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Corruption is feature that does not matter.
It only hinders mage-oriented party (arcane % failure chance and concentration check), for physical dps few stats lost does not matter.
Hellknights are just building a castle for narrative reasons, you will visit this place later.
That's too bad because my MC is Arcanist.
what the....it's only for narrative reason?
Pathfinder/Owlcate really must hate mages ;p Not only massive amounts of Spell resistance / Giga Saves / Immunities everywhere but also corruption.
Legend path supposedly gives you some ability to stop corruption on 5 rests or something.
During Act 3 so far I have never rested more than three times before returning to base.
Maybe it has something to do with game difficulty setting you play on.
Topic starter probably play on harder difficulty, so it is not walk in park for him and he needs to rest with party more.
I play on normal with some tweaks on combat difficulty. I think that I can rest 3 times too before corruption 1 hit me.
Ahh, that's too bad. I hope that somehow we can get another camp or something that we can use to remove corruption other than drezen. Because going back and forth to drezen is time consuming, especially you are on the edge of the map