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Druids are per default neutral. If Azata can be neutral, then it should be no problem. Though lore wise I have my doubts, since... druids...
Druids have to be Neutral on at least one axis. Azata default alignment is Chaotic Good, but you're allowed to deviate one step from that, so you can be also Neutral Good or Chaotic Neutral - and if you want to play Druid those are your 2 options to pick from.
I assumed the path didn't actually care about your alignment as odd as that seems.
if I pick Drovier I want to go for Azata and Elemental rampager Gold Dragon
So if I go for Gold Dragon which mythic path would you recommend before gold dragon?
"Mythic paths have a soft alignment restriction. After you picked one path, there will be a quest to ask you realign yourself if you don't meet the requirement. You can still use the powers you already have but may fail the mythic quests that provide further mythic progress."
Again: there is a default alignment for each Mythic Path, but you are allowed to deviate from said alignment one step in each direction. If you shift any further you will get quest later in game to shift your alignment to allowed value.
In scenario that you described, above would happened on both Trickster and Aeon Paths. Trickster is Chaotic Neutral (so only Chaotic Good or Chaotic Evil would fly) and Aeon is Lawful Neutral. The later is unique in the way that while you can be Lawful Good or Lawful Evil, it will result in major changes in story itself (ie you will loose access to what's considered "True Aeon" power to alter the timeline.) - due to my knowledge nothing comparable happens on any other Mythic Path.
Edit. Forgot about Demon (CN and NE would be fine).
Both Angel and Azata can be NG without consequences, I'm currently playing NG Angel Drovier and everything is fine.
I believe Drovier is better if you plan to run pet, summons and melee heavy party due to Communal Aspect and how it could interact with terrain spells, Aivu aura and shared feats. I personally plan to do Azata run as a Skald with Drovier Merc. Would probably still interact nicely with Golden Dragon but you would lose Aivu and Superpowers than, so I wouldn't personally take it as a Drovier.
Rampager is better suited for taking Golden Dragon, I believe, especially if you plan to rely on shifting, which Drovier won't be able to do prior to late parts of the game (Mythic 8 comes in act 5).
Edit 2. Keep in mind that should you decide to take Golden Dragon route, its default alignment is Neutral Good, so no Chaotic Neutral Druids for you;).
Sure:)
So for a druid Azata, NG, CN, or N are all valid. In essence, being a druid azata isn't much of a stretch.
Are you sure? I used to be under the same impression until @CelticMutt provided very sound explanation in this thread:
https://steamcommunity.com/app/1184370/discussions/0/4577340984553334352/?ctp=2#c4577340984554782739
Haven't tried to confirm/disprove that yet though.
The path to me seems perfect (lore wise) for bards and druids, lots of singing, relationship to nature.
One other weird thing: at one point, my Angel Inquisitor was warned his alignment was shifting to NG from LG. All fine and good, but it didn't affect his ability to do his class or keep his mythic path. It was a pointless warning.
I could also debate why this happened. Yeah, I tend to prefer Good to Lawful answers. IMHO, sometimes the Lawful answers suck worse.
Do you mean tutorial popup about alignment shift? If so, that is not Path-related; it's a heads up for classes with built in alignment restrictions (but triggers for everyone else as well) and was also present in Kingmaker.
Which classes do you think fit each Mythic the best? Imo:
Angel: Paladin(Martyr)
Demon: Bloodrager(or Skald Demon Dancer)
Azata: Hunter(Forester)
Aeon: Abjuration / Ench Wizard
Lich: Blight Druid? Something Necromancy / Conjuration oriented
Trickster: ???
Gold Dragon: Dragon Disciple + something
Swarm: ???
Devil: HK Signifier?
What do you think?
That person is right, that is how the alignment grid is supposed to work.
But basically, mythic paths have a central alignment, and you are allowed to be every adjacent alignment AND neutral specifically. It's not that they think neutral is one step away- if you pick a deity that is two steps away from neutral, you can't pick neutral, even in the game. The mythic paths just specifically give you access to neutral regardless of the base alignment.
Proof: I played a Demon, CE base alignment, N was marked as a valid alignment.
Decided to grab a quick screenshot cause I could. Note how N is not one of the grayed out alignments.
https://steamcommunity.com/sharedfiles/filedetails/?id=2659477772
Thank you very much for clarifying this.