Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Good build for Aeon on Unfair?
I want to play Aeon, but heard that this path is pretty meh. Anyway, is it possible to make good combo with class and still be viable on Unfair?
Originally posted by Myrmicus:
Unfair Builds min-max through the roof and often work without any Mythic Path.
Kineticist is brought up for this reason : the class can carry you through unfair even without any mythic ability, but it has a really, really poor synergy with Aeon abilities.

Let's try something else : thrice-dragon-bloodlined-fire-sorcerer.
Or put more simply : use a fullcaster Crossblooded sorcerer using two fire dragon bloodlines and add another fire dragon mythic bloodline on top, that's +3 damage per dice right there. With ascendant element fire, you just wreck stuff.
Alternatively, you can use one of your bloodlines (the mythic one) to get the Fire Elemental bloodline, which turn every elemental damage to fire (giving you more versatility with your spells) at the cost of +1 damage per dice.
Add some gear :
- Pyromaniac Ring = +1d6+5 fire damage per fire spell cast
- Mallander's Insult (Evolution from an artifact found in act 2) = +2d6 Unholy damage per fire spell cast
- Call of the Fiery Things (comes from Baphomet's Fiery Robes artifact, Act 5 I think)) = +4d6 fire damage per fire spell cast.

- Get Aeon Bane on top +2d6 force damage and greater dispell effect.

Each Hellfire Ray should do something like :
15d6+45 Fire/Unholy
+1d6+5 Fire
+2d6 Unholy
+4d6 Fire
+2d6 Force
+Greater Dispell effect
Or, tu sum it up : 24d6+50 + greater dispell... x3
That's some pretty terrifying zapping power...

Extanded and Maximized, that's a total of (153+7d6+5)x3.. so 495 minimum, before any critical hit.

If you go the Fire Elemental bloodline, it becomes 24d6+35 + greater dispell x3
But you can apply your fiery effects on greater lightnings and whatnot.

If you want to spice it up, you can get the full Eldritch Knight route to have access to :
- Greater Weapon Focus (Ray) + Mythic Weapon Focus) for a total of +4 attack on Rays.
- (Greater) Weapon Specialisation (Ray) and the Mythic version to add a total of +9 damage on rays
- Point Blank Mastery, to not suffer attack of opportunity with Rays.
- Critical feats to make the most out of the EK capstone (Critical hit on spell turn makes next spell only take a rapid action).

Some icing on this fiery cake :
- Staff of the Warmage (Hidden loot in Ivory Sanctum central room) : +2DC on your spells, +4 to go through SR.
- Get Boots of Arcane Persistance from the fleshmarket (Act 4) : Each time you cast the same spell from the fourth time, the next spell is quickened.
- Use Extanded and Maximized Metamagic (from rods and/or feats). Keep in mind that only the base spell damage is influenced by metamagic, not the aditionnal damage coming from your gear.
- Get the Bound of Possibilities (cloak) : You can craft it during Act4 (the needed magical creature pelts are found during act 4, hidden here and there). The Aeon Bound of Possibilities is probably the best of them all, as it give a permanent Speed aura on top of a Slowing effect for opponents that fail Will save (though, they will succeed their roll, but the speed aura is worth it by itself).
- Aspect of the Asp (Amulet, given by Nocticula if you tell about Shamira's doing) : +2DC on spell and +1d6+5 acid damage. Isn't that good if you go for triple-dragon-bloodline and I didn't test it with a fire elemental bloodline, so here goes.

And voilà.
This is pretty much how I build Ember everytime (Witch/EK) and even without all the bloodline stuff she is terryfiying.
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Showing 1-15 of 37 comments
kirill-busidow Jan 12, 2022 @ 1:00am 
Ideas are welcome
bullse Jan 12, 2022 @ 1:29am 
HDHaZmY (Youtube channel) has a couple good AEON builds BUT he does not play Unfair, to take heed. With careful tweaking tho, along with knowing what equip you need or want and where to obtain such, they could probably work on Unfair.
Conquista Jan 12, 2022 @ 2:02am 
if i had to guess, aeon is the least powerful path so just pick the most powerful builds that don't rely on mythic powers as much like a charisma focused double smite build
Bishop Jan 12, 2022 @ 4:52am 
Anything melee/ranged that works without aeon should work with it. Vital strike builds, pounce builds, builds that abuse elemental barrage etc.
MrQuincy Jan 12, 2022 @ 5:19am 
Originally posted by kirill-busidow:
I want to play Aeon, but heard that this path is pretty meh. Anyway, is it possible to make good combo with class and still be viable on Unfair?

