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All I can say is my enemies learned not to underestimate what comes in small packages.
And yes, he is a good military strategist. It's obvious why he rose through the ranks of Hellknights to become Paralictor. I might have found some of his advice cold hearted, but it was usually well argued.
If only his initial build wasn't so dumb (weapon training double-weapons and weapon focus gnome hook hammers? DISGUSTING).
The Hellknights in general seem to be exactly what we need for this particular war in this gigantic unorganized incompetent crusader army run through with spies and corruption. It pains me a lot everytime someone just talks ♥♥♥♥ about them without me even having a dialogue option to argue with them (lookin' at you sosiel you whiny brother-murderin' ♥♥♥♥♥♥♥♥♥♥♥).
Regill is great. Most companions are not in fact emotional snowflakes although many are disappointingly one-dimensional.
Why do you dislike that combo?
Dualwielding can be good, I don't mind that part.
But double weapons are not very good (unless you're in a real pen&paper campaign where you have access to a generous dm making loot to fit you, or have access to enchanters to custom-make weapons you want). Two good single weapons, especially in a game where there's unique stuff with powerful gimmick effects, are always better (and more fun, too) than one double weapon. Plus you can upgrade two weapons separately over the course of the game (and, well, there are more in the loot pool of those) so you will always have better weapons than you would with a double weapon.
I do not like weapon focusing for melee combatants in a game that I am playing through blind (for archers it can work since there are only 2 kinds of bow in the game's loot pool) because for most of the game they won't have a good weapon of that one type available. Choosing between a super outdated weapon your feats are focused on or a newer weapon that is better but doesn't profit from your build is very frustrating. I mean, there were exactly three enchanted gnome hooked hammers in my entire playthrough and NONE of them were particularly noteworthy, meanwhile there was a nonstop shower of incredibly awesome one-handed weapons throughout every chapter of the game.
It kinda works better for ranged combatants (since there are only two kinds of bow and the devs are usually biased towards making most of them longbows), and sometimes a character HAS to specialize to work at all (see nok-nok in kingmaker having to go for kukris or nothing, or if you're building wenduag for throwing in this game, or any character that you want to be an aldori boi and who thus has to have an aldori sword), but for general-purpose melee combatants (especially dualwielders which are super feat hungry to begin with) I just hate it.
To be fair, if you have perfect knowledge of all loot in the game and can always access a double weapon of your specific type that is as good as or better than all combinations of two single weapons at the time, then yeah it can work, but that's not ever the case in a normal blind playthrough, which is why picking just one weapon type to build an entire melee combatant around feels dumb.
That might be in character for him, so I'm not too upset, but it doesn't give me anything to sink my teeth into either.
jokes aside, you know this guy means business everytime he talk.
Hellknights are despised the same way you'd despise someone spitting truth at you,
you hate it, but it's undeniable, you'll get facts showed up your face.
Regill is best companion, no need to argue on that, it's a fact
i love every companions in wrath of the righteous. but regill quest is really an eye opener for me especially one who has completed all his personal quest. but sadly due to bleaching..
But they are.
Like Sosiel. Of cause you can argue that he is passive open gay (with Inquisition of Iomedae church around), thus he is on emotional side, but still.
Ok, Ember is little girl and Lann is teen, but others are grown-ups. But they do not behave like soldiers do.
I also dislike the test he does at the start where he can potentially have killed you just because he was curious to your powers. He risked his own hide and the commanders and his companions just for this test. Any sane commander would had hanged him on the spot( i dont think this is an option) It should tho.Sadly none of the companions make much sense in my eyes.
Lann might be the better one of the bunch if you ask me , he might be young but at least he knows that he wants to be in the crusade from when we meet him. Same with Aru , she might be a missfit but she knows that she wants to help.
Tho the point of these companions is not if they fit in the crusade or not . They are your companions that you trust with your life. Sort of like friends and you take these people with you for important missions, thats it. As a group you are sort of a group of assassins more than soldiers , this includes yourself as commander.
Reggil deals tone of damage.