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yeah exactly...everything was fine....after release it also kinda worked.^^
*bump* Devs pls take notice of this...and all you guys sould make a bug report ingame (Alt+B) ;)
Done twice, one after 1.1.2, when I first noticed it, and one after 1.1.3, when it was still there. Unfortunately it's not gamebreaking, just a crippling bug for those of us that want to use Cavaliers as God intended, riding into our enemies like a battering ram and killing 2/3 of them in one hit. :P
I am also using a 2hand Greataxe because reach-weapons like the Claive where bugging most of the time in Mounted Combat.
I remember that after release there were no such bugs...sometimes the pathing did not work and you could not charge but ok that was not as feat/char breaking as it is now.
Also, editing this in now as I just remmebered, had that mythic feat that removes stat penalties from your race, so I had extra 2 STR than usual at this point since I Halfings have -2 STR normally.
Happened to land a crit on a Babou while I had Enlarge Buff and Bull's Strength, Greater Heroism, Seize the Moment and Precise Strike teamwork feat buff activated between my mount and I and probably other other buffs. Did around 350ish damage due to that X3 crit which killed the Babou. But like I said that was during a patch when all this mounted stuff was working.
If you absolutely had to cheese it, wait until you're strong enough to crit 150+ dmg, get a 3x crit weapon, save before random encounter fight and reload until you crit kill something,
edit: ok tested some more and after resting "Spirited Charge" worked again...so we seem to be back to "sometimes it doesn't work and then after resting it works again".^^