It doesn't matter which mythic path you pick. Even on unfair. The key is your 5 companion builds.

Check out CRPGbro's YouTube videos for unfair. Absorb his knowledge and you'll see how much easier this game is than we initially believed.

Knowledge is power. At least in Kingmaker.
Myrmicus Jan 12, 2022 @ 5:47am 
If you go martial Aeon, you will want to have as much attacks as possible.
The reason being : the Fourth mythic rank gives you "Aeon Bane" that gives you on hit dispel effect on top of the "whatever you hit slayer (+2d6 damage)"

Alternatively, you could go the Convocation route with Aeon, since je can spread his abilities to summons (ie, his Aeon Bane) to them, as well as buffing them even more. In the end, Aeon summons more than just meat shields.

Do not listen people telling you that Aeon is the weakest mythic path. My Quarterstaff master into two-handed fighter Aeon did destroy Melzamere in one round from a full attack.

However, it does lag behind other Mythic Paths until it gets to rank 4. From rank 4 onward, it becomes silly strong.
Last edited by Myrmicus; Jan 12, 2022 @ 5:51am
Trade Bot #1 Jan 12, 2022 @ 5:57am 
Synergy might not be amazing, but Kineticist is a pretty solid “beat Unfair without needing help from mythic path” direction, which will be fine with aeon.
jsaving Jan 12, 2022 @ 6:29am 
I considered saint and paladin for my unfair aeon run before ultimately going with arcane enforcer. That combination played like a high-AB sanctified slayer and my MC ended up being a decent though not stellar contributor to the party.
Nismu Jan 12, 2022 @ 6:45am 
assuming that spell resists don't get too crazy on undair melee fire kinecist might be , quite tough early game but with spell penetration and ascended element you should be hitting reliably thanks to touch attacks which works well with aoen bane dispellin and you ave options for end game deadly earth and clouds
Conquista Jan 12, 2022 @ 6:46am 
Originally posted by Myrmicus:
Do not listen people telling you that Aeon is the weakest mythic path. My Quarterstaff master into two-handed fighter Aeon did destroy Melzamere in one round from a full attack.

which mythic path do you think is weaker than aeon
kirill-busidow Jan 12, 2022 @ 8:52am 
Originally posted by bullse:
HDHaZmY (Youtube channel) has a couple good AEON builds BUT he does not play Unfair, to take heed. With careful tweaking tho, along with knowing what equip you need or want and where to obtain such, they could probably work on Unfair.

Yes, i saw his channel and vids. He complains about Unfair and makes it obvious that his builds are not Unfair viable.
kirill-busidow Jan 12, 2022 @ 8:54am 
Originally posted by Conquista:
Originally posted by Myrmicus:
Do not listen people telling you that Aeon is the weakest mythic path. My Quarterstaff master into two-handed fighter Aeon did destroy Melzamere in one round from a full attack.

which mythic path do you think is weaker than aeon

Golden dragon?

Both are weak, i am not sure which is one is worse.
Somna Jan 12, 2022 @ 9:59am 
Aeon is rough for Unfair because its main abilities don't come online fully until late. Bane wants you attacking with weapons and the Enforcing Gazes that don't deal with fighting generally aren't great. The immunities are also more useful for someone in the thick of combat because your spellcasters and ranged attackers generally shouldn't be in range of what it protects you from in the first place. So you can try, but I suspect you're probably going to lean towards a melee-based build.
Myrmicus Jan 12, 2022 @ 10:18am 
Devil is probably the weakest... but Devil is an odd Path.
It's a lategame path and it keeps whatever ranks 3 to 7 you had from your previous path and those can be powerful. But, by themselves, Devil powers are kind of meh.

Also, Aeon Bane do work with spells : even as a martial class, I did use the Aeon spells (those requiring quick action) with Bane up to do some extra-dispelling.
Last edited by Myrmicus; Jan 12, 2022 @ 10:19am
kirill-busidow Jan 12, 2022 @ 3:26pm 
Originally posted by Myrmicus:
Devil is probably the weakest... but Devil is an odd Path.
It's a lategame path and it keeps whatever ranks 3 to 7 you had from your previous path and those can be powerful. But, by themselves, Devil powers are kind of meh.

Also, Aeon Bane do work with spells : even as a martial class, I did use the Aeon spells (those requiring quick action) with Bane up to do some extra-dispelling.

Hellfire as at-will is weak?
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Date Posted: Jan 8, 2022 @ 9:40am
Posts: 37