off critical hit AoOs.
nice, btw can you trip the bastard, that would be insulting lol
I could recreate one of my Elves, but no portrait(or Mythic outside of Legend) fits. RIP!
Regardless, what about other, non divine Hunters? Forester, Urban, Colluding...even the base class. How are they?
Forester, has no animal companion, but i can see him as a ranged char with high stealth check, that does camouflage and later hide in plain sight as a move action, then go with Vital and Improved Vital striking as a standard action, you get a tactician ability but its not very useful, except maybe shake it off teamwork feat.
Divine Hunter can be interesting, no teamwork but he has a domain, which i think can qualify him for the impossible domain selection, now in pnp you could take Deadeye's blessing if you are Erastilian, there is a mod, but i don't know if you are into that, still he also has access to celestial and fiendish template for his animal companion that allows for smiting, so smilodon or better Velociraptor (14 cha), its still pretty niche but different.
Others at least for me are pretty subpar, but maybe someone has a different opinion.
Also I have no idea what you mean by +10Ab, at 20th level it would be ~4.