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I hadn't considered that, because I basically never do that in games... this situation though seems particularly odious.
I'm playing on a custom difficulty that is about the same as Core. I think I changed it to be "slightly weaker enemies" but still more of them, and I turned on their special abilities. Everything else is the same as Core.
Also, you can open the entrance and leave. There is a console near the door.
Pretty sure that this is behind a decently high check
so pick up spells that help against electricity and also stuff that do electricity dmg, if you have no electricity dmg than you can use coup de grace to kill them or pick up some of their longswords and equip them
Obviously you've got my sympathies, I mean we've all got ourselves into messes like that on occasion, but you really should be at least L13 for Blackwater and, you know, you've got to ask yourself what on earth possessed you barge in there without making a hard save before you went in. Or for that matter checking if you had an line of retreat available or not once you did before you lost the pre-entry autosave for that matter. I mean that is pretty much rule #1 in this game.
I can think of literally no other location in the game where it randomly locks you in and won't let you leave. Checking for a line of retreat available is not something that the game trains you to do. There's always a line of retreat, unless it's a big story mission that they give you time to prepare for.
Also, there was no indication that this is designed for level 13, since you get access to it at level 10.
The electricity isn't an issue. It's their 44 AC, meaning I can only hit on a natural 20 that's the problem.
Sure, they need a 20 to hit most of my characters too, but I've seen some of them do 300 damage in a single turn occasionally.
but its definitely not fun to reload back that much, so you have my sympathies, if you decide to take that road
"Coming back later" is literally not possible.
I was playing on a variant of Core difficulty with slightly weaker enemies instead of normal and advanced enemy abilities on instead of off.
I changed it to advanced enemy abilities off and moderately weaker enemies, and now the fights are trivially easy.
Instead of 44ac, they have 41 ac, which means I am putting out literally 3x more damage.
Maybe I shouldn't be ashamed to have "moderately weaker enemies" since everything in this game is so damned overtuned.