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get inflict wound on your mages
For my Dhampir, I turned Seelah into a Bard and gave her the Hat of Heartening Song, which heals whenever she sings, that covered most of my healing for me. Later on, since I went Trickster, I had the UMD trick that let me use a wand of inflict wounds without draining any charges. I was also playing on unfair, so most battles had a one hit kills you quality to them that cut down on the amount of healing I needed.
Again thank you all for your advice and for the many ways I can try out.
Early in the game Camellia was the one who administers the Inflict Wounds scrolls. Sadly, at that time I did not realize that a character is able to learn a spell (into her spellbook). Now that I do know, I am out of Inflict Wounds scrolls. As stated earlier, all I need is just one Inflict Wounds in order to learn it. Thanks again for your reply.
There's some crossover with hybrid classes like witch, shaman, bard, etc, though, which can make a character like Camellia confusing. As a shaman she gets some mage spells, but also some priest/druid spells, and she can't write new spells into her spellbook.
That means if you give Ember light armor, she can wear it, but can have arcane spell failure, since she's an arcane caster. The odd thing about Ember is having stig witch as her archetype, she's totally unusual. All other witches rely on INT not CHA and have to memorize their spells the Vancian way like other mages, not spontaneous. They would have to learn from scrolls rather than the Ember way. Like other mages. Oh, and as I found poking around on the Wiki, they get patrons that give them extra spells and abilities.
Relating to what was just said, I did not get this at first, that she was an arcane caster, because she has all kind of divine/cure spells. Same is true of oracles, which until I played this CRPG, were "new to me" as well.
Now there it's again kinda funny. Oracles/Daeran get some arcane spells, but don't have to worry about arcane spell failure from armor; as far as that goes they are considered divine.
There are a few things that could be clearer, really. I don't know Pathfinder that well either, I've just pieced it together over the past few months. What stat each class needs for casting, for instance. I thought at first that the Arcanist got to choose between Charisma or Intelligence, as seemed to be the case in PF 2nd Edition? Turns out no, you need Int for regular casting, but Cha for your Exploits. I feel like I'm missing something obvious, but I still don't know where it said that, since I read it out of game. There must be tooltips, but I don't know if I just missed them or if they got buried under a different tutorial that popped up. I can only imagine what it's like for people who've spent even less time with Pathfinder than I have.