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In the end the most effective solution is simply the Haste spell. The effectiveness of Haste in getting heavily armoured characters from A to B PDQ is why I am in fact no expert on this matter - I simply stopped worrying about it.
Also before you get the haste the level one spell expeditious retreat and Druid/Ranger/Hunter spell Longstrider both increase the speed of the caster (functionally negating the penalty). They’re both personal-only spells but you might be able to get and use wands, potions, or scrolls for them.
- Haste
- Effortless armor (personal spell)
- Expeditious retreat (personal spell or casted by a alchemist)
- Mitral ?
- Armored Hulk barbarian level 2 and 5
- Longstrider (personal spell Druid/Ranger/Hunter)
...
spells are your best option but you have to recast them regularly
if you have an animal companion, mounted combat can also compensate for your lacking movement speed
I think paladin gets effortless armor spell. You can also get a mount at level 5 which makes movement speed, and even wearing heavy armor a non issue
I dunno :( I thought heavy armour and shield is the Paladin's thing
It's proven to be not a huge deal since I respecced my main character to a light-cavalry type dex build cavalier elf on a battlecat. The paladin is slow as heck, but she can use her guard ability on the party support and hang back to deal with strays. Redirecting the single attacks from charges/walk-n-hit blows has saved that shaman's butt a few times now.